Player Matchup

Bacchus
Bacchus
ItsDaddySins
Bacchus
Level 17
God Stats
2W - 1L
1,818 SR
Queue Stats
24W - 10L
1,720 Elo+
Party 1
Discordia
Discordia
NatsuTxL
Discordia
Level 17
God Stats
2W - 2L
1,792 SR
Queue Stats
39W - 30L
1,553 Elo+
Solo
Guan Yu
Guan Yu
PAB-K
Guan Yu
Level 6
God Stats
0W - 2L
1,250 SR
Queue Stats
2W - 4L
1,372 Elo+
Solo
Cerberus
Cerberus
Spic3yPickl3
Cerberus
Level 80
God Stats
11W - 18L
1,583 SR
Queue Stats
164W - 161L
1,587 Elo+
Party 1
Heimdallr
Heimdallr
theregoesthatman
Heimdallr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 28L
1,757 Elo+
Party 1
Team Averages
Level 27
1,589 SR
1,598 Elo+

VS

Team Averages
Level 23
1,696 SR
1,613 Elo+
Danzaburou
Danzaburou
Linkinator1041
Danzaburou
Level 25
God Stats
4W - 6L
1,511 SR
Queue Stats
97W - 95L
1,674 Elo+
Solo
Fenrir
Fenrir
WiltidLoki
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 40L
1,491 Elo+
Solo
Chronos
Chronos
You_Enjoy_This_L
Chronos
Level 23
God Stats
7W - 3L
1,845 SR
Queue Stats
167W - 154L
1,515 Elo+
Solo
Kali
Kali
detorres6
Kali
Level 12
God Stats
2W - 0L
1,845 SR
Queue Stats
20W - 9L
1,783 Elo+
Solo
Sol
Sol
qtavion
Sol
Level 26
God Stats
4W - 5L
1,779 SR
Queue Stats
142W - 130L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ItsDaddySins
Bacchus
11
3 / 4 / 1
6,742
519
6,567
10,400
5,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
NatsuTxL
Discordia
8
0 / 5 / 3
5,256
404
1,366
5,478
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
PAB-K
Guan Yu
9
0 / 2 / 1
5,219
401
2,130
7,612
3,953
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Spic3yPickl3
Cerberus
10
1 / 3 / 4
6,579
506
2,784
12,722
9,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
12
3 / 5 / 0
7,119
548
5,523
10,900
4,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Linkinator1041
Danzaburou
14
2 / 2 / 4
8,095
623
3,068
6,955
2,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
WiltidLoki
Fenrir
12
5 / 5 / 7
7,710
593
8,305
10,832
7,144
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 0 / 3
8,866
682
6,933
5,257
2,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kali
13
7 / 0 / 7
8,509
655
11,501
8,645
3,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
12
3 / 2 / 0
7,994
615
5,842
5,193
1,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
19
19
Deaths
9
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ItsDaddySins
Bacchus
3
4
1
0.88
W
Danzaburou
Linkinator1041
Danzaburou
2
2
4
2
L
Discordia
NatsuTxL
Discordia
0
5
3
0.3
L
Guan Yu
PAB-K
Guan Yu
0
2
1
0.25
L
Cerberus
Spic3yPickl3
Cerberus
1
3
4
1
W
Fenrir
WiltidLoki
Fenrir
5
5
7
1.7
W
2
0
3
3.5
W
Kali
7
0
7
10.5
W
Sol
3
2
0
1.5
L
Heimdallr
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,370
Damage
35,649
47,112
Taken
36,882
24,061
Mitigated
16,934
10,039
Healing
13,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ItsDaddySins
Bacchus
6,567
976
74
3,187
10,400
5,509
0
3,078
7,228
33,964
0
W
Danzaburou
Linkinator1041
Danzaburou
3,068
849
0
3,048
6,955
2,063
366
1,052
5,903
0
43,735
L
Discordia
NatsuTxL
Discordia
1,366
231
0
1,119
5,478
1,202
128
131
5,307
12,064
0
L
Guan Yu
PAB-K
Guan Yu
2,130
462
0
245
7,612
3,953
0
4,470
3,120
0
14,433
L
Cerberus
Spic3yPickl3
Cerberus
2,784
192
0
2,079
12,722
9,236
0
3,745
8,775
17,617
0
W
Fenrir
WiltidLoki
Fenrir
8,305
2,415
604
3,273
10,832
7,144
82
2,589
8,112
0
35,118
W
6,933
2,995
0
3,144
5,257
2,231
2,731
1,576
3,556
53,739
3,764
W
Kali
11,501
6,838
0
2,661
8,645
3,838
0
2,662
5,879
0
44,191
W
Sol
5,842
1,436
0
980
5,193
1,658
3,076
2,636
2,515
38,985
0
L
Heimdallr
5,523
1,577
0
3,335
10,900
4,161
0
524
10,296
0
46,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,915
Gold Earned
41,174
239
Minions Killed
395
0
Camps Cleared
0
1,136,541
Distance Traveled
1,324,373
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,742
519
61
5
0
268,318
5
W
Danzaburou
8,095
623
71
5
0
278,998
3
L
Discordia
5,256
404
24
2
0
135,450
0
L
Guan Yu
5,219
401
36
3
0
253,195
0
L
Cerberus
6,579
506
32
2
0
248,762
1
W
Fenrir
7,710
593
50
4
0
245,799
1
W
Chronos
8,866
682
122
9
0
244,652
0
W
Kali
8,509
655
65
5
0
294,685
0
W
Sol
7,994
615
87
7
0
260,239
0
L
Heimdallr
7,119
548
86
7
0
230,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role