Player Matchup

Hachiman
Hachiman
Exagero22reg
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,450 Elo+
Party 1
Jormungandr
Jormungandr
Gendif
Jormungandr
Level 10
God Stats
34W - 24L
1,522 SR
Queue Stats
101W - 74L
1,521 Elo+
Party 2
Artemis
Artemis
Klaiven
Artemis
Level 16
God Stats
2W - 1L
1,707 SR
Queue Stats
11W - 11L
1,450 Elo+
Party 1
Sol
Sol
LordAntivaxxx
Sol
Level 16
God Stats
10W - 6L
1,536 SR
Queue Stats
17W - 15L
1,485 Elo+
Solo
Amaterasu
Amaterasu
Phentt
Amaterasu
Level 17
God Stats
9W - 13L
1,480 SR
Queue Stats
157W - 126L
1,502 Elo+
Party 2
Team Averages
Level 13
1,549 SR
1,482 Elo+

VS

Team Averages
Level 17
1,652 SR
1,411 Elo+
Ra
Ra
ALPİNHOCA
Ra
Level 18
God Stats
2W - 0L
1,713 SR
Queue Stats
24W - 35L
1,403 Elo+
Party 3
Arachne
Arachne
Dynamel
Arachne
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 65L
1,514 Elo+
Solo
Ah Puch
Ah Puch
KresNaya
Ah Puch
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 72L
1,402 Elo+
Solo
Guan Yu
Guan Yu
MertKun
Guan Yu
Level 18
God Stats
4W - 1L
1,832 SR
Queue Stats
20W - 29L
1,334 Elo+
Party 3
Olorun
Olorun
PAİNSAMA
Olorun
Level 8
God Stats
4W - 4L
1,713 SR
Queue Stats
14W - 25L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Exagero22reg
Hachiman
20
1 / 10 / 20
12,928
923
11,957
17,933
6,741
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Gendif
Jormungandr
20
4 / 5 / 31
14,851
1,061
18,645
24,217
25,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Klaiven
Artemis
20
11 / 11 / 18
16,067
1,148
30,824
25,958
9,643
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
6 / 9 / 19
15,542
1,110
21,994
22,808
8,465
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Phentt
Amaterasu
20
17 / 3 / 16
16,996
1,214
19,423
18,916
18,907
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 10 / 16
14,540
1,039
16,206
17,950
8,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
Dynamel
Arachne
20
20 / 5 / 12
18,335
1,310
25,948
21,396
11,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
KresNaya
Ah Puch
20
4 / 8 / 19
13,741
982
24,159
17,206
7,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
MertKun
Guan Yu
20
6 / 11 / 20
14,301
1,022
17,145
27,537
31,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
PAİNSAMA
Olorun
20
3 / 5 / 23
14,357
1,026
20,805
24,516
10,913
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
128
39
Kills
38
38
Deaths
39
104
Assists
90
Player
Kills
Deaths
Assists
KDA
W
5
10
16
1.3
W
Arachne
Dynamel
Arachne
20
5
12
5.2
L
Hachiman
Exagero22reg
Hachiman
1
10
20
1.1
L
Jormungandr
Gendif
Jormungandr
4
5
31
3.9
L
Artemis
Klaiven
Artemis
11
11
18
1.82
W
Ah Puch
KresNaya
Ah Puch
4
8
19
1.69
L
6
9
19
1.72
W
Guan Yu
MertKun
Guan Yu
6
11
20
1.45
W
Olorun
PAİNSAMA
Olorun
3
5
23
2.9
L
Amaterasu
Phentt
Amaterasu
17
3
16
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,843
Damage
104,263
109,832
Taken
108,605
69,325
Mitigated
69,143
16,066
Healing
27,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,206
1,405
5,826
2,752
17,950
8,173
0
7,440
10,384
57,679
0
W
Arachne
Dynamel
Arachne
25,948
19,000
0
5,250
21,396
11,034
0
7,979
13,239
0
57,779
L
Hachiman
Exagero22reg
Hachiman
11,957
7,586
0
1,649
17,933
6,741
0
10,213
7,720
0
27,707
L
Jormungandr
Gendif
Jormungandr
18,645
2,818
0
0
24,217
25,569
0
17,282
6,935
60,527
0
L
Artemis
Klaiven
Artemis
30,824
18,275
0
4,023
25,958
9,643
0
9,874
16,084
0
51,139
W
Ah Puch
KresNaya
Ah Puch
24,159
801
0
1,139
17,206
7,387
0
5,383
11,565
50,604
0
L
21,994
4,935
0
7,154
22,808
8,465
0
12,572
10,236
87,957
0
W
Guan Yu
MertKun
Guan Yu
17,145
2,616
2,737
2,496
27,537
31,636
0
8,011
19,246
0
26,958
W
Olorun
PAİNSAMA
Olorun
20,805
12,027
1,286
6,438
24,516
10,913
0
11,826
12,619
44,242
0
L
Amaterasu
Phentt
Amaterasu
19,423
9,014
0
3,240
18,916
18,907
0
11,229
7,687
0
29,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,384
Gold Earned
75,274
396
Minions Killed
286
6
Camps Cleared
11
1,215,432
Distance Traveled
1,362,639
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,540
1,039
116
8
3
265,232
0
W
Arachne
18,335
1,310
61
4
5
308,153
0
L
Hachiman
12,928
923
38
3
0
203,016
0
L
Jormungandr
14,851
1,061
85
6
0
257,709
2
L
Artemis
16,067
1,148
61
4
4
212,988
0
W
Ah Puch
13,741
982
51
4
0
271,265
1
L
Sol
15,542
1,110
176
13
1
235,936
1
W
Guan Yu
14,301
1,022
8
1
0
270,539
0
W
Olorun
14,357
1,026
50
4
3
247,450
0
L
Amaterasu
16,996
1,214
36
3
1
305,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role