Player Matchup

Cerberus
Cerberus
EL ZEREBEW
Cerberus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
Nerysr8
Neith
Level 29
God Stats
5W - 13L
1,422 SR
Queue Stats
97W - 136L
1,343 Elo+
Solo
Amaterasu
Amaterasu
Skaydrek
Amaterasu
Level 25
God Stats
5W - 7L
1,223 SR
Queue Stats
50W - 74L
1,213 Elo+
Solo
Cthulhu
Cthulhu
nnuc01
Cthulhu
Level 29
God Stats
2W - 2L
1,726 SR
Queue Stats
36W - 52L
1,320 Elo+
Solo
Sol
Sol
space-mob99
Sol
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,474 SR
1,375 Elo+

VS

Team Averages
Level 13
1,490 SR
1,420 Elo+
Ao Kuang
Ao Kuang
CHEZTAMAMAN
Ao Kuang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,269 Elo+
Solo
Merlin
Merlin
Joker1318
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
Pir0RangerRoids
Hel
Level 26
God Stats
19W - 29L
1,451 SR
Queue Stats
72W - 110L
1,329 Elo+
Solo
Heimdallr
Heimdallr
Wonderhigh
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Susano
Susano
Z0XX
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EL ZEREBEW
Cerberus
16
10 / 3 / 24
11,139
464
17,348
21,153
13,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Neith
Nerysr8
Neith
16
12 / 4 / 14
11,109
463
15,540
7,616
2,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Skaydrek
Amaterasu
19
8 / 1 / 12
12,273
511
12,520
17,957
11,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
nnuc01
Cthulhu
17
14 / 4 / 23
12,836
535
29,088
22,955
20,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
4 / 7 / 4
8,443
352
5,678
7,698
2,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CHEZTAMAMAN
Ao Kuang
13
3 / 7 / 6
9,488
395
10,071
20,496
8,434
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Joker1318
Merlin
11
0 / 15 / 10
8,299
346
7,107
17,089
5,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 4 / 7
11,457
477
24,005
24,393
8,988
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
Wonderhigh
Heimdallr
11
5 / 8 / 5
8,778
366
7,357
16,243
5,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Susano
Z0XX
Susano
10
1 / 17 / 4
7,876
328
7,647
19,994
6,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
50
48
Kills
18
19
Deaths
51
77
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
CHEZTAMAMAN
Ao Kuang
3
7
6
0.86
W
Cerberus
EL ZEREBEW
Cerberus
10
3
24
7.33
L
Merlin
Joker1318
Merlin
0
15
10
0.33
W
Neith
Nerysr8
Neith
12
4
14
4.75
L
9
4
7
3.13
W
Amaterasu
Skaydrek
Amaterasu
8
1
12
14
L
Heimdallr
Wonderhigh
Heimdallr
5
8
5
0.94
L
Susano
Z0XX
Susano
1
17
4
0.18
W
Cthulhu
nnuc01
Cthulhu
14
4
23
6.38
W
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,174
Damage
56,187
77,379
Taken
98,215
50,075
Mitigated
35,158
17,454
Healing
27,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
CHEZTAMAMAN
Ao Kuang
10,071
2,397
719
3,149
20,496
8,434
493
9,748
10,748
24,006
0
W
Cerberus
EL ZEREBEW
Cerberus
17,348
1,299
0
4,500
21,153
13,332
527
11,688
9,104
31,970
0
L
Merlin
Joker1318
Merlin
7,107
2,555
0
0
17,089
5,499
1,413
9,649
7,440
28,535
0
W
Neith
Nerysr8
Neith
15,540
7,618
0
962
7,616
2,742
1,483
4,351
3,075
0
42,181
L
24,005
624
5,877
16,321
24,393
8,988
1,952
11,468
12,925
76,493
0
W
Amaterasu
Skaydrek
Amaterasu
12,520
6,471
0
2,599
17,957
11,237
2,620
8,813
9,040
0
70,681
L
Heimdallr
Wonderhigh
Heimdallr
7,357
5,104
0
872
16,243
5,473
678
10,236
6,007
0
25,577
L
Susano
Z0XX
Susano
7,647
1,365
0
685
19,994
6,764
248
10,694
9,241
0
28,998
W
Cthulhu
nnuc01
Cthulhu
29,088
1,821
2,925
5,957
22,955
20,129
744
11,567
11,016
67,995
0
W
5,678
2,142
0
511
7,698
2,635
1,083
3,613
3,961
17,540
2,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,800
Gold Earned
45,898
328
Minions Killed
290
0
Camps Cleared
0
2,111,080
Distance Traveled
1,817,422
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,488
395
31
1
0
411,376
3
W
Cerberus
11,139
464
35
1
0
498,447
4
L
Merlin
8,299
346
53
2
0
338,618
1
W
Neith
11,109
463
48
2
0
377,375
1
L
Hel
11,457
477
124
5
0
418,973
1
W
Amaterasu
12,273
511
117
5
0
557,052
0
L
Heimdallr
8,778
366
57
2
0
285,492
0
L
Susano
7,876
328
25
1
0
362,963
4
W
Cthulhu
12,836
535
94
4
0
435,546
0
W
Sol
8,443
352
34
1
0
242,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role