Player Matchup

Achilles
Achilles
GPS MARTINEZ
Achilles
Level 118
God Stats
6W - 2L
1,500 SR
Queue Stats
280W - 292L
1,611 Elo+
Party 1
Cerberus
Cerberus
mullogetsqeaky
Cerberus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,452 Elo+
Party 1
Hera
Hera
skeletonz bro
Hera
Level 84
God Stats
32W - 13L
1,842 SR
Queue Stats
342W - 327L
1,522 Elo+
Party 1
Team Averages
Level 69
1,614 SR
1,528 Elo+

VS

Team Averages
Level 36
1,698 SR
1,542 Elo+
Bellona
Bellona
BLOODYKNIFE72
Bellona
Level 89
God Stats
2W - 2L
1,744 SR
Queue Stats
71W - 60L
1,551 Elo+
Solo
Pele
Pele
Rexon123
Pele
Level 6
God Stats
1W - 1L
1,718 SR
Queue Stats
5W - 4L
1,608 Elo+
Solo
Discordia
Discordia
joeyWEEDES
Discordia
Level 13
God Stats
3W - 2L
1,632 SR
Queue Stats
14W - 16L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GPS MARTINEZ
Achilles
14
11 / 4 / 8
11,975
855
15,557
14,241
17,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
11
2 / 3 / 7
9,252
661
1,623
7,615
7,072
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

15
10 / 5 / 10
11,620
830
18,201
11,189
4,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
7 / 7 / 5
11,431
817
10,637
17,506
11,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
13
3 / 10 / 4
10,510
751
6,615
17,632
5,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
joeyWEEDES
Discordia
13
2 / 7 / 7
9,997
714
6,580
7,507
2,260
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
23
Kills
12
12
Deaths
24
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
7
7
5
1.36
W
Achilles
GPS MARTINEZ
Achilles
11
4
8
3.75
L
Pele
3
10
4
0.5
L
Discordia
joeyWEEDES
Discordia
2
7
7
0.79
W
Cerberus
2
3
7
1.83
W
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,381
Damage
23,832
33,045
Taken
42,645
29,379
Mitigated
18,778
3,786
Healing
4,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
10,637
4,608
0
2,315
17,506
11,301
838
7,913
9,028
0
28,804
W
Achilles
GPS MARTINEZ
Achilles
15,557
7,490
0
1,710
14,241
17,983
1,623
3,588
10,653
0
45,650
L
Pele
6,615
2,646
0
1,720
17,632
5,217
252
7,725
9,453
0
33,623
L
Discordia
joeyWEEDES
Discordia
6,580
409
0
88
7,507
2,260
165
3,410
3,797
28,506
0
W
Cerberus
1,623
140
0
263
7,615
7,072
0
1,654
5,961
4,138
0
W
18,201
4,962
0
1,813
11,189
4,324
1,183
1,437
9,752
51,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,847
Gold Earned
31,938
112
Minions Killed
116
0
Camps Cleared
0
625,419
Distance Traveled
716,602
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,431
817
33
2
0
260,829
0
W
Achilles
11,975
855
44
3
0
265,376
3
L
Pele
10,510
751
41
3
0
247,198
1
L
Discordia
9,997
714
42
3
0
208,575
1
W
Cerberus
9,252
661
3
0
0
162,608
0
W
Hera
11,620
830
65
5
0
197,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role