Player Matchup

Apollo
Apollo
Grabwurm
Apollo
Level 59
God Stats
2W - 3L
1,298 SR
Queue Stats
237W - 250L
1,504 Elo+
Solo
Thanatos
Thanatos
MaranDeMaat
Thanatos
Level 120
God Stats
28W - 43L
1,348 SR
Queue Stats
116W - 139L
1,380 Elo+
Party 3
Tiamat
Tiamat
ProxyUniverse
Tiamat
Level 136
God Stats
15W - 17L
1,525 SR
Queue Stats
30W - 30L
1,442 Elo+
Party 1
Horus
Horus
ProxyXIII
Horus
Level 83
God Stats
0W - 1L
1,693 SR
Queue Stats
28W - 37L
1,422 Elo+
Party 1
Kukulkan
Kukulkan
SudrakSverknullo
Kukulkan
Level 17
God Stats
2W - 3L
1,816 SR
Queue Stats
23W - 37L
1,294 Elo+
Party 3
Team Averages
Level 83
1,536 SR
1,408 Elo+

VS

Team Averages
Level 49
1,593 SR
1,433 Elo+
Scylla
Scylla
FerranXD
Scylla
Level 107
God Stats
9W - 12L
1,473 SR
Queue Stats
238W - 235L
1,449 Elo+
Party 2
Neith
Neith
Markitos5456
Neith
Level 26
God Stats
8W - 5L
1,660 SR
Queue Stats
114W - 137L
1,397 Elo+
Party 2
Sylvanus
Sylvanus
Szatanuu
Sylvanus
Level 57
God Stats
10W - 5L
1,550 SR
Queue Stats
286W - 289L
1,419 Elo+
Solo
Bakasura
Bakasura
xXxfraanxXx
Bakasura
Level 28
God Stats
8W - 5L
1,528 SR
Queue Stats
285W - 289L
1,460 Elo+
Party 2
Hercules
Hercules
yViicTxr_
Hercules
Level 29
God Stats
2W - 1L
1,753 SR
Queue Stats
59W - 48L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Grabwurm
Apollo
17
2 / 5 / 2
10,153
462
11,324
19,656
6,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
MaranDeMaat
Thanatos
13
2 / 7 / 2
8,742
397
3,650
11,750
3,558
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 5 / 1
8,826
401
8,477
15,549
11,733
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
ProxyXIII
Horus
13
1 / 11 / 2
8,057
366
4,278
19,599
15,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 9 / 1
8,947
407
6,686
13,658
4,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FerranXD
Scylla
20
15 / 0 / 4
14,565
662
20,607
9,478
3,972
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 4 / 7
12,463
567
11,526
14,909
5,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Szatanuu
Sylvanus
16
2 / 2 / 21
11,841
538
7,434
12,554
11,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
xXxfraanxXx
Bakasura
18
9 / 1 / 9
12,578
572
11,269
15,007
8,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
yViicTxr_
Hercules
19
3 / 0 / 3
13,121
596
9,323
17,394
14,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
81
7
Kills
37
37
Deaths
7
8
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Scylla
FerranXD
Scylla
15
0
4
17
L
Apollo
Grabwurm
Apollo
2
5
2
0.6
L
Thanatos
MaranDeMaat
Thanatos
2
7
2
0.43
W
8
4
7
2.88
L
1
5
1
0.3
L
Horus
ProxyXIII
Horus
1
11
2
0.18
L
1
9
1
0.17
W
Sylvanus
Szatanuu
Sylvanus
2
2
21
6.25
W
Bakasura
xXxfraanxXx
Bakasura
9
1
9
13.5
W
Hercules
yViicTxr_
Hercules
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,415
Damage
60,159
80,212
Taken
69,342
42,802
Mitigated
43,226
25,670
Healing
27,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
FerranXD
Scylla
20,607
959
358
2,645
9,478
3,972
3,341
3,952
5,526
111,149
0
L
Apollo
Grabwurm
Apollo
11,324
7,600
0
6,087
19,656
6,943
0
5,548
13,625
0
88,803
L
Thanatos
MaranDeMaat
Thanatos
3,650
1,182
0
6,748
11,750
3,558
304
3,786
7,813
0
34,267
W
11,526
4,370
0
5,003
14,909
5,131
1,978
1,650
13,259
0
87,640
L
8,477
1,929
9
4,089
15,549
11,733
182
3,126
12,316
53,690
0
L
Horus
ProxyXIII
Horus
4,278
2,824
2,951
4,126
19,599
15,777
432
5,831
13,357
4
23,597
L
6,686
0
0
1,660
13,658
4,791
288
9,102
4,161
46,922
0
W
Sylvanus
Szatanuu
Sylvanus
7,434
2,124
1,707
5,346
12,554
11,283
985
3,055
9,499
29,804
0
W
Bakasura
xXxfraanxXx
Bakasura
11,269
9,142
0
5,838
15,007
8,200
181
2,730
12,277
0
69,065
W
Hercules
yViicTxr_
Hercules
9,323
2,192
0
6,846
17,394
14,640
2,677
6,520
10,874
0
84,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,725
Gold Earned
64,568
414
Minions Killed
668
0
Camps Cleared
0
1,769,296
Distance Traveled
2,171,730
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,565
662
185
8
0
441,847
1
L
Apollo
10,153
462
123
6
0
401,773
4
L
Thanatos
8,742
397
46
2
0
252,375
0
W
Neith
12,463
567
131
6
0
372,856
0
L
Tiamat
8,826
401
94
4
0
354,696
7
L
Horus
8,057
366
41
2
0
376,680
5
L
Kukulkan
8,947
407
110
5
0
383,772
0
W
Sylvanus
11,841
538
47
2
0
375,034
0
W
Bakasura
12,578
572
126
6
0
507,089
7
W
Hercules
13,121
596
179
8
0
474,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role