Player Matchup

Cernunnos
Cernunnos
CDN La bola
Cernunnos
Level 15
God Stats
4W - 2L
1,620 SR
Queue Stats
151W - 97L
1,560 Elo+
Solo
Apollo
Apollo
Deathwizard4312
Apollo
Level 27
God Stats
5W - 3L
1,841 SR
Queue Stats
96W - 84L
1,617 Elo+
Solo
Sol
Sol
Joel masterzan
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 34L
1,793 Elo+
Solo
Sobek
Sobek
JuggsJewdy
Sobek
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 103L
1,605 Elo+
Solo
Ravana
Ravana
Klhesje
Ravana
Level 6
God Stats
3W - 4L
1,554 SR
Queue Stats
4W - 7L
1,513 Elo+
Solo
Team Averages
Level 14
1,603 SR
1,618 Elo+

VS

Team Averages
Level 22
1,633 SR
1,576 Elo+
Scylla
Scylla
BontheBlock
Scylla
Level 26
God Stats
13W - 10L
1,450 SR
Queue Stats
145W - 147L
1,550 Elo+
Solo
Thanatos
Thanatos
CHUCKNORRISSxx
Thanatos
Level 17
God Stats
12W - 2L
1,811 SR
Queue Stats
138W - 108L
1,602 Elo+
Solo
Chiron
Chiron
OccupiedMusic6
Chiron
Level 28
God Stats
2W - 0L
1,556 SR
Queue Stats
10W - 8L
1,529 Elo+
Solo
Aphrodite
Aphrodite
Supermaginc
Aphrodite
Level 26
God Stats
2W - 0L
1,759 SR
Queue Stats
64W - 42L
1,666 Elo+
Solo
Heimdallr
Heimdallr
yayaloYT
Heimdallr
Level 11
God Stats
2W - 2L
1,587 SR
Queue Stats
5W - 4L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CDN La bola
Cernunnos
2
0 / 0 / 0
5,930
258
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
3 / 5 / 8
11,261
490
10,704
17,775
6,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

19
8 / 3 / 4
12,370
538
22,208
24,310
8,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
17
5 / 4 / 5
10,728
466
7,265
22,396
23,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Ravana
Klhesje
Ravana
18
5 / 5 / 2
10,895
474
14,427
17,801
17,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
8 / 6 / 4
13,598
591
18,973
17,254
7,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
20
6 / 4 / 7
12,672
551
17,403
25,627
12,022
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 2 / 5
10,532
458
10,975
11,925
4,473
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Supermaginc
Aphrodite
18
1 / 3 / 6
11,322
492
13,126
17,969
18,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
yayaloYT
Heimdallr
16
0 / 6 / 4
9,693
421
4,748
13,637
5,957
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
43
21
Kills
17
17
Deaths
21
19
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Scylla
8
6
4
1.67
L
Cernunnos
CDN La bola
Cernunnos
0
0
0
0
W
Thanatos
6
4
7
2.38
L
3
5
8
1.4
L
8
3
4
3.33
L
Sobek
5
4
5
1.88
L
Ravana
Klhesje
Ravana
5
5
2
1.2
W
2
2
5
2.25
W
Aphrodite
Supermaginc
Aphrodite
1
3
6
1.33
W
Heimdallr
yayaloYT
Heimdallr
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,604
Damage
65,225
82,282
Taken
86,412
56,051
Mitigated
47,697
29,071
Healing
47,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
18,973
1,372
103
4,624
17,254
7,022
224
7,323
9,931
89,071
0
L
Cernunnos
CDN La bola
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
17,403
4,147
0
22,691
25,627
12,022
1,405
10,297
15,330
0
94,075
L
10,704
4,941
0
4,542
17,775
6,306
2,700
6,040
11,439
0
69,166
L
22,208
7,842
0
13,405
24,310
8,196
1,814
8,724
15,131
97,649
0
L
Sobek
7,265
734
0
5,796
22,396
23,585
0
6,136
15,838
27,379
0
L
Ravana
Klhesje
Ravana
14,427
3,550
0
5,328
17,801
17,964
0
9,304
7,775
0
56,401
W
10,975
5,637
1,506
3,728
11,925
4,473
2,460
5,170
6,755
0
56,666
W
Aphrodite
Supermaginc
Aphrodite
13,126
1,586
2,924
10,998
17,969
18,223
1,175
3,101
14,868
67,609
0
W
Heimdallr
yayaloYT
Heimdallr
4,748
2,147
0
436
13,637
5,957
1,719
3,582
10,055
83
41,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,184
Gold Earned
57,817
420
Minions Killed
572
0
Camps Cleared
0
1,720,900
Distance Traveled
2,003,966
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,598
591
140
6
0
398,427
4
L
Cernunnos
5,930
258
0
0
0
9,241
0
W
Thanatos
12,672
551
132
6
0
479,664
7
L
Apollo
11,261
490
129
6
0
417,951
2
L
Sol
12,370
538
163
7
0
399,157
0
L
Sobek
10,728
466
39
2
0
434,251
7
L
Ravana
10,895
474
89
4
0
460,300
1
W
Chiron
10,532
458
88
4
0
388,568
4
W
Aphrodite
11,322
492
147
6
0
365,612
7
W
Heimdallr
9,693
421
65
3
0
371,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role