Player Matchup

Danzaburou
Danzaburou
Coneboi7
Danzaburou
Level 87
God Stats
13W - 8L
1,222 SR
Queue Stats
429W - 393L
1,482 Elo+
Party 1
Tiamat
Tiamat
Legacy Risky
Tiamat
Level 88
God Stats
11W - 10L
1,636 SR
Queue Stats
32W - 24L
1,630 Elo+
Party 1
Kuzenbo
Kuzenbo
Trinity Clap
Kuzenbo
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 23L
1,555 Elo+
Party 1
Team Averages
Level 87
1,453 SR
1,556 Elo+

VS

Team Averages
Level 17
1,525 SR
1,449 Elo+
Erlang Shen
Erlang Shen
Alqnn__
Erlang Shen
Level 25
God Stats
11W - 10L
1,778 SR
Queue Stats
113W - 114L
1,507 Elo+
Solo
Bellona
Bellona
Juviamizu
Bellona
Level 8
God Stats
0W - 1L
1,488 SR
Queue Stats
9W - 17L
1,500 Elo+
Solo
Tiamat
Tiamat
Z2NICE-
Tiamat
Level 17
God Stats
0W - 2L
1,310 SR
Queue Stats
8W - 18L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Coneboi7
Danzaburou
11
8 / 2 / 6
8,530
853
7,022
6,511
2,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
12
6 / 0 / 11
8,173
817
10,590
5,108
4,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Trinity Clap
Kuzenbo
11
4 / 0 / 10
8,257
826
5,575
6,526
3,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Alqnn__
Erlang Shen
8
0 / 3 / 1
6,232
623
3,616
8,416
3,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Juviamizu
Bellona
7
1 / 10 / 0
5,873
587
4,602
11,473
6,233
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Z2NICE-
Tiamat
11
1 / 5 / 0
6,736
674
3,532
7,933
3,903
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
18
Kills
2
2
Deaths
18
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Alqnn__
Erlang Shen
0
3
1
0.17
W
Danzaburou
Coneboi7
Danzaburou
8
2
6
5.5
L
Bellona
Juviamizu
Bellona
1
10
0
0.1
W
Tiamat
6
0
11
11.5
W
Kuzenbo
Trinity Clap
Kuzenbo
4
0
10
9
L
Tiamat
Z2NICE-
Tiamat
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,187
Damage
11,750
18,145
Taken
27,822
10,825
Mitigated
13,269
6,164
Healing
3,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Alqnn__
Erlang Shen
3,616
712
0
1,779
8,416
3,133
0
5,172
3,244
0
22,292
W
Danzaburou
Coneboi7
Danzaburou
7,022
2,938
0
3,131
6,511
2,409
1,512
1,256
5,255
0
27,050
L
Bellona
Juviamizu
Bellona
4,602
1,732
0
55
11,473
6,233
0
6,371
5,102
250
7,018
W
Tiamat
10,590
1,079
0
2,920
5,108
4,526
172
1,282
3,826
27,528
0
W
Kuzenbo
Trinity Clap
Kuzenbo
5,575
2,914
0
113
6,526
3,890
333
1,218
5,308
18,246
0
L
Tiamat
Z2NICE-
Tiamat
3,532
587
147
1,650
7,933
3,903
0
4,706
3,227
19,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,960
Gold Earned
18,841
124
Minions Killed
123
0
Camps Cleared
0
562,614
Distance Traveled
477,741
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,232
623
59
6
0
153,419
1
W
Danzaburou
8,530
853
53
5
0
160,524
0
L
Bellona
5,873
587
14
1
0
158,159
0
W
Tiamat
8,173
817
47
5
0
201,290
0
W
Kuzenbo
8,257
826
24
2
0
200,800
3
L
Tiamat
6,736
674
50
5
0
166,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role