Player Matchup

Fenrir
Fenrir
DeathNote864
Fenrir
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,331 Elo+
Party 1
Ra
Ra
TorchYaBlock
Ra
Level 141
God Stats
8W - 6L
1,445 SR
Queue Stats
206W - 170L
1,544 Elo+
Party 1
Sun Wukong
Sun Wukong
smoothXcrimin4l
Sun Wukong
Level 40
God Stats
31W - 35L
1,500 SR
Queue Stats
87W - 110L
1,376 Elo+
Party 1
Team Averages
Level 99
1,482 SR
1,417 Elo+

VS

Team Averages
Level 46
1,463 SR
1,491 Elo+
Tsukuyomi
Tsukuyomi
Some Shy Toilet
Tsukuyomi
Level 68
God Stats
5W - 10L
1,325 SR
Queue Stats
37W - 35L
1,481 Elo+
Solo
Chaac
Chaac
anthousai966
Chaac
Level 37
God Stats
22W - 28L
1,439 SR
Queue Stats
101W - 104L
1,441 Elo+
Party 2
Persephone
Persephone
tsacerof
Persephone
Level 32
God Stats
29W - 16L
1,625 SR
Queue Stats
110W - 104L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
8 / 7 / 9
14,594
695
15,478
18,712
8,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
13 / 2 / 8
15,974
761
22,121
17,851
9,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
smoothXcrimin4l
Sun Wukong
6
0 / 0 / 2
9,891
471
1,038
2,708
1,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Some Shy Toilet
Tsukuyomi
16
6 / 10 / 3
15,152
722
15,645
20,067
6,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
3 / 6 / 2
12,616
601
9,009
17,422
9,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
tsacerof
Persephone
17
0 / 5 / 6
12,222
582
7,774
13,742
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
21
Kills
9
9
Deaths
21
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
7
9
1.79
L
Tsukuyomi
Some Shy Toilet
Tsukuyomi
6
10
3
0.75
W
13
2
8
8.5
L
3
6
2
0.67
W
Sun Wukong
smoothXcrimin4l
Sun Wukong
0
0
2
1
L
Persephone
tsacerof
Persephone
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,637
Damage
32,428
39,271
Taken
51,231
19,740
Mitigated
21,277
15,702
Healing
6,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
15,478
3,047
0
2,778
18,712
8,817
1,688
3,312
15,400
0
51,076
L
Tsukuyomi
Some Shy Toilet
Tsukuyomi
15,645
4,593
0
2,421
20,067
6,800
0
7,483
12,584
0
50,850
W
22,121
1,198
3,413
8,537
17,851
9,906
1,268
3,825
14,026
109,486
0
L
9,009
1,492
0
3,561
17,422
9,789
216
9,062
8,360
0
64,039
W
Sun Wukong
smoothXcrimin4l
Sun Wukong
1,038
42
0
974
2,708
1,017
0
714
1,994
0
6,207
L
Persephone
tsacerof
Persephone
7,774
1,064
153
495
13,742
4,688
1,926
6,278
7,460
53,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,459
Gold Earned
39,990
207
Minions Killed
209
0
Camps Cleared
0
832,803
Distance Traveled
1,047,733
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,594
695
56
3
0
324,430
0
L
Tsukuyomi
15,152
722
40
2
0
339,935
2
W
Ra
15,974
761
141
7
0
411,851
0
L
Chaac
12,616
601
78
4
0
379,163
0
W
Sun Wukong
9,891
471
10
0
0
96,522
2
L
Persephone
12,222
582
91
4
0
328,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role