Player Matchup

Cerberus
Cerberus
FlipClaw
Cerberus
Level 11
God Stats
8W - 11L
1,277 SR
Queue Stats
36W - 64L
1,090 Elo+
Party 2
Nu Wa
Nu Wa
LinearCLaw
Nu Wa
Level 49
God Stats
6W - 9L
1,354 SR
Queue Stats
12W - 24L
1,240 Elo+
Party 2
Izanami
Izanami
Louve_alpha00
Izanami
Level 13
God Stats
10W - 22L
1,202 SR
Queue Stats
13W - 31L
1,152 Elo+
Party 3
Bakasura
Bakasura
WallabyClaw
Bakasura
Level 9
God Stats
6W - 8L
1,349 SR
Queue Stats
13W - 24L
1,204 Elo+
Party 2
Neith
Neith
ll-DeadMen-ll
Neith
Level 13
God Stats
11W - 18L
1,292 SR
Queue Stats
13W - 32L
1,144 Elo+
Party 3
Team Averages
Level 19
1,295 SR
1,166 Elo+

VS

Team Averages
Level 28
1,501 SR
1,548 Elo+
Arachne
Arachne
CalloMinecraft4
Arachne
Level 80
God Stats
1W - 0L
1,270 SR
Queue Stats
9W - 6L
1,620 Elo+
Party 1
Ra
Ra
CookieRS420
Ra
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Solo
Cerberus
Cerberus
FriendlyFire42oX
Cerberus
Level 14
God Stats
7W - 5L
1,382 SR
Queue Stats
9W - 6L
1,495 Elo+
Party 1
Mulan
Mulan
Oreoboy116
Mulan
Level 28
God Stats
1W - 0L
1,842 SR
Queue Stats
2W - 1L
1,679 Elo+
Party 1
Anubis
Anubis
RedSolid1915
Anubis
Level 14
God Stats
34W - 43L
1,509 SR
Queue Stats
44W - 53L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FlipClaw
Cerberus
18
4 / 7 / 10
11,902
1,082
13,259
30,995
20,945
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nu Wa
18
8 / 9 / 5
12,557
1,142
24,391
16,028
5,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
17
4 / 10 / 7
11,085
1,008
11,654
20,572
6,287
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
WallabyClaw
Bakasura
18
1 / 8 / 9
11,580
1,053
6,211
28,163
21,558
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
2 / 16 / 9
10,832
985
14,716
23,238
8,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
30 / 5 / 9
17,302
1,573
45,175
25,764
8,838
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 2 / 18
10,936
994
7,437
6,145
2,257
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 3 / 28
12,762
1,160
13,704
14,963
12,520
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
18
11 / 6 / 16
12,935
1,176
25,262
18,956
14,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
20
4 / 3 / 29
12,535
1,140
20,483
13,963
9,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
150
19
Kills
50
50
Deaths
19
40
Assists
100
Player
Kills
Deaths
Assists
KDA
W
30
5
9
6.9
W
1
2
18
5
L
Cerberus
FlipClaw
Cerberus
4
7
10
1.29
W
4
3
28
6
L
Nu Wa
8
9
5
1.17
L
Izanami
4
10
7
0.75
W
Mulan
11
6
16
3.17
W
Anubis
4
3
29
6.17
L
Bakasura
WallabyClaw
Bakasura
1
8
9
0.69
L
2
16
9
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,231
Damage
112,061
118,996
Taken
79,791
62,224
Mitigated
47,838
10,371
Healing
23,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
45,175
36,603
0
10,740
25,764
8,838
0
12,222
13,332
0
56,143
W
7,437
1,354
1,456
159
6,145
2,257
0
2,674
3,471
16,938
0
L
Cerberus
FlipClaw
Cerberus
13,259
2,402
0
7,387
30,995
20,945
0
11,661
18,909
32,020
0
W
13,704
209
0
3,628
14,963
12,520
0
7,865
6,988
26,444
0
L
Nu Wa
24,391
5,762
0
0
16,028
5,058
0
6,017
9,961
50,234
0
L
Izanami
11,654
8,153
0
0
20,572
6,287
0
6,195
14,152
0
32,572
W
Mulan
25,262
5,732
0
2,051
18,956
14,449
0
10,315
7,905
0
42,138
W
Anubis
20,483
4,450
0
5,509
13,963
9,774
0
4,574
9,224
49,698
0
L
Bakasura
WallabyClaw
Bakasura
6,211
4,364
491
1,470
28,163
21,558
0
8,367
19,346
0
16,896
L
14,716
10,492
0
1,023
23,238
8,376
0
8,659
14,254
0
20,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,956
Gold Earned
66,470
217
Minions Killed
192
4
Camps Cleared
3
849,403
Distance Traveled
867,042
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
17,302
1,573
35
3
2
202,901
0
W
Ra
10,936
994
24
2
0
153,347
0
L
Cerberus
11,902
1,082
44
4
0
184,116
0
W
Cerberus
12,762
1,160
36
3
0
185,168
1
L
Nu Wa
12,557
1,142
62
6
2
150,809
0
L
Izanami
11,085
1,008
40
4
0
196,729
0
W
Mulan
12,935
1,176
37
3
1
175,096
0
W
Anubis
12,535
1,140
60
5
0
150,530
0
L
Bakasura
11,580
1,053
48
4
2
172,698
2
L
Neith
10,832
985
23
2
0
145,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role