Player Matchup

Rama
Rama
Silver I
Garner6
Rama
Silver I
Level 127
God Stats
1W - 1L
1,319 SR
Queue Stats
207W - 214L
1,241 MMR
Solo
Khepri
Khepri
Silver I
Jarrett2408
Khepri
Silver I
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,219 MMR
Solo
Hades
Hades
Gold V
PRiSTEG_Sa
Hades
Gold V
Level 127
God Stats
122W - 101L
1,560 SR
Queue Stats
298W - 297L
1,230 MMR
Party 2
Nemesis
Nemesis
Gold IV
mrjammie
Nemesis
Gold IV
Level 102
God Stats
18W - 17L
1,612 SR
Queue Stats
492W - 497L
1,308 MMR
Solo
Guan Yu
Guan Yu
Gold IV
xFeVaxKG
Guan Yu
Gold IV
Level 109
God Stats
37W - 21L
1,804 SR
Queue Stats
339W - 338L
1,316 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,559 SR
1,263 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 96
1,553 SR
1,264 MMR
Zeus
Zeus
Gold V
Cacahute607
Zeus
Gold V
Level 86
God Stats
15W - 12L
1,615 SR
Queue Stats
91W - 105L
1,325 MMR
Solo
Pele
Pele
Gold V
CardiB12121
Pele
Gold V
Level 84
God Stats
5W - 5L
1,711 SR
Queue Stats
135W - 131L
1,321 MMR
Party 1
Heimdallr
Heimdallr
Silver I
DEESGOUSTANG
Heimdallr
Silver I
Level 104
God Stats
30W - 43L
1,367 SR
Queue Stats
1,201W - 1,186L
1,094 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
angeel3_00
Cthulhu
Gold IV
Level 119
God Stats
2W - 1L
1,816 SR
Queue Stats
91W - 110L
1,296 MMR
Solo
Chaac
Chaac
Silver I
sb500502
Chaac
Silver I
Level 86
God Stats
5W - 16L
1,257 SR
Queue Stats
256W - 248L
1,284 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Garner6
Rama
20
4 / 4 / 11
14,047
562
21,497
27,052
10,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
18
2 / 2 / 18
12,462
498
4,622
19,329
24,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
20
11 / 2 / 9
15,060
602
20,509
19,156
14,196
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
mrjammie
Nemesis
20
13 / 0 / 8
15,798
632
23,091
20,538
12,866
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
xFeVaxKG
Guan Yu
20
5 / 3 / 5
13,888
556
16,932
26,226
29,801
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ScyllaTsukuyomiAthenaDanzaburouApollo

VS

Bans
Cu ChulainnCerberusKumbhakarnaIzanamiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 12 / 2
12,123
485
17,076
21,137
7,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 7 / 1
10,461
418
8,351
20,268
9,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
DEESGOUSTANG
Heimdallr
17
2 / 8 / 3
11,434
457
18,052
24,544
11,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
angeel3_00
Cthulhu
16
2 / 5 / 5
10,920
437
11,904
19,551
16,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
sb500502
Chaac
20
2 / 3 / 3
12,714
509
20,554
26,548
24,385
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
25
35
Kills
11
11
Deaths
35
51
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
12
2
0.42
L
1
7
1
0.21
L
Heimdallr
DEESGOUSTANG
Heimdallr
2
8
3
0.44
W
Rama
Garner6
Rama
4
4
11
2.38
W
Khepri
2
2
18
5.5
W
Hades
11
2
9
7.75
L
Cthulhu
angeel3_00
Cthulhu
2
5
5
0.9
W
Nemesis
mrjammie
Nemesis
13
0
8
17
L
Chaac
sb500502
Chaac
2
3
3
1.17
W
Guan Yu
xFeVaxKG
Guan Yu
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,651
Damage
75,937
112,301
Taken
112,048
91,906
Mitigated
69,146
49,973
Healing
28,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,076
1,892
1,632
3,894
21,137
7,421
0
7,519
13,618
89,579
0
L
8,351
2,091
0
2,063
20,268
9,855
0
3,999
16,269
0
86,904
L
Heimdallr
DEESGOUSTANG
Heimdallr
18,052
12,116
0
8,039
24,544
11,192
816
5,862
18,682
0
85,547
W
Rama
Garner6
Rama
21,497
19,707
0
18,345
27,052
10,709
5,824
7,227
19,649
0
109,939
W
Khepri
4,622
704
259
3,173
19,329
24,334
260
6,848
12,391
27,253
0
W
Hades
20,509
731
1,515
10,160
19,156
14,196
1,565
6,305
12,645
117,011
0
L
Cthulhu
angeel3_00
Cthulhu
11,904
1,072
1,535
1,989
19,551
16,293
216
5,217
14,334
50,984
0
W
Nemesis
mrjammie
Nemesis
23,091
15,913
0
4,302
20,538
12,866
4,502
5,939
13,962
0
160,154
L
Chaac
sb500502
Chaac
20,554
6,733
0
9,726
26,548
24,385
0
2,732
23,816
0
86,377
W
Guan Yu
xFeVaxKG
Guan Yu
16,932
2,763
1,084
11,135
26,226
29,801
1,152
3,592
22,606
209
84,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,255
Gold Earned
57,652
744
Minions Killed
616
0
Camps Cleared
0
2,505,365
Distance Traveled
2,070,266
30
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,123
485
142
6
0
342,070
3
L
Pele
10,461
418
119
5
0
441,766
1
L
Heimdallr
11,434
457
117
5
0
369,041
3
W
Rama
14,047
562
168
7
0
480,849
3
W
Khepri
12,462
498
36
1
0
477,970
6
W
Hades
15,060
602
208
8
0
464,749
10
L
Cthulhu
10,920
437
80
3
0
470,714
3
W
Nemesis
15,798
632
178
7
0
626,427
4
L
Chaac
12,714
509
158
6
0
446,675
3
W
Guan Yu
13,888
556
154
6
0
455,370
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role