Player Matchup

Hades
Hades
Cristobal_Balenc
Hades
Level 28
God Stats
18W - 26L
1,379 SR
Queue Stats
214W - 216L
1,490 Elo+
Solo
Set
Set
Geshua
Set
Level 18
God Stats
1W - 1L
1,199 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Mercury
Mercury
Noradershlet
Mercury
Level 29
God Stats
17W - 5L
1,826 SR
Queue Stats
208W - 188L
1,565 Elo+
Solo
Neith
Neith
hectomodevil
Neith
Level 27
God Stats
5W - 6L
1,246 SR
Queue Stats
141W - 135L
1,547 Elo+
Solo
He Bo
He Bo
sparkz_unknown1
He Bo
Level 25
God Stats
1W - 1L
1,291 SR
Queue Stats
50W - 77L
1,394 Elo+
Solo
Team Averages
Level 25
1,388 SR
1,499 Elo+

VS

Team Averages
Level 18
1,485 SR
1,512 Elo+
Yemoja
Yemoja
EnviedQueen
Yemoja
Level 15
God Stats
6W - 9L
1,466 SR
Queue Stats
18W - 23L
1,397 Elo+
Solo
King Arthur
King Arthur
RuSSsao1
King Arthur
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 40L
1,529 Elo+
Solo
Danzaburou
Danzaburou
STR3NGHTN
Danzaburou
Level 6
God Stats
3W - 3L
1,484 SR
Queue Stats
26W - 14L
1,614 Elo+
Solo
Pele
Pele
andres_teofilo
Pele
Level 28
God Stats
6W - 6L
1,404 SR
Queue Stats
35W - 27L
1,435 Elo+
Solo
Discordia
Discordia
iimTubs
Discordia
Level 29
God Stats
41W - 41L
1,568 SR
Queue Stats
107W - 100L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 7
10,109
595
11,066
12,777
6,003
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Set
Geshua
Set
13
1 / 2 / 7
8,010
471
4,980
8,112
2,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mercury
Noradershlet
Mercury
18
11 / 1 / 2
10,510
618
9,007
13,330
5,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 0 / 3
8,512
501
5,744
7,494
2,401
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
1 / 3 / 0
6,474
381
614
3,509
784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 9 / 1
6,205
365
2,639
13,422
8,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
RuSSsao1
King Arthur
6
0 / 2 / 0
5,313
313
1,763
6,371
2,181
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
STR3NGHTN
Danzaburou
13
1 / 3 / 1
7,741
455
7,836
10,387
3,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 4 / 0
7,889
464
5,730
11,686
3,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
iimTubs
Discordia
15
4 / 4 / 0
9,328
549
6,881
8,303
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
22
Kills
5
6
Deaths
22
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
L
Yemoja
0
9
1
0.06
W
Set
Geshua
Set
1
2
7
2.25
W
Mercury
Noradershlet
Mercury
11
1
2
12
L
King Arthur
RuSSsao1
King Arthur
0
2
0
0
L
Danzaburou
STR3NGHTN
Danzaburou
1
3
1
0.5
L
0
4
0
0
W
3
0
3
4.5
L
Discordia
iimTubs
Discordia
4
4
0
1
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,411
Damage
24,849
45,222
Taken
50,169
16,984
Mitigated
20,795
17,585
Healing
11,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,066
1,635
745
8,951
12,777
6,003
2,147
2,116
10,515
65,193
0
L
Yemoja
2,639
996
473
312
13,422
8,389
0
3,956
9,466
16,214
0
W
Set
Geshua
Set
4,980
2,647
0
774
8,112
2,768
1,507
1,674
6,222
0
18,534
W
Mercury
Noradershlet
Mercury
9,007
5,528
0
5,898
13,330
5,028
2,620
1,658
11,224
0
66,617
L
King Arthur
RuSSsao1
King Arthur
1,763
115
0
1,943
6,371
2,181
0
2,252
4,119
0
14,760
L
Danzaburou
STR3NGHTN
Danzaburou
7,836
3,062
0
3,493
10,387
3,818
0
1,913
8,394
0
55,493
L
5,730
1,289
0
4,741
11,686
3,655
0
1,059
10,627
0
62,474
W
5,744
1,938
0
1,109
7,494
2,401
1,283
2,319
5,057
0
40,780
L
Discordia
iimTubs
Discordia
6,881
261
0
914
8,303
2,752
0
2,420
5,883
53,724
0
W
614
0
0
108
3,509
784
0
1,029
2,386
11,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,615
Gold Earned
36,476
405
Minions Killed
381
0
Camps Cleared
0
1,508,768
Distance Traveled
1,205,379
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,109
595
130
8
0
289,200
9
L
Yemoja
6,205
365
31
2
0
226,561
1
W
Set
8,010
471
35
2
0
360,786
0
W
Mercury
10,510
618
131
8
0
388,869
1
L
King Arthur
5,313
313
23
1
0
111,012
1
L
Danzaburou
7,741
455
93
5
0
296,638
1
L
Pele
7,889
464
112
7
0
276,408
2
W
Neith
8,512
501
77
5
0
330,294
5
L
Discordia
9,328
549
122
7
0
294,760
0
W
He Bo
6,474
381
32
2
0
139,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role