Player Matchup

Set
Set
 
Set
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
G3m3t14
Tiamat
Level 148
God Stats
2W - 2L
1,652 SR
Queue Stats
39W - 33L
1,624 Elo+
Party 1
Cthulhu
Cthulhu
TowNaterr
Cthulhu
Level 17
God Stats
2W - 0L
1,494 SR
Queue Stats
2W - 5L
1,318 Elo+
Party 1
Team Averages
Level 97
1,549 SR
1,481 Elo+

VS

Team Averages
Level 62
1,443 SR
1,528 Elo+
Anhur
Anhur
DamDangus
Anhur
Level 20
God Stats
1W - 1L
1,335 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Hades
Hades
Zenishiku
Hades
Level 27
God Stats
7W - 2L
1,709 SR
Queue Stats
324W - 262L
1,585 Elo+
Solo
Geb
Geb
blackjackbob125
Geb
Level 138
God Stats
0W - 1L
1,285 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
1 / 2 / 6
7,157
716
5,122
5,769
2,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
G3m3t14
Tiamat
12
5 / 0 / 3
8,064
806
9,746
5,498
5,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
TowNaterr
Cthulhu
11
2 / 1 / 5
7,257
726
3,319
7,798
4,542
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DamDangus
Anhur
10
2 / 1 / 1
6,571
657
1,470
4,714
1,687
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
Zenishiku
Hades
9
0 / 4 / 3
6,423
642
7,866
8,435
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 3 / 3
6,740
674
2,967
8,977
6,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
8
Kills
2
3
Deaths
8
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
1
2
6
2
L
Anhur
DamDangus
Anhur
2
1
1
2.5
W
Tiamat
G3m3t14
Tiamat
5
0
3
6.5
W
Cthulhu
TowNaterr
Cthulhu
2
1
5
4.5
L
Hades
Zenishiku
Hades
0
4
3
0.38
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,187
Damage
12,303
19,065
Taken
22,126
12,285
Mitigated
11,476
3,477
Healing
5,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
5,122
2,467
0
793
5,769
2,458
80
3,500
2,269
0
23,308
L
Anhur
DamDangus
Anhur
1,470
841
0
574
4,714
1,687
0
3,056
1,658
0
11,796
W
Tiamat
G3m3t14
Tiamat
9,746
1,111
0
2,404
5,498
5,285
269
3,456
2,042
42,896
0
W
Cthulhu
TowNaterr
Cthulhu
3,319
107
0
280
7,798
4,542
248
3,917
3,881
9,852
0
L
Hades
Zenishiku
Hades
7,866
1,616
424
2,779
8,435
3,420
0
5,788
2,647
33,772
0
L
2,967
814
0
1,335
8,977
6,369
0
4,247
4,730
10,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,478
Gold Earned
19,734
129
Minions Killed
95
0
Camps Cleared
0
611,554
Distance Traveled
496,346
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,157
716
34
3
0
198,894
3
L
Anhur
6,571
657
20
2
0
167,251
0
W
Tiamat
8,064
806
72
7
0
200,702
0
W
Cthulhu
7,257
726
23
2
0
211,958
2
L
Hades
6,423
642
63
6
0
161,281
3
L
Geb
6,740
674
12
1
0
167,814
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role