Player Matchup

Osiris
Osiris
HandsomDevil504
Osiris
Level 38
God Stats
19W - 32L
1,284 SR
Queue Stats
370W - 480L
1,284 Elo+
Solo
Sol
Sol
KingBuitre
Sol
Level 68
God Stats
6W - 12L
1,376 SR
Queue Stats
697W - 908L
1,364 Elo+
Solo
Apollo
Apollo
MAJORCARNAAGEE
Apollo
Level 89
God Stats
8W - 5L
1,478 SR
Queue Stats
53W - 49L
1,398 Elo+
Solo
Amaterasu
Amaterasu
Redclite
Amaterasu
Level 87
God Stats
2W - 1L
1,818 SR
Queue Stats
20W - 17L
1,464 Elo+
Party 2
Nu Wa
Nu Wa
Zeno_D3V
Nu Wa
Level 33
God Stats
8W - 8L
1,504 SR
Queue Stats
11W - 14L
1,418 Elo+
Party 2
Team Averages
Level 63
1,492 SR
1,386 Elo+

VS

Team Averages
Level 87
1,496 SR
1,377 Elo+
Cu Chulainn
Cu Chulainn
CynicPsychotic
Cu Chulainn
Level 88
God Stats
4W - 5L
1,500 SR
Queue Stats
932W - 1,087L
1,387 Elo+
Solo
Sol
Sol
DarknessLink70
Sol
Level 60
God Stats
10W - 11L
1,506 SR
Queue Stats
272W - 281L
1,375 Elo+
Solo
Freya
Freya
Rachuwu9732
Freya
Level 99
God Stats
8W - 3L
1,270 SR
Queue Stats
154W - 195L
1,361 Elo+
Party 1
Guan Yu
Guan Yu
bobby_shmurdawg
Guan Yu
Level 80
God Stats
10W - 4L
1,693 SR
Queue Stats
168W - 153L
1,405 Elo+
Solo
Ne Zha
Ne Zha
greenmystery05
Ne Zha
Level 108
God Stats
9W - 5L
1,512 SR
Queue Stats
146W - 190L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
5,522
614
5,459
7,090
4,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 1 / 0
4,999
555
3,093
4,854
1,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
3 / 1 / 0
5,461
607
3,264
5,386
1,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
Redclite
Amaterasu
5
0 / 0 / 3
3,946
438
3,039
3,534
1,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
Zeno_D3V
Nu Wa
6
0 / 4 / 3
4,330
481
3,212
4,462
1,141
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CynicPsychotic
Cu Chulainn
10
1 / 3 / 1
5,449
605
4,448
7,527
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 2 / 2
4,785
532
4,079
5,490
1,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 0 / 0
5,226
581
3,655
6,594
2,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
3 / 1 / 0
5,030
559
2,463
5,506
3,002
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
2 / 1 / 0
4,871
541
1,813
5,269
1,369
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
7
Kills
8
8
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
CynicPsychotic
Cu Chulainn
1
3
1
0.5
W
0
2
2
0.5
L
3
2
0
1.5
L
1
1
0
1
L
3
1
0
3
W
2
0
0
2
L
Amaterasu
Redclite
Amaterasu
0
0
3
1.5
L
Nu Wa
Zeno_D3V
Nu Wa
0
4
3
0.38
W
3
1
0
3
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,067
Damage
16,458
25,326
Taken
30,386
9,281
Mitigated
11,492
9,083
Healing
8,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
CynicPsychotic
Cu Chulainn
4,448
1,924
0
1,836
7,527
3,876
124
0
7,527
0
21,659
W
4,079
1,892
0
2,093
5,490
1,019
1,432
724
4,766
24,456
0
L
5,459
2,784
0
2,239
7,090
4,266
0
0
7,090
0
24,490
L
3,093
952
0
2,567
4,854
1,302
162
2,313
2,541
19,155
0
L
3,264
1,705
0
2,479
5,386
1,458
0
1,491
3,895
0
27,183
W
3,655
1,403
0
2,139
6,594
2,226
0
3,778
2,816
18,616
1,816
L
Amaterasu
Redclite
Amaterasu
3,039
1,511
99
1,120
3,534
1,114
0
1,104
2,430
0
7,762
L
Nu Wa
Zeno_D3V
Nu Wa
3,212
1,238
234
345
4,462
1,141
0
2,546
1,916
13,450
0
W
2,463
249
860
1,357
5,506
3,002
206
751
4,755
0
12,494
W
1,813
650
0
81
5,269
1,369
0
1,052
4,217
0
22,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,258
Gold Earned
25,361
187
Minions Killed
184
0
Camps Cleared
0
743,249
Distance Traveled
829,622
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,449
605
34
4
0
149,975
0
W
Sol
4,785
532
41
5
0
160,365
1
L
Osiris
5,522
614
56
6
0
169,162
0
L
Sol
4,999
555
47
5
0
130,501
1
L
Apollo
5,461
607
49
5
0
166,068
0
W
Freya
5,226
581
42
5
0
157,004
0
L
Amaterasu
3,946
438
12
1
0
128,331
0
L
Nu Wa
4,330
481
23
3
0
149,187
0
W
Guan Yu
5,030
559
23
3
0
178,745
0
W
Ne Zha
4,871
541
44
5
0
183,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role