Player Matchup

Hera
Hera
BoKeyser
Hera
Level 17
God Stats
5W - 5L
1,203 SR
Queue Stats
21W - 16L
1,337 Elo+
Party 1
Xbalanque
Xbalanque
Grosul
Xbalanque
Level 17
God Stats
2W - 4L
1,406 SR
Queue Stats
15W - 24L
1,353 Elo+
Solo
Amaterasu
Amaterasu
OryACarboN
Amaterasu
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
16W - 11L
1,225 Elo+
Party 1
Thanatos
Thanatos
ZAGREEUuSS
Thanatos
Level 17
God Stats
16W - 12L
1,275 SR
Queue Stats
44W - 40L
1,391 Elo+
Party 1
Cerberus
Cerberus
w33riko
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,093 Elo+
Solo
Team Averages
Level 14
1,377 SR
1,280 Elo+

VS

Team Averages
Level 20
1,528 SR
1,418 Elo+
Sol
Sol
CuteKittyH
Sol
Level 20
God Stats
6W - 3L
1,648 SR
Queue Stats
12W - 15L
1,318 Elo+
Party 2
Hun Batz
Hun Batz
Doupeyzdec
Hun Batz
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,455 Elo+
Party 3
Chernobog
Chernobog
DrDucktor420
Chernobog
Level 18
God Stats
7W - 7L
1,493 SR
Queue Stats
14W - 17L
1,364 Elo+
Party 2
Sylvanus
Sylvanus
HELPERE
Sylvanus
Level 28
God Stats
14W - 8L
1,500 SR
Queue Stats
308W - 289L
1,455 Elo+
Party 3
Hel
Hel
RezFszuBagoy
Hel
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
6 / 3 / 14
12,600
548
26,378
13,472
5,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Grosul
Xbalanque
18
3 / 3 / 5
11,279
490
9,356
12,181
4,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
OryACarboN
Amaterasu
17
6 / 6 / 9
11,317
492
8,137
15,553
14,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
ZAGREEUuSS
Thanatos
20
18 / 2 / 8
14,269
620
20,934
18,404
8,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
w33riko
Cerberus
13
0 / 12 / 4
9,485
412
5,196
19,887
15,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 3
10,556
459
16,478
19,567
7,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
Doupeyzdec
Hun Batz
16
4 / 9 / 4
10,987
478
7,584
20,546
6,011
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
DrDucktor420
Chernobog
18
9 / 5 / 11
12,253
533
10,096
15,320
5,626
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
HELPERE
Sylvanus
14
2 / 7 / 4
9,276
403
3,483
15,069
7,487
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 6 / 7
10,577
460
10,638
17,370
7,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
54
33
Kills
25
26
Deaths
33
40
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hera
6
3
14
4.33
L
4
6
3
0.92
L
Hun Batz
Doupeyzdec
Hun Batz
4
9
4
0.67
L
Chernobog
DrDucktor420
Chernobog
9
5
11
2.9
W
Xbalanque
Grosul
Xbalanque
3
3
5
1.83
L
Sylvanus
HELPERE
Sylvanus
2
7
4
0.57
W
Amaterasu
OryACarboN
Amaterasu
6
6
9
1.75
L
6
6
7
1.58
W
Thanatos
ZAGREEUuSS
Thanatos
18
2
8
11
W
Cerberus
w33riko
Cerberus
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,001
Damage
48,279
79,497
Taken
87,872
48,285
Mitigated
34,055
38,048
Healing
24,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
26,378
3,162
566
6,223
13,472
5,372
1,643
8,022
5,450
91,368
0
L
16,478
4,492
0
5,815
19,567
7,352
317
10,097
8,880
63,249
3,129
L
Hun Batz
Doupeyzdec
Hun Batz
7,584
3,023
0
2,468
20,546
6,011
0
6,462
13,879
0
46,624
L
Chernobog
DrDucktor420
Chernobog
10,096
7,062
0
1,652
15,320
5,626
1,827
3,792
11,426
0
51,594
W
Xbalanque
Grosul
Xbalanque
9,356
4,804
0
3,733
12,181
4,516
2,277
3,329
8,852
0
79,517
L
Sylvanus
HELPERE
Sylvanus
3,483
1,321
924
3,390
15,069
7,487
0
3,485
11,446
29,515
0
W
Amaterasu
OryACarboN
Amaterasu
8,137
3,503
0
4,945
15,553
14,648
1,049
6,701
8,852
0
35,490
L
10,638
1,883
4,358
5,586
17,370
7,579
1,636
6,497
10,667
58,029
0
W
Thanatos
ZAGREEUuSS
Thanatos
20,934
7,316
0
21,146
18,404
8,409
4,339
5,708
12,696
0
101,903
W
Cerberus
w33riko
Cerberus
5,196
160
0
1,435
19,887
15,340
913
6,410
13,477
27,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,950
Gold Earned
53,649
505
Minions Killed
422
0
Camps Cleared
0
1,942,367
Distance Traveled
1,899,667
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,600
548
136
6
0
409,044
3
L
Sol
10,556
459
114
5
0
383,745
2
L
Hun Batz
10,987
478
72
3
0
399,965
1
L
Chernobog
12,253
533
83
4
0
378,702
2
W
Xbalanque
11,279
490
122
5
0
358,992
2
L
Sylvanus
9,276
403
56
2
0
362,366
1
W
Amaterasu
11,317
492
60
3
0
399,741
0
L
Hel
10,577
460
97
4
0
374,889
1
W
Thanatos
14,269
620
147
6
0
422,961
3
W
Cerberus
9,485
412
40
2
0
351,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role