Player Matchup

Thanatos
Thanatos
Big Papa Kim
Thanatos
Level 41
God Stats
3W - 3L
1,125 SR
Queue Stats
116W - 106L
1,526 Elo+
Party 2
Cthulhu
Cthulhu
Dylesxic Ray
Cthulhu
Level 7
God Stats
5W - 2L
1,744 SR
Queue Stats
8W - 3L
1,620 Elo+
Party 2
Zeus
Zeus
MaycolTowers
Zeus
Level 26
God Stats
101W - 96L
1,590 SR
Queue Stats
288W - 307L
1,549 Elo+
Solo
Neith
Neith
NotABot05
Neith
Level 7
God Stats
4W - 5L
1,559 SR
Queue Stats
8W - 21L
1,401 Elo+
Party 3
Bellona
Bellona
TheViper765
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 16L
1,314 Elo+
Party 3
Team Averages
Level 17
1,504 SR
1,482 Elo+

VS

Team Averages
Level 17
1,593 SR
1,476 Elo+
Kali
Kali
Ouragan2Neige
Kali
Level 20
God Stats
2W - 2L
1,722 SR
Queue Stats
151W - 141L
1,514 Elo+
Solo
Discordia
Discordia
SanSanti
Discordia
Level 29
God Stats
4W - 6L
1,560 SR
Queue Stats
439W - 449L
1,547 Elo+
Party 1
Bellona
Bellona
Sniffydread86
Bellona
Level 19
God Stats
55W - 45L
1,684 SR
Queue Stats
200W - 210L
1,579 Elo+
Party 1
Merlin
Merlin
XLPandablack
Merlin
Level 13
God Stats
3W - 3L
1,500 SR
Queue Stats
19W - 27L
1,395 Elo+
Solo
Thor
Thor
jdm121719
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Big Papa Kim
Thanatos
20
21 / 4 / 13
15,686
1,207
24,842
22,041
10,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Dylesxic Ray
Cthulhu
20
4 / 4 / 23
12,785
983
15,203
15,795
19,112
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
12 / 1 / 23
14,592
1,122
27,373
7,798
3,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
NotABot05
Neith
17
3 / 3 / 12
11,317
871
3,571
8,675
2,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
TheViper765
Bellona
20
2 / 8 / 25
12,700
977
11,236
23,052
18,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

145

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 14 / 6
12,401
954
11,449
25,237
12,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
SanSanti
Discordia
20
3 / 1 / 13
13,124
1,010
14,152
9,179
3,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
20
11 / 6 / 7
15,415
1,186
18,798
21,198
12,686
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
19
3 / 3 / 10
12,732
979
21,901
14,241
5,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
18
0 / 18 / 7
11,305
870
2,390
24,699
10,344

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
63
42
Kills
20
20
Deaths
42
96
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Big Papa Kim
Thanatos
21
4
13
6.88
W
Cthulhu
Dylesxic Ray
Cthulhu
4
4
23
3.88
W
12
1
23
23.5
W
Neith
NotABot05
Neith
3
3
12
3
L
3
14
6
0.43
L
Discordia
SanSanti
Discordia
3
1
13
9.5
L
Bellona
11
6
7
2.42
W
Bellona
TheViper765
Bellona
2
8
25
1.81
L
Merlin
3
3
10
2.67
L
Thor
0
18
7
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,225
Damage
68,690
77,361
Taken
94,554
53,641
Mitigated
45,516
21,117
Healing
5,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Big Papa Kim
Thanatos
24,842
7,860
216
16,633
22,041
10,404
0
8,272
13,769
0
40,970
W
Cthulhu
Dylesxic Ray
Cthulhu
15,203
1,093
339
0
15,795
19,112
0
8,926
6,869
43,237
0
W
27,373
2,571
621
1,426
7,798
3,051
0
3,264
4,534
63,135
0
W
Neith
NotABot05
Neith
3,571
839
0
447
8,675
2,893
0
2,991
5,684
0
11,488
L
11,449
6,230
0
3,361
25,237
12,743
0
11,499
13,738
0
23,445
L
Discordia
SanSanti
Discordia
14,152
680
553
371
9,179
3,950
0
2,947
6,232
52,394
0
L
Bellona
18,798
9,156
0
1,161
21,198
12,686
0
9,763
11,435
0
32,389
W
Bellona
TheViper765
Bellona
11,236
5,862
0
1,435
23,052
18,181
0
12,600
10,452
0
20,995
L
Merlin
21,901
512
0
0
14,241
5,793
0
6,958
7,283
61,512
0
L
Thor
2,390
630
0
0
24,699
10,344
0
11,409
13,290
0
17,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,080
Gold Earned
64,977
217
Minions Killed
242
3
Camps Cleared
11
1,116,033
Distance Traveled
1,089,353
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,686
1,207
49
4
2
252,178
0
W
Cthulhu
12,785
983
49
4
0
251,115
2
W
Zeus
14,592
1,122
76
6
0
218,282
0
W
Neith
11,317
871
18
1
0
191,153
0
L
Kali
12,401
954
20
2
2
221,044
2
L
Discordia
13,124
1,010
84
6
3
249,643
0
L
Bellona
15,415
1,186
22
2
3
249,273
2
W
Bellona
12,700
977
25
2
1
203,305
0
L
Merlin
12,732
979
94
7
1
230,983
0
L
Thor
11,305
870
22
2
2
138,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role