Player Matchup

Ra
Ra
lukasmettekoven
Ra
Level 62
God Stats
4W - 5L
1,285 SR
Queue Stats
25W - 20L
1,369 Elo+
Party 1
Cupid
Cupid
oggy2003
Cupid
Level 137
God Stats
4W - 0L
1,500 SR
Queue Stats
153W - 120L
1,369 Elo+
Party 1
Baron Samedi
Baron Samedi
zendik
Baron Samedi
Level 126
God Stats
20W - 10L
1,594 SR
Queue Stats
47W - 51L
1,599 Elo+
Solo
Team Averages
Level 108
1,459 SR
1,446 Elo+

VS

Team Averages
Level 96
1,551 SR
1,501 Elo+
Ganesha
Ganesha
BunnyOfTheNight
Ganesha
Level 86
God Stats
58W - 72L
1,486 SR
Queue Stats
365W - 386L
1,500 Elo+
Party 2
Fenrir
Fenrir
Ragnaros069
Fenrir
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 199L
1,483 Elo+
Solo
Agni
Agni
XtremeBode
Agni
Level 121
God Stats
16W - 17L
1,667 SR
Queue Stats
156W - 180L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 9
8,708
726
3,487
6,694
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
oggy2003
Cupid
14
11 / 0 / 7
10,462
872
17,217
8,424
3,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
zendik
Baron Samedi
13
5 / 3 / 10
9,668
806
4,733
9,150
4,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 7
7,439
620
2,706
10,974
6,752
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
10
3 / 7 / 3
7,776
648
6,846
13,266
6,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
5 / 6 / 2
8,392
699
8,459
7,779
2,490
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
18
Kills
8
8
Deaths
18
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
5
7
0.7
L
Fenrir
3
7
3
0.64
L
5
6
2
1
W
2
5
9
1.3
W
Cupid
oggy2003
Cupid
11
0
7
14.5
W
Baron Samedi
zendik
Baron Samedi
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,437
Damage
18,011
24,268
Taken
32,019
9,906
Mitigated
16,036
10,782
Healing
5,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,706
43
913
1,157
10,974
6,752
51
2,740
8,234
12,323
0
L
Fenrir
6,846
715
0
2,945
13,266
6,794
0
3,701
9,565
0
22,773
L
8,459
580
0
250
7,779
2,490
211
1,803
5,976
36,127
0
W
3,487
70
1,350
1,793
6,694
2,194
647
3,605
2,965
31,380
0
W
Cupid
oggy2003
Cupid
17,217
10,443
490
3,575
8,424
3,300
2,008
2,492
5,782
0
38,828
W
Baron Samedi
zendik
Baron Samedi
4,733
326
657
2,917
9,150
4,412
749
5,098
4,002
35,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,838
Gold Earned
23,607
156
Minions Killed
104
0
Camps Cleared
0
623,366
Distance Traveled
611,626
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,439
620
4
0
0
200,663
2
L
Fenrir
7,776
648
28
2
0
214,118
2
L
Agni
8,392
699
72
6
0
196,845
4
W
Ra
8,708
726
41
3
0
198,745
3
W
Cupid
10,462
872
58
5
0
217,946
0
W
Baron Samedi
9,668
806
57
5
0
206,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role