Player Matchup

Cthulhu
Cthulhu
AtomicRobin
Cthulhu
Level 18
God Stats
1W - 0L
1,703 SR
Queue Stats
2W - 1L
1,428 Elo+
Party 2
Cabrakan
Cabrakan
Fremdulo
Cabrakan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,445 Elo+
Party 2
Zhong Kui
Zhong Kui
Honka5
Zhong Kui
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 66L
1,464 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wueestenfuchs
Tsukuyomi
Level 25
God Stats
22W - 20L
1,489 SR
Queue Stats
123W - 108L
1,500 Elo+
Solo
Cupid
Cupid
deffense132
Cupid
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,445 Elo+
Party 2
Team Averages
Level 19
1,538 SR
1,457 Elo+

VS

Team Averages
Level 20
1,610 SR
1,458 Elo+
Arachne
Arachne
BOOMER228
Arachne
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
DOOMER229
Athena
Level 25
God Stats
13W - 17L
1,567 SR
Queue Stats
398W - 442L
1,348 Elo+
Party 1
Sol
Sol
NekoDeKat
Sol
Level 23
God Stats
2W - 2L
1,779 SR
Queue Stats
102W - 95L
1,482 Elo+
Solo
Scylla
Scylla
VvarroF
Scylla
Level 8
God Stats
3W - 2L
1,759 SR
Queue Stats
52W - 30L
1,564 Elo+
Solo
Mulan
Mulan
chusster
Mulan
Level 17
God Stats
13W - 12L
1,447 SR
Queue Stats
79W - 68L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AtomicRobin
Cthulhu
14
1 / 2 / 6
8,266
435
7,089
14,930
8,530
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
Fremdulo
Cabrakan
15
2 / 4 / 4
9,384
494
3,670
11,829
9,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
Honka5
Zhong Kui
15
0 / 2 / 2
8,954
471
8,609
13,103
9,498
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
Wueestenfuchs
Tsukuyomi
18
11 / 2 / 1
11,377
599
6,858
11,799
4,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 1 / 4
9,632
507
11,946
11,592
4,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BOOMER228
Arachne
10
1 / 3 / 3
7,117
375
2,399
10,940
3,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
DOOMER229
Athena
7
0 / 1 / 0
6,056
319
1,045
6,035
1,978
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 5 / 4
9,408
495
11,494
14,714
4,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
VvarroF
Scylla
18
4 / 2 / 2
10,731
565
11,546
10,441
4,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
chusster
Mulan
18
5 / 6 / 1
11,118
585
12,124
15,701
12,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
17
Kills
11
11
Deaths
17
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AtomicRobin
Cthulhu
1
2
6
2
L
Arachne
BOOMER228
Arachne
1
3
3
0.83
L
Athena
DOOMER229
Athena
0
1
0
0
W
Cabrakan
Fremdulo
Cabrakan
2
4
4
1
W
Zhong Kui
Honka5
Zhong Kui
0
2
2
0.5
L
1
5
4
0.6
L
Scylla
VvarroF
Scylla
4
2
2
2.5
W
Tsukuyomi
Wueestenfuchs
Tsukuyomi
11
2
1
5.75
L
Mulan
chusster
Mulan
5
6
1
0.92
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,172
Damage
38,608
63,253
Taken
57,831
36,507
Mitigated
25,892
20,481
Healing
19,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AtomicRobin
Cthulhu
7,089
772
0
4,374
14,930
8,530
140
6,991
7,875
25,391
0
L
Arachne
BOOMER228
Arachne
2,399
1,387
0
5,350
10,940
3,112
0
3,627
7,313
0
15,235
L
Athena
DOOMER229
Athena
1,045
144
245
1,869
6,035
1,978
0
1,692
4,168
5,012
0
W
Cabrakan
Fremdulo
Cabrakan
3,670
776
0
798
11,829
9,831
877
1,522
9,877
30,567
0
W
Zhong Kui
Honka5
Zhong Kui
8,609
445
0
4,771
13,103
9,498
0
6,009
6,698
57,208
0
L
11,494
3,681
99
6,578
14,714
4,636
157
2,691
11,748
61,295
0
L
Scylla
VvarroF
Scylla
11,546
1,348
166
2,881
10,441
4,128
29
4,697
5,719
79,816
0
W
Tsukuyomi
Wueestenfuchs
Tsukuyomi
6,858
1,225
0
4,274
11,799
4,585
0
2,978
8,608
0
72,141
L
Mulan
chusster
Mulan
12,124
2,177
0
2,718
15,701
12,038
140
6,136
9,515
5
69,881
W
11,946
6,214
455
5,809
11,592
4,063
1,114
6,032
5,532
0
67,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,613
Gold Earned
44,430
437
Minions Killed
472
0
Camps Cleared
0
1,714,999
Distance Traveled
1,438,092
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,266
435
30
2
0
342,687
0
L
Arachne
7,117
375
36
2
0
249,016
0
L
Athena
6,056
319
5
0
0
193,359
0
W
Cabrakan
9,384
494
58
3
0
296,851
0
W
Zhong Kui
8,954
471
105
6
0
331,811
2
L
Sol
9,408
495
124
7
0
326,318
3
L
Scylla
10,731
565
148
8
0
344,582
3
W
Tsukuyomi
11,377
599
132
7
0
383,786
7
L
Mulan
11,118
585
159
8
0
324,817
1
W
Cupid
9,632
507
112
6
0
359,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role