Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ah Puch
Ah Puch
Luathus
Ah Puch
Level 37
God Stats
22W - 13L
1,661 SR
Queue Stats
79W - 92L
1,469 Elo+
Solo
Apollo
Apollo
Omar3125
Apollo
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,489 Elo+
Party 4
Zeus
Zeus
PR0K1LLEUR
Zeus
Level 92
God Stats
43W - 29L
1,607 SR
Queue Stats
307W - 331L
1,506 Elo+
Party 3
Ymir
Ymir
The_xShadow99
Ymir
Level 15
God Stats
20W - 23L
1,493 SR
Queue Stats
21W - 24L
1,452 Elo+
Party 3
Team Averages
Level 57
1,552 SR
1,483 Elo+

VS

Team Averages
Level 48
1,431 SR
1,473 Elo+
Izanami
Izanami
HankPropanes
Izanami
Level 29
God Stats
29W - 21L
1,576 SR
Queue Stats
191W - 207L
1,525 Elo+
Party 1
Bacchus
Bacchus
PobodyPerfect
Bacchus
Level 28
God Stats
8W - 10L
1,387 SR
Queue Stats
181W - 250L
1,423 Elo+
Party 2
Nox
Nox
QueenMaIeficent
Nox
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
cakeis4fatties
Chaac
Level 38
God Stats
11W - 9L
1,490 SR
Queue Stats
69W - 96L
1,391 Elo+
Party 2
Da Ji
Da Ji
g50schelb
Da Ji
Level 100
God Stats
1W - 0L
1,200 SR
Queue Stats
23W - 12L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
0 / 3 / 1
9,142
831
2,443
13,396
4,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Luathus
Ah Puch
15
1 / 4 / 2
9,570
870
15,586
16,657
9,315
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Omar3125
Apollo
14
1 / 8 / 1
9,206
837
3,917
23,159
9,640
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 4 / 1
9,174
834
6,891
7,153
2,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 2
8,791
799
832
4,883
2,756
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

29

VS

Team 2 Tickets

365

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HankPropanes
Izanami
17
4 / 1 / 9
10,916
992
14,038
6,902
2,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
17
1 / 0 / 12
9,997
909
3,832
5,691
5,161
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
7 / 0 / 11
11,911
1,083
19,021
4,884
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 0 / 14
10,359
942
11,398
12,054
9,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
g50schelb
Da Ji
17
7 / 2 / 9
11,454
1,041
14,683
9,168
4,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
76
3
Kills
21
21
Deaths
3
7
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
3
1
0.17
W
Izanami
HankPropanes
Izanami
4
1
9
8.5
L
Ah Puch
Luathus
Ah Puch
1
4
2
0.5
L
Apollo
Omar3125
Apollo
1
8
1
0.19
L
1
4
1
0.38
W
Bacchus
1
0
12
7
W
7
0
11
12.5
L
0
2
2
0.5
W
2
0
14
9
W
Da Ji
g50schelb
Da Ji
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,669
Damage
62,972
65,248
Taken
38,699
28,332
Mitigated
24,421
2,724
Healing
3,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,443
1,096
0
235
13,396
4,313
0
4,316
9,080
0
13,410
W
Izanami
HankPropanes
Izanami
14,038
8,976
0
870
6,902
2,551
0
5,904
998
0
60,649
L
Ah Puch
Luathus
Ah Puch
15,586
515
543
454
16,657
9,315
0
7,754
8,903
35,162
0
L
Apollo
Omar3125
Apollo
3,917
1,318
541
681
23,159
9,640
0
6,635
16,524
0
15,396
L
6,891
245
0
0
7,153
2,308
0
2,260
4,893
11,485
0
W
Bacchus
3,832
0
0
0
5,691
5,161
0
3,306
2,385
8,987
0
W
19,021
1,517
0
1,187
4,884
1,946
0
3,146
1,738
42,316
0
L
832
39
135
135
4,883
2,756
0
1,888
2,995
3,262
0
W
11,398
411
0
1,409
12,054
9,810
0
6,768
5,286
0
19,856
W
Da Ji
g50schelb
Da Ji
14,683
3,668
0
0
9,168
4,953
0
4,185
4,983
0
24,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,883
Gold Earned
54,637
105
Minions Killed
251
6
Camps Cleared
11
821,221
Distance Traveled
1,069,650
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,142
831
23
2
3
264,180
0
W
Izanami
10,916
992
125
11
1
184,677
0
L
Ah Puch
9,570
870
41
4
1
175,452
0
L
Apollo
9,206
837
24
2
1
186,871
1
L
Zeus
9,174
834
13
1
1
90,127
0
W
Bacchus
9,997
909
10
1
1
215,053
0
W
Nox
11,911
1,083
80
7
2
218,798
0
L
Ymir
8,791
799
4
0
0
104,591
0
W
Chaac
10,359
942
22
2
0
224,543
0
W
Da Ji
11,454
1,041
14
1
7
226,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role