Player Matchup

Izanami
Izanami
Fixitfeli
Izanami
Level 27
God Stats
81W - 68L
1,468 SR
Queue Stats
371W - 415L
1,420 Elo+
Party 1
Khepri
Khepri
SolidSide
Khepri
Level 33
God Stats
19W - 13L
1,768 SR
Queue Stats
306W - 351L
1,409 Elo+
Party 1
King Arthur
King Arthur
Tenaciousang31
King Arthur
Level 29
God Stats
36W - 41L
1,423 SR
Queue Stats
323W - 362L
1,421 Elo+
Party 1
Pele
Pele
nachoalonso
Pele
Level 29
God Stats
4W - 1L
1,371 SR
Queue Stats
32W - 31L
1,379 Elo+
Solo
Scylla
Scylla
xBrownHammerx69
Scylla
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 190L
1,418 Elo+
Party 1
Team Averages
Level 29
1,506 SR
1,409 Elo+

VS

Team Averages
Level 26
1,560 SR
1,421 Elo+
Neith
Neith
Angels S0ul
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,328 Elo+
Party 3
Jormungandr
Jormungandr
DarkShinyLugia
Jormungandr
Level 32
God Stats
18W - 20L
1,498 SR
Queue Stats
79W - 94L
1,419 Elo+
Party 2
Arachne
Arachne
Q7205491
Arachne
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
120W - 152L
1,425 Elo+
Party 2
Bellona
Bellona
Suigetsu106
Bellona
Level 27
God Stats
15W - 20L
1,514 SR
Queue Stats
82W - 103L
1,388 Elo+
Party 2
Anubis
Anubis
YummyLeaf87
Anubis
Level 29
God Stats
6W - 7L
1,788 SR
Queue Stats
29W - 27L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fixitfeli
Izanami
14
1 / 2 / 1
8,220
514
7,721
8,325
3,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
SolidSide
Khepri
13
0 / 1 / 0
6,832
427
1,217
5,913
5,137
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
Tenaciousang31
King Arthur
15
1 / 0 / 2
8,324
520
6,591
10,381
7,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 1 / 3
9,062
566
4,952
12,804
4,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 5 / 0
8,194
512
6,888
9,304
2,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,308
207
0
0
0
Jormungandr
DarkShinyLugia
Jormungandr
14
0 / 0 / 3
8,286
518
4,385
7,095
3,615
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Arachne
Q7205491
Arachne
14
5 / 1 / 0
8,407
525
9,353
8,752
3,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
Suigetsu106
Bellona
12
0 / 3 / 0
7,700
481
5,343
11,357
7,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
14
4 / 3 / 1
9,271
579
8,418
10,610
4,933
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
7
Kills
9
9
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Jormungandr
DarkShinyLugia
Jormungandr
0
0
3
1.5
W
Izanami
Fixitfeli
Izanami
1
2
1
0.75
L
Arachne
Q7205491
Arachne
5
1
0
5
W
Khepri
SolidSide
Khepri
0
1
0
0
L
Bellona
Suigetsu106
Bellona
0
3
0
0
W
King Arthur
Tenaciousang31
King Arthur
1
0
2
2
L
Anubis
4
3
1
1.5
W
2
1
3
3.5
W
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,369
Damage
27,499
46,727
Taken
37,814
23,859
Mitigated
19,806
17,674
Healing
7,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
DarkShinyLugia
Jormungandr
4,385
1,167
6
660
7,095
3,615
0
879
6,216
45,262
0
W
Izanami
Fixitfeli
Izanami
7,721
5,856
0
1,436
8,325
3,961
1,499
3,496
4,829
0
73,844
L
Arachne
Q7205491
Arachne
9,353
7,591
0
1,885
8,752
3,772
0
773
7,865
0
46,045
W
Khepri
SolidSide
Khepri
1,217
116
525
2,364
5,913
5,137
0
2,253
3,660
20,306
0
L
Bellona
Suigetsu106
Bellona
5,343
2,258
0
214
11,357
7,486
210
1,089
9,510
0
39,403
W
King Arthur
Tenaciousang31
King Arthur
6,591
271
0
3,658
10,381
7,732
222
0
10,381
0
39,678
L
Anubis
8,418
648
0
4,879
10,610
4,933
2,052
4,932
5,318
54,660
0
W
4,952
1,225
0
8,189
12,804
4,512
0
1,556
11,248
0
72,092
W
6,888
480
0
1,502
9,304
2,517
781
5,498
3,806
44,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,632
Gold Earned
36,972
463
Minions Killed
346
0
Camps Cleared
0
1,467,217
Distance Traveled
1,217,750
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,308
207
0
0
0
0
0
L
Jormungandr
8,286
518
88
6
0
329,548
0
W
Izanami
8,220
514
140
9
0
269,815
2
L
Arachne
8,407
525
63
4
0
341,770
1
W
Khepri
6,832
427
39
2
0
232,702
2
L
Bellona
7,700
481
82
5
0
304,122
3
W
King Arthur
8,324
520
73
5
0
333,770
5
L
Anubis
9,271
579
113
7
0
242,310
3
W
Pele
9,062
566
125
8
0
339,786
0
W
Scylla
8,194
512
86
5
0
291,144
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role