Player Matchup

Nemesis
Nemesis
NikoNadzigany
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
SnjefoGamer
Tiamat
Level 42
God Stats
2W - 1L
1,250 SR
Queue Stats
18W - 22L
1,401 Elo+
Party 3
Neith
Neith
Venere1702
Neith
Level 8
God Stats
7W - 4L
1,700 SR
Queue Stats
11W - 17L
1,329 Elo+
Party 3
Ao Kuang
Ao Kuang
VladofGod
Ao Kuang
Level 11
God Stats
2W - 2L
1,318 SR
Queue Stats
4W - 12L
1,037 Elo+
Party 2
Jormungandr
Jormungandr
dovakiller14
Jormungandr
Level 12
God Stats
4W - 0L
1,506 SR
Queue Stats
5W - 13L
1,105 Elo+
Party 2
Team Averages
Level 15
1,455 SR
1,274 Elo+

VS

Team Averages
Level 15
1,178 SR
1,118 Elo+
Sol
Sol
Fløtte
Sol
Level 7
God Stats
1W - 3L
1,337 SR
Queue Stats
4W - 9L
1,284 Elo+
Solo
Ra
Ra
k2ooiКирюшаЛузов
Ra
Level 17
God Stats
0W - 5L
1,053 SR
Queue Stats
3W - 27L
926 Elo+
Party 1
Neith
Neith
redcrimson5
Neith
Level 15
God Stats
0W - 9L
985 SR
Queue Stats
44W - 65L
1,295 Elo+
Solo
Bellona
Bellona
wallahjtedechire
Bellona
Level 18
God Stats
0W - 3L
1,219 SR
Queue Stats
56W - 55L
1,170 Elo+
Solo
Yemoja
Yemoja
ГугошаРампажкин
Yemoja
Level 16
God Stats
1W - 2L
1,295 SR
Queue Stats
3W - 25L
913 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
2 / 9 / 8
11,871
495
7,199
18,881
10,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
17
8 / 4 / 3
11,954
498
9,531
14,981
9,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
15
4 / 3 / 7
11,185
466
9,597
13,851
4,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
VladofGod
Ao Kuang
20
10 / 2 / 5
13,910
580
13,178
24,004
12,485
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
dovakiller14
Jormungandr
14
1 / 7 / 4
10,434
435
3,053
13,845
10,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
15 / 6 / 3
11,692
487
25,794
19,160
6,050
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

2
0 / 0 / 1
6,142
256
0
0
0
14
2 / 8 / 3
9,209
384
8,673
14,814
5,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 12 / 0
9,458
394
9,477
20,675
12,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

2
0 / 0 / 1
6,142
256
0
0
0

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
25
Kills
18
25
Deaths
26
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
15
6
3
2.75
W
Nemesis
2
9
8
0.67
W
Tiamat
8
4
3
2.38
W
Neith
4
3
7
2.5
W
Ao Kuang
VladofGod
Ao Kuang
10
2
5
6.25
W
Jormungandr
dovakiller14
Jormungandr
1
7
4
0.43
L
2
8
3
0.44
L
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,558
Damage
43,944
85,562
Taken
54,649
47,994
Mitigated
24,479
26,204
Healing
11,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
25,794
5,223
255
7,195
19,160
6,050
0
7,927
10,947
79,407
0
W
Nemesis
7,199
3,458
0
3,294
18,881
10,988
1,765
4,640
14,241
0
67,895
W
Tiamat
9,531
1,562
0
2,948
14,981
9,155
1,707
8,675
6,306
60,523
0
W
Neith
9,597
4,153
0
4,843
13,851
4,651
3,136
6,019
7,832
0
42,266
W
Ao Kuang
VladofGod
Ao Kuang
13,178
3,921
0
13,998
24,004
12,485
2,948
3,559
20,445
97,128
6,965
W
Jormungandr
dovakiller14
Jormungandr
3,053
668
599
522
13,845
10,715
1,196
9,341
4,504
35,888
0
L
0
0
0
0
0
0
0
0
0
0
0
L
8,673
2,986
243
3,021
14,814
5,748
630
5,234
9,268
0
42,202
L
9,477
3,237
0
792
20,675
12,681
637
11,523
9,124
0
49,982
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,354
Gold Earned
42,643
473
Minions Killed
271
0
Camps Cleared
0
2,018,347
Distance Traveled
1,058,431
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,692
487
110
5
0
389,262
2
W
Nemesis
11,871
495
109
5
0
471,282
1
W
Tiamat
11,954
498
106
4
0
392,694
1
W
Neith
11,185
466
60
3
0
391,758
0
W
Ao Kuang
13,910
580
144
6
0
378,973
0
W
Jormungandr
10,434
435
54
2
0
383,640
0
L
Ra
6,142
256
0
0
0
0
0
L
Neith
9,209
384
76
3
0
361,236
3
L
Bellona
9,458
394
85
4
0
307,106
3
L
Yemoja
6,142
256
0
0
0
827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role