Player Matchup

Raijin
Raijin
AlfredoOnnaDL
Raijin
Level 26
God Stats
1W - 1L
1,808 SR
Queue Stats
41W - 46L
1,585 Elo+
Party 1
Set
Set
MonsieurPoulet1
Set
Level 16
God Stats
4W - 6L
1,552 SR
Queue Stats
68W - 80L
1,293 Elo+
Solo
Neith
Neith
Precision_TW1Gz
Neith
Level 18
God Stats
3W - 4L
1,284 SR
Queue Stats
81W - 105L
1,410 Elo+
Party 1
Ares
Ares
Stremer btw5546
Ares
Level 25
God Stats
2W - 1L
1,712 SR
Queue Stats
115W - 133L
1,351 Elo+
Solo
Hercules
Hercules
speedroaster01
Hercules
Level 13
God Stats
2W - 3L
1,695 SR
Queue Stats
109W - 127L
1,240 Elo+
Party 1
Team Averages
Level 20
1,610 SR
1,376 Elo+

VS

Team Averages
Level 14
1,466 SR
1,381 Elo+
Nemesis
Nemesis
Dase_2014
Nemesis
Level 16
God Stats
71W - 60L
1,472 SR
Queue Stats
106W - 96L
1,345 Elo+
Solo
Poseidon
Poseidon
InsuranceLife
Poseidon
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Horus
Horus
Philthy_Taco420
Horus
Level 28
God Stats
9W - 10L
1,638 SR
Queue Stats
102W - 127L
1,481 Elo+
Solo
Pele
Pele
SharissaBug
Pele
Level 16
God Stats
67W - 55L
1,389 SR
Queue Stats
117W - 125L
1,189 Elo+
Solo
Neith
Neith
xL da king xL
Neith
Level 7
God Stats
3W - 4L
1,331 SR
Queue Stats
49W - 42L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 3
5,110
465
3,932
7,431
1,440
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 4 / 1
5,975
543
2,465
6,842
2,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

8
0 / 4 / 2
5,027
457
2,573
6,434
1,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 1
4,896
445
1,076
8,430
3,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
9
4 / 1 / 1
5,812
528
2,443
5,055
3,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dase_2014
Nemesis
9
3 / 0 / 1
6,113
556
1,943
5,525
1,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
InsuranceLife
Poseidon
11
4 / 2 / 5
6,594
599
7,263
4,837
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
3 / 3 / 9
6,458
587
3,684
8,005
4,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 1 / 2
6,339
576
462
6,227
2,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
7 / 2 / 4
6,820
620
5,910
6,867
2,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
18
20
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
Nemesis
Dase_2014
Nemesis
3
0
1
3.5
W
Poseidon
InsuranceLife
Poseidon
4
2
5
3.25
L
2
4
1
0.63
W
3
3
9
2.5
L
0
4
2
0.25
W
1
1
2
2
L
0
4
1
0.13
L
Hercules
4
1
1
4.5
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,489
Damage
19,262
34,192
Taken
31,461
12,822
Mitigated
11,726
3,294
Healing
9,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,932
647
0
0
7,431
1,440
36
1,402
5,957
20,301
0
W
Nemesis
Dase_2014
Nemesis
1,943
674
256
2,884
5,525
1,600
0
68
5,432
0
24,733
W
Poseidon
InsuranceLife
Poseidon
7,263
863
0
280
4,837
1,128
375
1,099
3,692
31,018
0
L
2,465
871
0
1,695
6,842
2,507
0
1,148
5,616
0
27,054
W
3,684
1,908
357
2,353
8,005
4,495
0
1,355
6,550
0
13,110
L
2,573
609
0
370
6,434
1,937
612
1,705
4,523
0
16,641
W
462
69
0
566
6,227
2,307
1,577
264
5,963
0
26,673
L
1,076
32
0
420
8,430
3,719
60
1,724
6,418
14,657
0
L
Hercules
2,443
1,211
0
809
5,055
3,219
0
544
4,415
0
15,832
W
5,910
3,177
0
2,465
6,867
2,196
308
2,222
4,620
0
26,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,820
Gold Earned
32,324
181
Minions Killed
202
0
Camps Cleared
0
1,083,854
Distance Traveled
1,082,624
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,110
465
34
3
0
179,635
0
W
Nemesis
6,113
556
52
5
0
236,802
0
W
Poseidon
6,594
599
44
4
0
183,872
0
L
Set
5,975
543
62
6
0
242,018
0
W
Horus
6,458
587
24
2
0
228,870
0
L
Neith
5,027
457
37
3
0
225,949
0
W
Pele
6,339
576
46
4
0
218,530
0
L
Ares
4,896
445
22
2
0
211,932
3
L
Hercules
5,812
528
26
2
0
224,320
0
W
Neith
6,820
620
36
3
0
214,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role