Player Matchup

Awilix
Awilix
Cirias224
Awilix
Level 49
God Stats
15W - 23L
1,411 SR
Queue Stats
449W - 497L
1,336 Elo+
Solo
Ymir
Ymir
Lordgarou37
Ymir
Level 49
God Stats
156W - 125L
1,624 SR
Queue Stats
220W - 201L
1,496 Elo+
Party 1
Neith
Neith
Tiph03
Neith
Level 31
God Stats
62W - 69L
1,466 SR
Queue Stats
167W - 194L
1,475 Elo+
Party 1
Odin
Odin
Volcom41
Odin
Level 61
God Stats
20W - 15L
1,531 SR
Queue Stats
284W - 236L
1,549 Elo+
Party 1
Nu Wa
Nu Wa
aymerik37000
Nu Wa
Level 69
God Stats
26W - 16L
1,755 SR
Queue Stats
339W - 330L
1,512 Elo+
Party 1
Team Averages
Level 52
1,557 SR
1,474 Elo+

VS

Team Averages
Level 78
1,463 SR
1,404 Elo+
Jormungandr
Jormungandr
NorXDhk
Jormungandr
Level 128
God Stats
6W - 2L
1,548 SR
Queue Stats
120W - 144L
1,366 Elo+
Party 3
Jing Wei
Jing Wei
Slaoi12_
Jing Wei
Level 17
God Stats
0W - 2L
1,172 SR
Queue Stats
3W - 4L
1,449 Elo+
Party 2
Sun Wukong
Sun Wukong
Tybonq
Sun Wukong
Level 65
God Stats
4W - 9L
1,355 SR
Queue Stats
211W - 264L
1,323 Elo+
Party 3
Tsukuyomi
Tsukuyomi
leonardo580153
Tsukuyomi
Level 85
God Stats
8W - 10L
1,424 SR
Queue Stats
440W - 420L
1,477 Elo+
Party 2
Scylla
Scylla
luuksbr123
Scylla
Level 95
God Stats
0W - 1L
1,818 SR
Queue Stats
56W - 47L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Cirias224
Awilix
19
7 / 5 / 8
12,037
547
11,800
16,334
6,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
15 / 1 / 14
13,733
624
17,345
20,858
27,493
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Tiph03
Neith
18
10 / 5 / 15
12,437
565
21,121
16,423
6,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
20
8 / 1 / 8
13,618
619
15,897
13,792
13,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
8 / 2 / 11
12,740
579
13,467
9,037
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
NorXDhk
Jormungandr
15
3 / 12 / 4
9,838
447
13,576
25,149
20,084
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
Slaoi12_
Jing Wei
12
0 / 12 / 2
7,685
349
5,371
18,528
5,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
Tybonq
Sun Wukong
16
1 / 9 / 2
9,786
445
7,834
19,889
16,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
leonardo580153
Tsukuyomi
19
8 / 8 / 3
13,291
604
15,749
19,663
7,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
luuksbr123
Scylla
17
2 / 7 / 4
10,873
494
5,880
13,461
4,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
29
48
Kills
14
14
Deaths
48
56
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Awilix
Cirias224
Awilix
7
5
8
2.2
W
15
1
14
22
L
Jormungandr
NorXDhk
Jormungandr
3
12
4
0.42
L
Jing Wei
Slaoi12_
Jing Wei
0
12
2
0.08
W
Neith
Tiph03
Neith
10
5
15
3.5
L
Sun Wukong
Tybonq
Sun Wukong
1
9
2
0.22
W
Odin
8
1
8
12
W
8
2
11
6.75
L
Tsukuyomi
leonardo580153
Tsukuyomi
8
8
3
1.19
L
Scylla
luuksbr123
Scylla
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,630
Damage
48,410
76,444
Taken
96,690
57,062
Mitigated
53,874
23,204
Healing
7,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Cirias224
Awilix
11,800
4,580
0
5,693
16,334
6,947
2,461
2,533
13,703
0
80,442
W
17,345
3,639
1,149
6,091
20,858
27,493
1,144
6,291
14,521
68,112
0
L
Jormungandr
NorXDhk
Jormungandr
13,576
2,806
126
634
25,149
20,084
180
9,294
15,644
45,298
0
L
Jing Wei
Slaoi12_
Jing Wei
5,371
3,456
0
1,197
18,528
5,322
108
7,794
10,549
0
30,370
W
Neith
Tiph03
Neith
21,121
13,296
1,023
5,115
16,423
6,033
1,821
8,042
8,345
0
60,630
L
Sun Wukong
Tybonq
Sun Wukong
7,834
1,368
0
904
19,889
16,674
0
3,258
16,022
0
53,677
W
Odin
15,897
2,842
0
2,892
13,792
13,498
3,776
806
12,986
0
90,192
W
13,467
2,330
0
1,241
9,037
3,091
1,641
1,492
7,433
61,726
0
L
Tsukuyomi
leonardo580153
Tsukuyomi
15,749
4,334
0
3,283
19,663
7,368
0
4,979
14,346
0
72,600
L
Scylla
luuksbr123
Scylla
5,880
797
0
1,637
13,461
4,426
86
4,491
8,592
63,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,565
Gold Earned
51,473
586
Minions Killed
455
0
Camps Cleared
0
1,985,130
Distance Traveled
1,858,003
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,037
547
110
5
0
449,045
9
W
Ymir
13,733
624
110
5
0
408,582
5
L
Jormungandr
9,838
447
54
2
0
350,093
1
L
Jing Wei
7,685
349
50
2
0
400,596
0
W
Neith
12,437
565
90
4
0
334,715
2
L
Sun Wukong
9,786
445
108
5
0
382,126
0
W
Odin
13,618
619
167
8
0
445,253
3
W
Nu Wa
12,740
579
109
5
0
347,535
4
L
Tsukuyomi
13,291
604
115
5
0
411,095
1
L
Scylla
10,873
494
128
6
0
314,093
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role