Player Matchup

Scylla
Scylla
GenjiGood
Scylla
Level 145
God Stats
4W - 1L
1,766 SR
Queue Stats
34W - 33L
1,515 Elo+
Solo
Guan Yu
Guan Yu
KoleTrain07
Guan Yu
Level 39
God Stats
1W - 2L
1,291 SR
Queue Stats
194W - 207L
1,504 Elo+
Solo
Ymir
Ymir
Loco20398
Ymir
Level 117
God Stats
1W - 0L
1,641 SR
Queue Stats
24W - 36L
1,511 Elo+
Party 3
Sol
Sol
NHKtsor
Sol
Level 13
God Stats
3W - 1L
1,791 SR
Queue Stats
14W - 23L
1,475 Elo+
Party 3
Danzaburou
Danzaburou
nadrojj
Danzaburou
Level 49
God Stats
2W - 7L
1,537 SR
Queue Stats
136W - 151L
1,547 Elo+
Solo
Team Averages
Level 73
1,605 SR
1,511 Elo+

VS

Team Averages
Level 95
1,562 SR
1,464 Elo+
Guan Yu
Guan Yu
IanDeck
Guan Yu
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 35L
1,409 Elo+
Party 2
Yemoja
Yemoja
ImPathos
Yemoja
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,437 Elo+
Party 1
Thoth
Thoth
Siggmund
Thoth
Level 139
God Stats
0W - 1L
1,360 SR
Queue Stats
99W - 90L
1,559 Elo+
Solo
Heimdallr
Heimdallr
axlvll
Heimdallr
Level 79
God Stats
10W - 9L
1,596 SR
Queue Stats
118W - 111L
1,489 Elo+
Party 2
Anubis
Anubis
omon53
Anubis
Level 25
God Stats
2W - 2L
1,853 SR
Queue Stats
127W - 122L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GenjiGood
Scylla
18
14 / 1 / 12
12,591
1,259
23,266
9,366
3,241
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
KoleTrain07
Guan Yu
17
0 / 5 / 19
9,632
963
6,839
14,720
13,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
17
3 / 5 / 23
11,319
1,132
10,808
18,279
15,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
18
6 / 2 / 18
11,096
1,110
15,977
13,388
4,449
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
nadrojj
Danzaburou
17
7 / 2 / 13
11,760
1,176
18,835
12,592
5,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

225

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
IanDeck
Guan Yu
15
1 / 7 / 11
9,400
940
10,451
17,443
13,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
ImPathos
Yemoja
16
4 / 4 / 6
9,969
997
11,364
16,338
16,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
Siggmund
Thoth
16
5 / 3 / 6
10,596
1,060
14,276
9,879
3,392
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
axlvll
Heimdallr
16
1 / 3 / 12
10,195
1,020
11,199
13,747
5,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
omon53
Anubis
15
4 / 13 / 8
9,614
961
16,049
24,045
10,354
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
58
30
Kills
15
15
Deaths
30
85
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Scylla
GenjiGood
Scylla
14
1
12
20
L
Guan Yu
IanDeck
Guan Yu
1
7
11
0.93
L
Yemoja
ImPathos
Yemoja
4
4
6
1.75
W
Guan Yu
KoleTrain07
Guan Yu
0
5
19
1.9
W
Ymir
3
5
23
2.9
W
Sol
6
2
18
7.5
L
Thoth
Siggmund
Thoth
5
3
6
2.67
L
Heimdallr
axlvll
Heimdallr
1
3
12
2.33
W
Danzaburou
nadrojj
Danzaburou
7
2
13
6.75
L
Anubis
omon53
Anubis
4
13
8
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,725
Damage
63,339
68,345
Taken
81,452
41,166
Mitigated
50,140
16,546
Healing
12,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
GenjiGood
Scylla
23,266
2,869
0
314
9,366
3,241
0
5,134
4,232
51,308
0
L
Guan Yu
IanDeck
Guan Yu
10,451
1,392
1,475
1,456
17,443
13,985
0
10,173
7,145
0
21,143
L
Yemoja
ImPathos
Yemoja
11,364
1,964
2,677
571
16,338
16,946
0
8,781
7,407
27,190
0
W
Guan Yu
KoleTrain07
Guan Yu
6,839
1,656
4,032
3,038
14,720
13,016
0
9,020
5,700
0
21,518
W
Ymir
10,808
1,654
1,367
1,850
18,279
15,261
0
11,486
6,793
23,095
0
W
Sol
15,977
5,378
0
4,784
13,388
4,449
0
8,066
5,322
27,471
0
L
Thoth
Siggmund
Thoth
14,276
448
146
465
9,879
3,392
0
6,270
3,609
42,805
0
L
Heimdallr
axlvll
Heimdallr
11,199
5,338
228
1,580
13,747
5,463
0
9,176
4,521
0
40,609
W
Danzaburou
nadrojj
Danzaburou
18,835
7,702
0
1,161
12,592
5,199
0
7,983
4,609
0
36,051
L
Anubis
omon53
Anubis
16,049
821
0
4,083
24,045
10,354
0
15,651
8,294
21,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,398
Gold Earned
49,774
194
Minions Killed
203
5
Camps Cleared
6
908,911
Distance Traveled
908,042
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,591
1,259
81
8
0
186,399
0
L
Guan Yu
9,400
940
21
2
0
213,914
0
L
Yemoja
9,969
997
26
3
0
177,727
1
W
Guan Yu
9,632
963
34
3
2
182,573
2
W
Ymir
11,319
1,132
20
2
0
166,235
1
W
Sol
11,096
1,110
26
3
2
197,385
0
L
Thoth
10,596
1,060
67
7
0
200,642
0
L
Heimdallr
10,195
1,020
67
7
5
167,559
1
W
Danzaburou
11,760
1,176
33
3
1
176,319
0
L
Anubis
9,614
961
22
2
1
148,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role