Player Matchup

Loki
Loki
Gold V
 
Loki
Gold V
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Silver III
Harambe_ImissYou
Aphrodite
Silver III
Level 128
God Stats
2W - 2L
1,840 SR
Queue Stats
41W - 51L
1,321 MMR
Party 1
Medusa
Medusa
Gold II
JTips-Gaming420
Medusa
Gold II
Level 146
God Stats
11W - 12L
1,381 SR
Queue Stats
317W - 307L
1,529 MMR
Party 2
Nemesis
Nemesis
Gold V
KushGod6288
Nemesis
Gold V
Level 75
God Stats
44W - 37L
1,570 SR
Queue Stats
82W - 88L
1,244 MMR
Party 2
Cerberus
Cerberus
Gold IV
killerDavix12
Cerberus
Gold IV
Level 160
God Stats
11W - 16L
1,436 SR
Queue Stats
55W - 66L
1,382 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,545 SR
1,395 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 103
1,557 SR
1,394 MMR
Scylla
Scylla
Silver I
GeauxCosmic
Scylla
Silver I
Level 109
God Stats
22W - 36L
1,256 SR
Queue Stats
1,122W - 1,117L
1,254 MMR
Party 4
Chang'e
Chang'e
Gold IV
JoaoZBee123
Chang'e
Gold IV
Level 85
God Stats
3W - 3L
1,671 SR
Queue Stats
54W - 45L
1,410 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
LiJames Ball
Tsukuyomi
Gold III
Level 66
God Stats
37W - 34L
1,567 SR
Queue Stats
108W - 111L
1,568 MMR
Party 4
Rama
Rama
Gold V
Roboboy05
Rama
Gold V
Level 126
God Stats
4W - 2L
1,968 SR
Queue Stats
57W - 52L
1,507 MMR
Party 3
Khepri
Khepri
Silver II
Trent1030
Khepri
Silver II
Level 128
God Stats
2W - 1L
1,324 SR
Queue Stats
50W - 55L
1,231 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
3 / 8 / 0
13,815
461
8,938
21,919
19,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
20
1 / 7 / 6
12,039
401
8,674
24,802
17,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 5 / 4
13,284
443
22,559
28,118
11,499
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nemesis
KushGod6288
Nemesis
20
3 / 7 / 3
13,573
452
13,777
26,298
12,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
killerDavix12
Cerberus
20
5 / 7 / 4
13,381
446
19,231
34,140
34,014
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
CthulhuSetCu ChulainnDanzaburouTiamat

VS

Bans
Nu WaAthenaKing ArthurGuan YuSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
11 / 7 / 8
18,091
603
21,885
20,431
6,795
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
JoaoZBee123
Chang'e
20
8 / 1 / 13
18,827
628
27,578
18,681
13,896
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
LiJames Ball
Tsukuyomi
20
9 / 4 / 9
16,218
541
23,216
27,519
16,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
20
6 / 2 / 8
16,143
538
16,724
21,494
8,717
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Trent1030
Khepri
20
0 / 1 / 19
15,051
502
12,096
18,982
25,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
91
15
Kills
34
34
Deaths
15
17
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
8
0
0.38
W
Scylla
11
7
8
2.14
L
Aphrodite
1
7
6
0.57
L
3
5
4
1
W
Chang'e
JoaoZBee123
Chang'e
8
1
13
14.5
L
Nemesis
KushGod6288
Nemesis
3
7
3
0.64
W
Tsukuyomi
LiJames Ball
Tsukuyomi
9
4
9
3.38
W
Rama
6
2
8
5
W
Khepri
Trent1030
Khepri
0
1
19
9.5
L
Cerberus
killerDavix12
Cerberus
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,179
Damage
101,499
135,277
Taken
107,107
95,942
Mitigated
71,067
49,787
Healing
52,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,938
1,456
0
3,066
21,919
19,832
1,214
8,688
13,187
0
94,528
W
Scylla
21,885
2,465
362
6,464
20,431
6,795
1,996
7,834
12,347
115,585
0
L
Aphrodite
8,674
248
8,665
11,345
24,802
17,678
161
14,290
10,350
74,299
0
L
22,559
9,452
0
8,999
28,118
11,499
1,144
10,544
17,504
0
127,584
W
Chang'e
JoaoZBee123
Chang'e
27,578
2,692
8,630
11,020
18,681
13,896
3,986
3,308
15,373
152,880
0
L
Nemesis
KushGod6288
Nemesis
13,777
5,094
0
8,201
26,298
12,919
356
9,975
16,195
0
104,611
W
Tsukuyomi
LiJames Ball
Tsukuyomi
23,216
6,913
0
11,389
27,519
16,412
1,592
7,498
19,821
0
111,563
W
Rama
16,724
14,374
0
11,794
21,494
8,717
3,924
4,701
16,707
0
146,531
W
Khepri
Trent1030
Khepri
12,096
890
0
3,330
18,982
25,247
132
5,398
13,534
57,206
0
L
Cerberus
killerDavix12
Cerberus
19,231
134
0
9,511
34,140
34,014
721
17,252
16,482
94,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,092
Gold Earned
84,330
798
Minions Killed
804
0
Camps Cleared
0
2,573,363
Distance Traveled
2,854,247
10
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,815
461
184
6
0
497,367
0
W
Scylla
18,091
603
166
6
0
503,960
3
L
Aphrodite
12,039
401
136
5
0
522,490
4
L
Medusa
13,284
443
156
5
0
530,655
1
W
Chang'e
18,827
628
260
9
0
566,813
9
L
Nemesis
13,573
452
147
5
0
532,552
2
W
Tsukuyomi
16,218
541
123
4
0
625,899
8
W
Rama
16,143
538
194
6
0
554,070
2
W
Khepri
15,051
502
61
2
0
603,505
9
L
Cerberus
13,381
446
175
6
0
490,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role