Player Matchup

Bellona
Bellona
Kaily19
Bellona
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Thoth
Thoth
SAYHELLO1221
Thoth
Level 11
God Stats
12W - 18L
1,557 SR
Queue Stats
75W - 88L
1,500 Elo+
Party 1
Loki
Loki
SlipperyDOBBY
Loki
Level 15
God Stats
8W - 10L
1,351 SR
Queue Stats
33W - 32L
1,286 Elo+
Solo
Cerberus
Cerberus
wolf1221aragon
Cerberus
Level 65
God Stats
0W - 1L
1,691 SR
Queue Stats
158W - 165L
1,363 Elo+
Party 1
Neith
Neith
艾勒阿特伊艾娜哦
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,225 Elo+
Solo
Team Averages
Level 20
1,520 SR
1,375 Elo+

VS

Team Averages
Level 9
1,443 SR
1,339 Elo+
Heimdallr
Heimdallr
Darth malgus402
Heimdallr
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 34L
1,098 Elo+
Solo
Kukulkan
Kukulkan
Mastertiss
Kukulkan
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 51L
1,500 Elo+
Solo
Ymir
Ymir
Sondrakk
Ymir
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Neith
Neith
TheLordsFury56
Neith
Level 17
God Stats
8W - 16L
1,200 SR
Queue Stats
157W - 198L
1,293 Elo+
Solo
Loki
Loki
darthinsidous
Loki
Level 17
God Stats
34W - 17L
1,515 SR
Queue Stats
148W - 157L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kaily19
Bellona
9
1 / 5 / 2
6,294
393
2,401
8,533
5,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 6 / 2
7,558
472
6,490
9,634
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
9 / 2 / 4
8,724
545
8,739
8,831
3,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
11
2 / 4 / 2
7,419
464
5,320
13,716
7,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
3 / 4 / 1
7,367
460
3,387
6,989
2,231
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Darth malgus402
Heimdallr
12
2 / 4 / 3
7,090
443
3,788
6,738
2,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Mastertiss
Kukulkan
13
2 / 6 / 5
8,050
503
6,765
7,306
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
13
3 / 2 / 4
7,786
487
5,203
7,456
5,520
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 4 / 4
7,070
442
4,090
7,245
1,814
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
11 / 4 / 4
9,026
564
9,544
8,644
2,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
40
20
Kills
20
21
Deaths
20
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Darth malgus402
Heimdallr
2
4
3
0.88
L
Bellona
Kaily19
Bellona
1
5
2
0.4
W
Kukulkan
Mastertiss
Kukulkan
2
6
5
0.75
L
5
6
2
1
L
9
2
4
5.5
W
Ymir
3
2
4
2.5
W
2
4
4
1
W
11
4
4
3.25
L
Cerberus
2
4
2
0.75
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,337
Damage
29,390
47,703
Taken
37,389
20,621
Mitigated
13,815
10,481
Healing
4,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Darth malgus402
Heimdallr
3,788
1,910
0
75
6,738
2,198
135
2,653
4,045
0
24,080
L
Bellona
Kaily19
Bellona
2,401
613
0
244
8,533
5,790
288
2,255
6,192
0
12,245
W
Kukulkan
Mastertiss
Kukulkan
6,765
1,458
0
50
7,306
2,123
544
3,662
3,320
41,054
0
L
6,490
513
0
1,280
9,634
2,558
0
3,422
6,024
28,727
0
L
8,739
2,723
0
2,323
8,831
3,003
377
1,260
7,571
0
46,156
W
Ymir
5,203
1,150
0
864
7,456
5,520
566
1,109
6,259
21,229
0
W
4,090
1,856
0
1,543
7,245
1,814
918
465
6,768
0
31,569
W
9,544
3,798
0
1,804
8,644
2,160
136
3,284
5,187
0
33,909
L
Cerberus
5,320
521
600
4,635
13,716
7,039
562
2,413
11,279
33,920
0
L
3,387
1,480
0
1,399
6,989
2,231
933
2,322
4,665
0
25,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,362
Gold Earned
39,022
276
Minions Killed
281
0
Camps Cleared
0
1,373,330
Distance Traveled
1,333,430
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,090
443
44
3
0
230,937
1
L
Bellona
6,294
393
27
2
0
249,552
1
W
Kukulkan
8,050
503
87
5
0
249,390
1
L
Thoth
7,558
472
51
3
0
257,510
3
L
Loki
8,724
545
73
5
0
325,585
0
W
Ymir
7,786
487
38
2
0
252,353
3
W
Neith
7,070
442
55
3
0
264,468
1
W
Loki
9,026
564
57
4
0
336,282
2
L
Cerberus
7,419
464
77
5
0
294,063
1
L
Neith
7,367
460
48
3
0
246,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role