Player Matchup

Apollo
Apollo
CheLeRoy
Apollo
Level 29
God Stats
43W - 48L
1,560 SR
Queue Stats
376W - 388L
1,419 Elo+
Solo
Bastet
Bastet
Envy_a_qt
Bastet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 155L
1,354 Elo+
Solo
Izanami
Izanami
You1scrub
Izanami
Level 25
God Stats
17W - 13L
1,651 SR
Queue Stats
236W - 249L
1,376 Elo+
Solo
Yemoja
Yemoja
bndavidsen
Yemoja
Level 30
God Stats
0W - 3L
1,355 SR
Queue Stats
193W - 214L
1,336 Elo+
Solo
Poseidon
Poseidon
frobieeuwu
Poseidon
Level 26
God Stats
11W - 15L
1,464 SR
Queue Stats
39W - 45L
1,365 Elo+
Solo
Team Averages
Level 26
1,506 SR
1,370 Elo+

VS

Team Averages
Level 35
1,503 SR
1,342 Elo+
Neith
Neith
DevilS1npai
Neith
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Solo
Bellona
Bellona
Zan-Getsuuu
Bellona
Level 129
God Stats
1W - 1L
1,502 SR
Queue Stats
15W - 18L
1,224 Elo+
Party 1
Athena
Athena
gemeinschaftRPm
Athena
Level 9
God Stats
14W - 6L
1,658 SR
Queue Stats
41W - 38L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
iGhostFLiP
Kukulkan
Level 14
God Stats
2W - 3L
1,347 SR
Queue Stats
11W - 13L
1,229 Elo+
Party 1
Ne Zha
Ne Zha
jni696
Ne Zha
Level 20
God Stats
2W - 0L
1,511 SR
Queue Stats
32W - 36L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CheLeRoy
Apollo
13
6 / 6 / 3
8,899
445
10,115
14,621
6,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Envy_a_qt
Bastet
10
3 / 7 / 2
7,692
385
3,043
10,668
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
You1scrub
Izanami
16
0 / 5 / 1
9,981
499
5,104
12,037
5,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
bndavidsen
Yemoja
12
0 / 4 / 6
8,210
411
4,162
11,655
9,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
frobieeuwu
Poseidon
15
5 / 7 / 2
10,025
501
9,382
12,175
4,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 6
10,592
530
8,256
9,229
3,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Zan-Getsuuu
Bellona
16
7 / 4 / 6
10,011
501
10,335
14,992
12,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
4 / 3 / 13
9,792
490
5,584
14,973
11,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
iGhostFLiP
Kukulkan
17
8 / 0 / 7
11,075
554
11,043
6,191
2,575
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
jni696
Ne Zha
20
6 / 2 / 4
12,670
634
10,963
16,808
7,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
14
Kills
29
29
Deaths
15
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Apollo
CheLeRoy
Apollo
6
6
3
1.25
W
4
6
6
1.17
L
Bastet
Envy_a_qt
Bastet
3
7
2
0.57
L
Izanami
You1scrub
Izanami
0
5
1
0.1
W
Bellona
Zan-Getsuuu
Bellona
7
4
6
2.5
L
Yemoja
bndavidsen
Yemoja
0
4
6
0.75
L
Poseidon
frobieeuwu
Poseidon
5
7
2
0.86
W
4
3
13
3.5
W
Kukulkan
iGhostFLiP
Kukulkan
8
0
7
11.5
W
Ne Zha
jni696
Ne Zha
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,806
Damage
46,181
61,156
Taken
62,193
28,410
Mitigated
36,765
7,635
Healing
14,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
CheLeRoy
Apollo
10,115
6,638
0
2,192
14,621
6,491
873
4,921
9,700
0
40,580
W
8,256
4,335
0
1,236
9,229
3,145
2,555
1,937
7,196
0
59,117
L
Bastet
Envy_a_qt
Bastet
3,043
1,194
0
1,184
10,668
3,188
32
2,138
8,530
0
19,241
L
Izanami
You1scrub
Izanami
5,104
3,813
0
1,681
12,037
5,388
2,109
1,121
10,916
0
67,571
W
Bellona
Zan-Getsuuu
Bellona
10,335
3,898
0
2,492
14,992
12,100
160
2,993
11,871
0
65,311
L
Yemoja
bndavidsen
Yemoja
4,162
539
1,586
742
11,655
9,099
254
4,091
7,564
21,593
0
L
Poseidon
frobieeuwu
Poseidon
9,382
579
0
250
12,175
4,244
335
4,125
8,050
53,223
0
W
5,584
2,170
0
2,838
14,973
11,222
282
6,204
8,509
25,221
2,646
W
Kukulkan
iGhostFLiP
Kukulkan
11,043
986
0
1,345
6,191
2,575
34
992
5,149
49,212
0
W
Ne Zha
jni696
Ne Zha
10,963
3,364
0
6,869
16,808
7,723
2,319
827
15,924
0
103,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,807
Gold Earned
54,140
370
Minions Killed
473
0
Camps Cleared
0
1,625,970
Distance Traveled
1,821,502
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,899
445
62
3
0
339,657
2
W
Neith
10,592
530
97
5
0
268,045
1
L
Bastet
7,692
385
31
2
0
281,513
0
L
Izanami
9,981
499
160
8
0
353,025
2
W
Bellona
10,011
501
80
4
0
384,599
1
L
Yemoja
8,210
411
27
1
0
304,870
0
L
Poseidon
10,025
501
90
5
0
346,905
0
W
Athena
9,792
490
25
1
0
373,209
3
W
Kukulkan
11,075
554
93
5
0
402,840
0
W
Ne Zha
12,670
634
178
9
0
392,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role