Player Matchup

Hel
Hel
 
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
SMP0212
Tsukuyomi
Level 18
God Stats
31W - 23L
1,219 SR
Queue Stats
158W - 217L
1,361 Elo+
Party 1
Ra
Ra
christian11533
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
jshoump
Hachiman
Level 17
God Stats
12W - 15L
1,372 SR
Queue Stats
298W - 345L
1,346 Elo+
Party 1
Cthulhu
Cthulhu
one_fast_hetero
Cthulhu
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 191L
1,238 Elo+
Solo
Team Averages
Level 18
1,418 SR
1,389 Elo+

VS

Team Averages
Level 19
1,254 SR
1,148 Elo+
Sol
Sol
DalenNina
Sol
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,209 Elo+
Solo
Fenrir
Fenrir
TDmC BRAVO
Fenrir
Level 16
God Stats
5W - 4L
1,216 SR
Queue Stats
158W - 130L
1,039 Elo+
Party 2
Hercules
Hercules
TDmC KOTAL
Hercules
Level 24
God Stats
5W - 5L
984 SR
Queue Stats
137W - 115L
988 Elo+
Party 2
Baron Samedi
Baron Samedi
TDmC STAIN
Baron Samedi
Level 20
God Stats
13W - 13L
1,007 SR
Queue Stats
148W - 118L
1,059 Elo+
Party 2
Xbalanque
Xbalanque
xMustyPitsx
Xbalanque
Level 28
God Stats
56W - 42L
1,562 SR
Queue Stats
309W - 296L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
0 / 6 / 3
5,459
390
3,269
6,966
2,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
SMP0212
Tsukuyomi
9
3 / 5 / 1
6,263
447
3,986
9,379
2,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 3 / 1
6,527
466
1,784
4,491
2,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
jshoump
Hachiman
12
0 / 0 / 1
6,384
456
3,280
5,544
1,670
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 7 / 0
6,104
436
5,071
9,978
6,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 1
7,642
546
5,542
6,326
2,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
TDmC BRAVO
Fenrir
11
8 / 5 / 3
7,496
535
6,096
9,293
3,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
TDmC KOTAL
Hercules
11
5 / 1 / 5
7,008
501
6,785
8,488
5,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
TDmC STAIN
Baron Samedi
11
1 / 0 / 8
7,027
502
3,840
3,425
3,282
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
xMustyPitsx
Xbalanque
13
1 / 0 / 0
7,757
554
4,241
5,858
2,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
21
21
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
6
3
0.25
W
6
1
1
6.5
L
Tsukuyomi
SMP0212
Tsukuyomi
3
5
1
0.7
W
Fenrir
TDmC BRAVO
Fenrir
8
5
3
1.9
W
Hercules
TDmC KOTAL
Hercules
5
1
5
7.5
W
Baron Samedi
TDmC STAIN
Baron Samedi
1
0
8
5
L
1
3
1
0.5
L
Hachiman
jshoump
Hachiman
0
0
1
0.5
L
1
7
0
0.14
W
Xbalanque
xMustyPitsx
Xbalanque
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,390
Damage
26,504
36,358
Taken
33,390
15,284
Mitigated
16,117
6,552
Healing
9,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,269
599
580
1,422
6,966
2,025
0
1,695
5,271
15,620
0
W
5,542
1,755
0
2,225
6,326
2,169
254
4,079
1,872
29,572
1,631
L
Tsukuyomi
SMP0212
Tsukuyomi
3,986
1,436
0
1,486
9,379
2,899
12
605
8,774
0
21,283
W
Fenrir
TDmC BRAVO
Fenrir
6,096
3,776
0
1,529
9,293
3,116
535
1,320
7,948
0
28,198
W
Hercules
TDmC KOTAL
Hercules
6,785
2,969
0
882
8,488
5,355
392
3,083
5,380
0
23,151
W
Baron Samedi
TDmC STAIN
Baron Samedi
3,840
702
400
896
3,425
3,282
256
1,046
2,379
35,719
0
L
1,784
242
104
292
4,491
2,135
0
1,262
3,229
17,308
0
L
Hachiman
jshoump
Hachiman
3,280
1,415
0
2,009
5,544
1,670
0
278
5,266
0
31,832
L
5,071
276
0
659
9,978
6,555
0
5,349
4,629
25,006
0
W
Xbalanque
xMustyPitsx
Xbalanque
4,241
2,093
0
3,588
5,858
2,195
2,530
171
5,687
0
46,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,737
Gold Earned
36,930
207
Minions Killed
312
0
Camps Cleared
0
1,114,321
Distance Traveled
1,265,613
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,459
390
29
2
0
232,372
0
W
Sol
7,642
546
66
5
0
256,421
0
L
Tsukuyomi
6,263
447
36
3
0
234,569
1
W
Fenrir
7,496
535
42
3
0
263,978
0
W
Hercules
7,008
501
38
3
0
251,458
0
W
Baron Samedi
7,027
502
64
5
0
264,054
0
L
Ra
6,527
466
34
2
0
167,521
0
L
Hachiman
6,384
456
61
4
0
238,275
0
L
Cthulhu
6,104
436
47
3
0
241,584
0
W
Xbalanque
7,757
554
102
7
0
229,702
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role