Player Matchup

Scylla
Scylla
Businka201
Scylla
Level 11
God Stats
0W - 1L
1,441 SR
Queue Stats
1W - 4L
1,246 Elo+
Solo
Ymir
Ymir
DAlbaH01_
Ymir
Level 24
God Stats
1W - 5L
1,314 SR
Queue Stats
13W - 20L
1,209 Elo+
Party 1
Thor
Thor
OvO_HiaRy01
Thor
Level 18
God Stats
0W - 1L
1,287 SR
Queue Stats
28W - 30L
1,500 Elo+
Party 1
Neith
Neith
Reaper_aboody003
Neith
Level 7
God Stats
6W - 4L
1,190 SR
Queue Stats
30W - 35L
1,500 Elo+
Party 1
Nemesis
Nemesis
ibrahimmarie
Nemesis
Level 24
God Stats
0W - 2L
1,314 SR
Queue Stats
31W - 33L
1,209 Elo+
Party 1
Team Averages
Level 17
1,309 SR
1,333 Elo+

VS

Team Averages
Level 18
1,327 SR
1,319 Elo+
Tyr
Tyr
ItsJustBrasi
Tyr
Level 12
God Stats
4W - 12L
1,167 SR
Queue Stats
7W - 18L
1,116 Elo+
Party 2
Neith
Neith
Onfire9393
Neith
Level 28
God Stats
3W - 3L
1,237 SR
Queue Stats
80W - 93L
1,129 Elo+
Solo
Bellona
Bellona
Wadderz97
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,603 Elo+
Solo
Bakasura
Bakasura
princesslarz
Bakasura
Level 17
God Stats
18W - 16L
1,548 SR
Queue Stats
21W - 22L
1,429 Elo+
Party 2
Aphrodite
Aphrodite
princessyarz
Aphrodite
Level 28
God Stats
4W - 12L
1,182 SR
Queue Stats
62W - 75L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Businka201
Scylla
11
0 / 6 / 2
8,267
295
551
7,042
1,611
Ymir
18
4 / 8 / 5
11,775
421
15,798
24,812
36,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
5 / 8 / 5
12,487
446
10,597
19,155
13,635
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 8 / 5
12,204
436
23,380
23,020
9,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
ibrahimmarie
Nemesis
17
3 / 10 / 4
11,152
398
8,698
22,302
8,230
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 10
13,805
493
19,833
20,507
23,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
20
11 / 3 / 6
15,007
536
20,865
20,989
10,441
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
Wadderz97
Bellona
18
2 / 6 / 3
11,669
417
4,599
13,256
10,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
princesslarz
Bakasura
18
6 / 2 / 4
13,061
466
9,135
13,459
7,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
princessyarz
Aphrodite
20
7 / 4 / 9
14,094
503
19,391
26,176
12,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
72
17
Kills
40
40
Deaths
17
21
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Scylla
Businka201
Scylla
0
6
2
0.17
L
Ymir
4
8
5
0.81
W
14
2
10
9.5
W
Neith
11
3
6
4.67
L
5
8
5
0.94
L
5
8
5
0.94
W
Bellona
Wadderz97
Bellona
2
6
3
0.58
L
Nemesis
ibrahimmarie
Nemesis
3
10
4
0.5
W
Bakasura
princesslarz
Bakasura
6
2
4
4
W
Aphrodite
princessyarz
Aphrodite
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,024
Damage
73,823
96,331
Taken
94,387
69,602
Mitigated
64,995
14,820
Healing
37,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Businka201
Scylla
551
411
0
0
7,042
1,611
0
0
6,975
9,007
0
L
Ymir
15,798
3,341
848
2,946
24,812
36,828
44
5,799
18,122
44,152
0
W
19,833
4,460
0
2,474
20,507
23,157
1,646
6,562
13,370
0
49,676
W
Neith
20,865
9,799
0
9,165
20,989
10,441
7,222
1,538
19,376
0
116,980
L
10,597
4,722
0
2,298
19,155
13,635
237
2,319
16,710
0
61,429
L
23,380
10,708
0
1,702
23,020
9,298
1,120
7,808
14,470
0
87,994
W
Bellona
Wadderz97
Bellona
4,599
1,560
0
569
13,256
10,936
1,738
2,335
10,771
0
40,466
L
Nemesis
ibrahimmarie
Nemesis
8,698
3,365
123
6,903
22,302
8,230
0
2,399
19,450
0
40,748
W
Bakasura
princesslarz
Bakasura
9,135
6,735
0
3,641
13,459
7,835
2,208
2,313
10,996
0
67,017
W
Aphrodite
princessyarz
Aphrodite
19,391
201
5,389
16,338
26,176
12,626
768
2,626
23,525
105,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,885
Gold Earned
67,636
338
Minions Killed
630
0
Camps Cleared
0
2,073,254
Distance Traveled
2,461,035
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,267
295
22
1
0
283,952
0
L
Ymir
11,775
421
48
2
0
413,235
3
W
Tyr
13,805
493
71
3
0
530,261
0
W
Neith
15,007
536
159
6
0
413,180
0
L
Thor
12,487
446
88
3
0
526,023
1
L
Neith
12,204
436
121
4
0
438,646
1
W
Bellona
11,669
417
78
3
0
441,001
0
L
Nemesis
11,152
398
59
2
0
411,398
3
W
Bakasura
13,061
466
157
6
0
503,974
0
W
Aphrodite
14,094
503
165
6
0
572,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role