Player Matchup

Kuzenbo
Kuzenbo
Silver V
Cotocoquin
Kuzenbo
Silver V
Level 55
God Stats
1W - 6L
1,421 SR
Queue Stats
53W - 71L
681 MMR
Solo
Chernobog
Chernobog
Bronze III
HellGoblin97
Chernobog
Bronze III
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,400 MMR
Solo
Set
Set
Gold IV
JorgeBryana
Set
Gold IV
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
275W - 271L
1,363 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
PokerLemonZ
Tsukuyomi
Gold IV
Level 147
God Stats
5W - 3L
1,752 SR
Queue Stats
324W - 332L
1,424 MMR
Solo
Kukulkan
Kukulkan
Silver V
etesech350
Kukulkan
Silver V
Level 67
God Stats
0W - 1L
1,738 SR
Queue Stats
84W - 101L
681 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 90
1,582 SR
1,110 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,505 SR
1,301 MMR
Guan Yu
Guan Yu
Gold V
NewGhostW
Guan Yu
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold III
OFamosoF6
Thoth
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Bronze III
Queop
Hou Yi
Bronze III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
WorstSuppBR
Sobek
Gold V
Level 57
God Stats
17W - 8L
1,834 SR
Queue Stats
244W - 231L
1,376 MMR
Solo
Nemesis
Nemesis
Bronze II
atros96
Nemesis
Bronze II
Level 66
God Stats
10W - 8L
1,193 SR
Queue Stats
110W - 131L
630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cotocoquin
Kuzenbo
8
0 / 5 / 1
5,631
402
2,566
11,046
6,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chernobog
HellGoblin97
Chernobog
11
0 / 2 / 0
6,321
452
3,207
6,352
1,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 5 / 1
7,419
530
7,327
11,505
5,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
PokerLemonZ
Tsukuyomi
12
2 / 4 / 0
7,228
516
5,449
9,971
3,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
etesech350
Kukulkan
10
0 / 2 / 1
6,328
452
342
3,923
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
DanzaburouApolloScyllaAthenaTiamat

VS

Bans
IzanamiJanusKing ArthurChaacBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
NewGhostW
Guan Yu
15
5 / 2 / 5
8,523
609
9,636
11,365
9,648
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thoth
OFamosoF6
Thoth
13
8 / 2 / 3
8,135
581
10,055
5,784
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Queop
Hou Yi
12
1 / 0 / 2
7,124
509
2,487
5,171
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 0 / 8
7,355
525
5,765
12,515
9,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
atros96
Nemesis
13
1 / 0 / 6
7,276
520
2,167
6,815
3,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
18
18
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Cotocoquin
Kuzenbo
0
5
1
0.1
L
Chernobog
HellGoblin97
Chernobog
0
2
0
0
L
2
5
1
0.5
W
Guan Yu
NewGhostW
Guan Yu
5
2
5
3.75
W
Thoth
OFamosoF6
Thoth
8
2
3
4.75
L
Tsukuyomi
PokerLemonZ
Tsukuyomi
2
4
0
0.5
W
Hou Yi
Queop
Hou Yi
1
0
2
2
W
3
0
8
7
W
Nemesis
atros96
Nemesis
1
0
6
4
L
Kukulkan
etesech350
Kukulkan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,891
Damage
30,110
42,797
Taken
41,650
18,202
Mitigated
25,187
9,618
Healing
14,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Cotocoquin
Kuzenbo
2,566
1,252
0
2,298
11,046
6,547
0
6,620
4,204
7,720
0
L
Chernobog
HellGoblin97
Chernobog
3,207
1,699
0
1,891
6,352
1,952
0
2,419
3,846
0
33,937
L
7,327
3,873
0
4,361
11,505
5,296
0
1,373
10,056
0
37,974
W
Guan Yu
NewGhostW
Guan Yu
9,636
1,632
350
4,472
11,365
9,648
292
369
10,621
0
46,699
W
Thoth
OFamosoF6
Thoth
10,055
1,088
0
1,422
5,784
1,907
138
399
5,360
49,980
0
L
Tsukuyomi
PokerLemonZ
Tsukuyomi
5,449
1,291
0
698
9,971
3,328
0
3,277
6,588
0
52,043
W
Hou Yi
Queop
Hou Yi
2,487
1,290
0
3,442
5,171
1,576
618
507
4,664
0
42,822
W
5,765
787
0
4,039
12,515
9,027
0
1,440
11,024
14,746
0
W
Nemesis
atros96
Nemesis
2,167
918
0
763
6,815
3,029
0
147
6,598
0
53,615
L
Kukulkan
etesech350
Kukulkan
342
0
0
370
3,923
1,079
0
1,570
2,283
29,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,927
Gold Earned
38,413
333
Minions Killed
405
0
Camps Cleared
0
1,164,008
Distance Traveled
1,462,342
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,631
402
4
0
0
214,443
3
L
Chernobog
6,321
452
86
6
0
232,601
1
L
Set
7,419
530
71
5
0
243,571
5
W
Guan Yu
8,523
609
100
7
0
291,987
5
W
Thoth
8,135
581
102
7
0
279,725
2
L
Tsukuyomi
7,228
516
92
7
0
273,439
5
W
Hou Yi
7,124
509
82
6
0
259,331
2
W
Sobek
7,355
525
23
2
0
294,478
7
W
Nemesis
7,276
520
98
7
0
336,821
4
L
Kukulkan
6,328
452
80
6
0
199,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role