Player Matchup

Erlang Shen
Erlang Shen
BrainyOstrich6
Erlang Shen
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 78L
1,369 Elo+
Solo
Ne Zha
Ne Zha
Calamitxy
Ne Zha
Level 28
God Stats
3W - 6L
1,147 SR
Queue Stats
305W - 259L
1,542 Elo+
Party 3
Guan Yu
Guan Yu
SnKEnjoyer
Guan Yu
Level 6
God Stats
2W - 1L
1,755 SR
Queue Stats
144W - 130L
1,476 Elo+
Party 1
Ah Puch
Ah Puch
SpayedKhajiit
Ah Puch
Level 10
God Stats
1W - 0L
1,850 SR
Queue Stats
13W - 12L
1,476 Elo+
Party 1
Yemoja
Yemoja
XxTrechoxX
Yemoja
Level 5
God Stats
22W - 16L
1,254 SR
Queue Stats
170W - 176L
1,414 Elo+
Party 3
Team Averages
Level 14
1,501 SR
1,455 Elo+

VS

Team Averages
Level 33
1,437 SR
1,449 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bedbuggs
Ah Muzen Cab
Level 17
God Stats
8W - 11L
1,348 SR
Queue Stats
141W - 159L
1,372 Elo+
Party 4
Ymir
Ymir
LouDogeX2
Ymir
Level 11
God Stats
2W - 2L
1,605 SR
Queue Stats
7W - 6L
1,525 Elo+
Party 2
Arachne
Arachne
UnluckyStorm0
Arachne
Level 33
God Stats
24W - 26L
1,169 SR
Queue Stats
252W - 281L
1,419 Elo+
Party 4
Osiris
Osiris
Yugdi
Osiris
Level 68
God Stats
12W - 23L
1,647 SR
Queue Stats
219W - 236L
1,541 Elo+
Party 2
Scylla
Scylla
l Gxdz I
Scylla
Level 34
God Stats
18W - 28L
1,416 SR
Queue Stats
434W - 471L
1,385 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BrainyOstrich6
Erlang Shen
20
7 / 4 / 13
16,031
501
13,719
29,216
19,401
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ne Zha
Calamitxy
Ne Zha
20
16 / 4 / 12
17,173
537
26,751
21,454
12,591
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
SnKEnjoyer
Guan Yu
20
10 / 1 / 13
17,028
532
19,278
27,941
39,757
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
20
12 / 8 / 12
16,606
519
29,204
20,207
8,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
XxTrechoxX
Yemoja
20
0 / 7 / 6
14,263
446
4,481
19,431
22,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bedbuggs
Ah Muzen Cab
20
0 / 12 / 5
13,540
423
8,926
22,419
10,231
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
9
3 / 1 / 1
9,708
303
1,479
4,086
3,132
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Arachne
20
10 / 11 / 5
15,458
483
25,603
33,236
15,142
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
Yugdi
Osiris
20
5 / 9 / 2
16,620
519
20,229
34,600
34,112
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
l Gxdz I
Scylla
20
6 / 12 / 6
15,117
472
19,852
27,191
7,412
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
43
45
Kills
24
24
Deaths
45
56
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Bedbuggs
Ah Muzen Cab
0
12
5
0.21
W
Erlang Shen
BrainyOstrich6
Erlang Shen
7
4
13
3.38
W
Ne Zha
Calamitxy
Ne Zha
16
4
12
5.5
L
Ymir
3
1
1
3.5
W
Guan Yu
SnKEnjoyer
Guan Yu
10
1
13
16.5
W
Ah Puch
12
8
12
2.25
L
Arachne
10
11
5
1.14
W
Yemoja
XxTrechoxX
Yemoja
0
7
6
0.43
L
Osiris
Yugdi
Osiris
5
9
2
0.67
L
Scylla
l Gxdz I
Scylla
6
12
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,433
Damage
76,089
118,249
Taken
121,532
102,334
Mitigated
70,029
34,134
Healing
24,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Bedbuggs
Ah Muzen Cab
8,926
4,401
0
3,210
22,419
10,231
1,402
5,993
16,112
0
86,745
W
Erlang Shen
BrainyOstrich6
Erlang Shen
13,719
9,467
0
9,318
29,216
19,401
3,090
7,793
21,229
0
121,460
W
Ne Zha
Calamitxy
Ne Zha
26,751
10,749
1,008
5,963
21,454
12,591
1,031
5,457
15,933
0
119,389
L
Ymir
1,479
235
0
1,476
4,086
3,132
416
968
3,118
15,284
0
W
Guan Yu
SnKEnjoyer
Guan Yu
19,278
3,941
6,216
9,353
27,941
39,757
2,621
5,350
22,443
0
91,500
W
Ah Puch
29,204
2,942
0
1,013
20,207
8,250
1,645
4,465
15,512
97,594
0
L
Arachne
25,603
19,224
0
5,786
33,236
15,142
773
11,108
21,720
0
81,547
W
Yemoja
XxTrechoxX
Yemoja
4,481
1,256
829
434
19,431
22,335
2,329
5,088
14,201
59,035
0
L
Osiris
Yugdi
Osiris
20,229
8,376
0
9,949
34,600
34,112
860
6,231
27,518
1,963
139,228
L
Scylla
l Gxdz I
Scylla
19,852
1,814
0
4,274
27,191
7,412
0
9,385
17,576
96,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,101
Gold Earned
70,443
694
Minions Killed
627
0
Camps Cleared
0
2,910,528
Distance Traveled
2,122,363
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,540
423
153
5
0
389,554
0
W
Erlang Shen
16,031
501
178
6
0
582,601
2
W
Ne Zha
17,173
537
148
5
0
660,400
1
L
Ymir
9,708
303
27
1
0
160,546
0
W
Guan Yu
17,028
532
134
4
0
680,151
4
W
Ah Puch
16,606
519
141
4
0
562,182
7
L
Arachne
15,458
483
117
4
0
562,554
3
W
Yemoja
14,263
446
93
3
0
425,194
0
L
Osiris
16,620
519
201
6
0
508,339
3
L
Scylla
15,117
472
129
4
0
501,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role