Player Matchup

Ra
Ra
AimStarZz
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 4
Cerberus
Cerberus
Doupeyzdec
Cerberus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,378 Elo+
Party 2
Tyr
Tyr
Felipeelcocoso
Tyr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,722 Elo+
Solo
Sun Wukong
Sun Wukong
HELPERE
Sun Wukong
Level 28
God Stats
6W - 5L
1,500 SR
Queue Stats
308W - 289L
1,378 Elo+
Party 2
Mercury
Mercury
ødiin
Mercury
Level 95
God Stats
5W - 6L
1,529 SR
Queue Stats
491W - 464L
1,575 Elo+
Party 4
Team Averages
Level 29
1,506 SR
1,511 Elo+

VS

Team Averages
Level 17
1,396 SR
1,257 Elo+
The Morrigan
The Morrigan
Arlouro
The Morrigan
Level 25
God Stats
6W - 7L
1,439 SR
Queue Stats
151W - 167L
1,420 Elo+
Party 3
Bellona
Bellona
BlushyPeff
Bellona
Level 13
God Stats
0W - 2L
1,237 SR
Queue Stats
4W - 13L
1,124 Elo+
Party 1
Thanatos
Thanatos
BlushyTish
Thanatos
Level 14
God Stats
1W - 5L
1,324 SR
Queue Stats
4W - 14L
1,099 Elo+
Party 1
Olorun
Olorun
Dragonighter633
Olorun
Level 27
God Stats
3W - 4L
1,480 SR
Queue Stats
185W - 189L
1,407 Elo+
Party 3
Yemoja
Yemoja
auiaui311
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 9
11,414
496
6,743
9,920
4,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
Doupeyzdec
Cerberus
14
4 / 7 / 20
11,236
489
11,898
18,203
14,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
15 / 3 / 13
13,845
602
17,237
19,696
24,471
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
HELPERE
Sun Wukong
16
5 / 6 / 16
11,361
494
11,097
17,136
7,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
ødiin
Mercury
20
18 / 0 / 15
14,632
636
23,617
17,931
9,561
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Arlouro
The Morrigan
15
2 / 10 / 8
9,871
429
10,082
16,450
6,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
BlushyPeff
Bellona
16
6 / 8 / 2
10,388
452
8,480
16,178
15,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
BlushyTish
Thanatos
14
5 / 10 / 3
9,727
423
3,205
18,116
7,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
5 / 10 / 9
9,660
420
15,627
18,118
6,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
auiaui311
Yemoja
13
2 / 8 / 10
9,527
414
5,072
19,398
14,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
52
45
Kills
20
22
Deaths
46
73
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
6
9
1.25
L
The Morrigan
Arlouro
The Morrigan
2
10
8
0.6
L
Bellona
BlushyPeff
Bellona
6
8
2
0.88
L
Thanatos
BlushyTish
Thanatos
5
10
3
0.65
W
Cerberus
Doupeyzdec
Cerberus
4
7
20
2
L
5
10
9
0.95
W
15
3
13
7.17
W
Sun Wukong
HELPERE
Sun Wukong
5
6
16
2.17
L
Yemoja
auiaui311
Yemoja
2
8
10
0.88
W
Mercury
ødiin
Mercury
18
0
15
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,592
Damage
42,466
82,886
Taken
88,260
60,060
Mitigated
50,248
32,126
Healing
20,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,743
1,178
3,942
2,495
9,920
4,020
908
5,141
4,561
50,632
0
L
The Morrigan
Arlouro
The Morrigan
10,082
2,786
0
2,304
16,450
6,531
70
3,326
12,959
53,718
1,199
L
Bellona
BlushyPeff
Bellona
8,480
1,945
0
802
16,178
15,134
79
1,126
14,979
0
46,136
L
Thanatos
BlushyTish
Thanatos
3,205
650
0
10,889
18,116
7,075
0
2,441
15,539
0
50,803
W
Cerberus
Doupeyzdec
Cerberus
11,898
1,487
0
4,741
18,203
14,712
259
10,521
7,612
27,188
0
L
15,627
7,219
385
3,843
18,118
6,714
1,471
2,888
15,148
54,243
0
W
17,237
1,493
0
5,882
19,696
24,471
2,202
4,632
14,972
0
87,049
W
Sun Wukong
HELPERE
Sun Wukong
11,097
2,666
0
6,115
17,136
7,296
1,354
6,426
10,599
0
53,885
L
Yemoja
auiaui311
Yemoja
5,072
1,567
1,369
901
19,398
14,794
233
8,450
10,886
13,691
0
W
Mercury
ødiin
Mercury
23,617
12,240
0
8,951
17,931
9,561
2,251
6,221
11,638
0
137,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,488
Gold Earned
49,173
469
Minions Killed
353
0
Camps Cleared
0
2,216,627
Distance Traveled
1,827,213
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,414
496
95
4
0
370,418
2
L
The Morrigan
9,871
429
97
4
0
343,689
7
L
Bellona
10,388
452
79
3
0
401,737
2
L
Thanatos
9,727
423
94
4
0
354,194
1
W
Cerberus
11,236
489
22
1
0
438,736
0
L
Olorun
9,660
420
61
3
0
357,745
4
W
Tyr
13,845
602
134
6
0
474,704
3
W
Sun Wukong
11,361
494
72
3
0
412,565
1
L
Yemoja
9,527
414
22
1
0
369,848
2
W
Mercury
14,632
636
146
6
0
520,204
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role