Player Matchup

Mercury
Mercury
Lunerfish
Mercury
Level 87
God Stats
3W - 0L
1,685 SR
Queue Stats
59W - 52L
1,528 Elo+
Party 1
Ao Kuang
Ao Kuang
Seaturtlepig
Ao Kuang
Level 8
God Stats
19W - 11L
1,433 SR
Queue Stats
31W - 17L
1,344 Elo+
Party 1
Cerberus
Cerberus
ThelordJoey
Cerberus
Level 26
God Stats
8W - 11L
1,620 SR
Queue Stats
95W - 115L
1,387 Elo+
Party 3
Bellona
Bellona
kaneyd
Bellona
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
78W - 95L
1,434 Elo+
Party 3
Jing Wei
Jing Wei
ndkaney
Jing Wei
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 82L
1,422 Elo+
Party 3
Team Averages
Level 34
1,548 SR
1,423 Elo+

VS

Team Averages
Level 11
1,560 SR
1,409 Elo+
Ares
Ares
Bau5constantlycr
Ares
Level 21
God Stats
14W - 8L
1,673 SR
Queue Stats
317W - 338L
1,254 Elo+
Party 2
Heimdallr
Heimdallr
DARK96623
Heimdallr
Level 3
God Stats
1W - 2L
1,728 SR
Queue Stats
4W - 2L
1,686 Elo+
Solo
Odin
Odin
Interigate HAT
Odin
Level 18
God Stats
3W - 5L
1,357 SR
Queue Stats
45W - 58L
1,246 Elo+
Party 2
Pele
Pele
IpFreelyYo
Pele
Level 10
God Stats
3W - 3L
1,544 SR
Queue Stats
10W - 11L
1,357 Elo+
Party 2
Chaac
Chaac
St3WmOnSt3R
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Lunerfish
Mercury
20
29 / 4 / 4
16,491
660
37,996
20,555
10,692
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
Seaturtlepig
Ao Kuang
20
14 / 6 / 11
14,331
573
24,831
21,132
10,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
ThelordJoey
Cerberus
18
1 / 4 / 21
12,697
508
10,756
23,680
30,721
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
kaneyd
Bellona
19
3 / 5 / 5
12,391
496
4,929
15,262
13,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
ndkaney
Jing Wei
20
3 / 5 / 13
13,097
524
7,328
18,546
7,488
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 11 / 8
10,525
421
9,256
23,802
27,768
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
DARK96623
Heimdallr
20
12 / 5 / 2
15,780
631
29,512
20,180
11,029
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
4 / 8 / 8
12,445
498
8,285
21,097
9,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 12 / 5
11,949
478
11,632
21,470
9,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 19 / 7
9,302
372
4,967
30,470
22,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
53
50
Kills
23
24
Deaths
55
54
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
11
8
0.55
L
Heimdallr
DARK96623
Heimdallr
12
5
2
2.6
L
4
8
8
1
L
5
12
5
0.63
W
Mercury
Lunerfish
Mercury
29
4
4
7.75
W
Ao Kuang
Seaturtlepig
Ao Kuang
14
6
11
3.25
L
0
19
7
0.18
W
Cerberus
ThelordJoey
Cerberus
1
4
21
2.88
W
Bellona
kaneyd
Bellona
3
5
5
1.1
W
Jing Wei
ndkaney
Jing Wei
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,840
Damage
63,652
99,175
Taken
117,019
72,829
Mitigated
80,654
25,449
Healing
14,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,256
1,427
417
498
23,802
27,768
463
5,905
17,699
31,739
0
L
Heimdallr
DARK96623
Heimdallr
29,512
19,045
0
5,473
20,180
11,029
685
5,535
14,477
0
144,845
L
8,285
3,613
0
2,513
21,097
9,547
179
7,893
12,954
0
50,002
L
11,632
2,473
0
2,778
21,470
9,651
1,619
4,004
17,332
0
58,575
W
Mercury
Lunerfish
Mercury
37,996
25,559
0
2,667
20,555
10,692
1,190
1,443
19,086
0
139,732
W
Ao Kuang
Seaturtlepig
Ao Kuang
24,831
7,579
0
8,107
21,132
10,149
3,350
1,155
19,747
75,752
0
L
4,967
1,909
0
3,259
30,470
22,659
448
11,187
18,970
0
25,732
W
Cerberus
ThelordJoey
Cerberus
10,756
936
0
4,823
23,680
30,721
904
3,106
20,474
53,161
0
W
Bellona
kaneyd
Bellona
4,929
952
0
944
15,262
13,779
1,658
1,827
13,217
0
58,771
W
Jing Wei
ndkaney
Jing Wei
7,328
5,611
0
8,908
18,546
7,488
4,298
1,507
16,960
0
94,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,007
Gold Earned
60,001
650
Minions Killed
468
0
Camps Cleared
0
2,404,182
Distance Traveled
2,077,472
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,525
421
40
2
0
421,880
0
L
Heimdallr
15,780
631
194
8
0
374,432
2
L
Odin
12,445
498
94
4
0
456,115
0
L
Pele
11,949
478
102
4
0
430,523
0
W
Mercury
16,491
660
150
6
0
555,652
2
W
Ao Kuang
14,331
573
122
5
0
453,242
0
L
Chaac
9,302
372
38
2
0
394,522
4
W
Cerberus
12,697
508
128
5
0
479,760
6
W
Bellona
12,391
496
118
5
0
450,523
0
W
Jing Wei
13,097
524
132
5
0
465,005
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role