Player Matchup

Nemesis
Nemesis
LaserConny
Nemesis
Level 17
God Stats
5W - 1L
1,864 SR
Queue Stats
33W - 21L
1,531 Elo+
Party 2
Yemoja
Yemoja
LaserJonny
Yemoja
Level 18
God Stats
2W - 2L
1,661 SR
Queue Stats
29W - 19L
1,532 Elo+
Party 2
Aphrodite
Aphrodite
Miljon3
Aphrodite
Level 29
God Stats
0W - 2L
1,273 SR
Queue Stats
26W - 29L
1,504 Elo+
Party 2
Skadi
Skadi
Mossfruit
Skadi
Level 16
God Stats
0W - 2L
1,311 SR
Queue Stats
16W - 11L
1,611 Elo+
Party 2
Cthulhu
Cthulhu
laseRonny
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,447 Elo+
Party 2
Team Averages
Level 18
1,522 SR
1,525 Elo+

VS

Team Averages
Level 17
1,595 SR
1,619 Elo+
Neith
Neith
Affinitix
Neith
Level 33
God Stats
15W - 1L
1,930 SR
Queue Stats
123W - 94L
1,695 Elo+
Party 1
Bellona
Bellona
Azaelmusic
Bellona
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BudaFuda
Zeus
Level 12
God Stats
4W - 3L
1,500 SR
Queue Stats
33W - 26L
1,697 Elo+
Solo
Thanatos
Thanatos
ElMark0012
Thanatos
Level 18
God Stats
8W - 7L
1,544 SR
Queue Stats
240W - 232L
1,584 Elo+
Solo
Kuzenbo
Kuzenbo
Tarunn
Kuzenbo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 89L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LaserConny
Nemesis
10
1 / 4 / 4
6,465
462
3,246
10,270
3,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
LaserJonny
Yemoja
10
1 / 3 / 3
6,515
465
5,945
9,366
4,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Aphrodite
Miljon3
Aphrodite
11
1 / 4 / 6
6,798
486
6,356
10,402
4,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
Mossfruit
Skadi
11
4 / 4 / 1
6,584
470
7,413
10,309
2,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
laseRonny
Cthulhu
11
1 / 5 / 1
6,785
485
3,820
7,903
6,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Affinitix
Neith
12
3 / 2 / 8
7,473
534
10,641
8,809
2,989
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Azaelmusic
Bellona
14
6 / 2 / 3
8,556
611
6,348
10,188
6,202
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
14
5 / 2 / 3
8,460
604
7,168
5,245
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
ElMark0012
Thanatos
13
4 / 1 / 9
7,889
564
6,356
9,078
4,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kuzenbo
Tarunn
Kuzenbo
11
2 / 1 / 8
7,192
514
5,269
9,542
9,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
8
Kills
20
20
Deaths
8
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Neith
Affinitix
Neith
3
2
8
3.5
W
Bellona
Azaelmusic
Bellona
6
2
3
3.75
W
Zeus
5
2
3
3.25
W
Thanatos
ElMark0012
Thanatos
4
1
9
8.5
L
Nemesis
LaserConny
Nemesis
1
4
4
0.75
L
Yemoja
LaserJonny
Yemoja
1
3
3
0.83
L
Aphrodite
Miljon3
Aphrodite
1
4
6
1
L
Skadi
Mossfruit
Skadi
4
4
1
1.13
W
Kuzenbo
Tarunn
Kuzenbo
2
1
8
6
L
Cthulhu
laseRonny
Cthulhu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,780
Damage
35,782
48,250
Taken
42,862
21,215
Mitigated
24,112
16,701
Healing
19,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Affinitix
Neith
10,641
5,037
0
5,257
8,809
2,989
455
2,767
5,990
0
48,338
W
Bellona
Azaelmusic
Bellona
6,348
1,676
0
1,285
10,188
6,202
1,230
4,156
5,621
0
40,025
W
Zeus
7,168
1,238
0
1,276
5,245
1,727
412
1,967
3,126
58,643
0
W
Thanatos
ElMark0012
Thanatos
6,356
1,319
0
10,573
9,078
4,193
0
3,413
5,462
0
43,466
L
Nemesis
LaserConny
Nemesis
3,246
917
0
3,534
10,270
3,705
0
2,220
8,050
0
31,558
L
Yemoja
LaserJonny
Yemoja
5,945
1,047
1,172
3,021
9,366
4,321
0
3,045
6,321
21,531
0
L
Aphrodite
Miljon3
Aphrodite
6,356
1,165
567
4,879
10,402
4,113
0
3,761
6,641
26,879
0
L
Skadi
Mossfruit
Skadi
7,413
3,201
0
3,098
10,309
2,851
0
2,575
7,734
0
42,169
W
Kuzenbo
Tarunn
Kuzenbo
5,269
2,331
0
1,593
9,542
9,001
0
2,951
6,542
13,498
0
L
Cthulhu
laseRonny
Cthulhu
3,820
495
0
430
7,903
6,225
0
836
7,067
21,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,147
Gold Earned
39,570
300
Minions Killed
373
0
Camps Cleared
0
1,241,351
Distance Traveled
1,342,126
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,473
534
91
7
0
241,525
1
W
Bellona
8,556
611
91
7
0
280,023
2
W
Zeus
8,460
604
100
7
0
251,191
4
W
Thanatos
7,889
564
78
6
0
308,653
3
L
Nemesis
6,465
462
62
4
0
282,776
2
L
Yemoja
6,515
465
44
3
0
259,309
3
L
Aphrodite
6,798
486
58
4
0
253,027
2
L
Skadi
6,584
470
80
6
0
240,790
3
W
Kuzenbo
7,192
514
13
1
0
260,734
1
L
Cthulhu
6,785
485
56
4
0
205,449
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role