Player Matchup

Sol
Sol
ArmoredJokester
Sol
Level 81
God Stats
9W - 11L
1,452 SR
Queue Stats
97W - 114L
1,467 Elo+
Party 2
Guan Yu
Guan Yu
Batadude
Guan Yu
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 24L
1,463 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GangStar6078
Tsukuyomi
Level 101
God Stats
17W - 16L
1,605 SR
Queue Stats
180W - 158L
1,507 Elo+
Solo
Apollo
Apollo
Seregruthes
Apollo
Level 89
God Stats
7W - 4L
1,781 SR
Queue Stats
445W - 427L
1,445 Elo+
Party 2
Bacchus
Bacchus
ShazamWhoLaugh
Bacchus
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
240W - 216L
1,456 Elo+
Solo
Team Averages
Level 80
1,568 SR
1,468 Elo+

VS

Team Averages
Level 89
1,483 SR
1,523 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Basket_Bully
Ares
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
Murderlncense
Anubis
Level 83
God Stats
45W - 29L
1,498 SR
Queue Stats
531W - 531L
1,501 Elo+
Solo
Cu Chulainn
Cu Chulainn
SKBenched
Cu Chulainn
Level 149
God Stats
0W - 1L
1,255 SR
Queue Stats
31W - 24L
1,584 Elo+
Party 1
Chiron
Chiron
vbestKeptsEcret
Chiron
Level 66
God Stats
8W - 5L
1,662 SR
Queue Stats
9W - 9L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 0 / 1
4,545
909
3,410
2,031
348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
Batadude
Guan Yu
6
0 / 0 / 0
3,389
678
1,428
2,914
1,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
GangStar6078
Tsukuyomi
5
1 / 1 / 1
3,529
706
1,159
2,682
612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
6
5 / 0 / 2
4,264
853
3,521
3,130
645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 1 / 6
3,797
759
2,078
4,053
1,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
2
0 / 1 / 0
2,731
546
287
916
171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

4
0 / 3 / 1
2,870
574
633
4,304
1,900
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

5
1 / 4 / 0
3,397
679
1,803
4,619
2,119
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
SKBenched
Cu Chulainn
7
1 / 0 / 0
3,795
759
2,341
4,343
1,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 3 / 1
2,965
593
2,467
3,581
768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
2
2
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
1
0
0
W
5
0
1
5.5
L
0
3
1
0.17
W
Guan Yu
Batadude
Guan Yu
0
0
0
0
W
Tsukuyomi
GangStar6078
Tsukuyomi
1
1
1
1.5
L
1
4
0
0.25
L
Cu Chulainn
SKBenched
Cu Chulainn
1
0
0
1
W
Apollo
5
0
2
6
W
0
1
6
3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,596
Damage
7,531
14,810
Taken
17,763
4,625
Mitigated
6,621
7,071
Healing
4,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
287
221
0
221
916
171
0
106
810
0
3,425
W
3,410
1,196
0
1,238
2,031
348
670
815
1,216
21,176
0
L
633
592
0
0
4,304
1,900
0
1,794
2,510
3,704
0
W
Guan Yu
Batadude
Guan Yu
1,428
196
0
1,520
2,914
1,272
0
0
2,689
0
11,154
W
Tsukuyomi
GangStar6078
Tsukuyomi
1,159
592
0
990
2,682
612
0
356
2,308
0
10,828
L
1,803
0
0
1,420
4,619
2,119
0
2,233
2,386
12,292
0
L
Cu Chulainn
SKBenched
Cu Chulainn
2,341
360
0
1,785
4,343
1,663
0
0
4,168
0
16,835
W
Apollo
3,521
2,298
246
1,916
3,130
645
0
179
2,951
0
13,574
W
2,078
691
0
1,161
4,053
1,748
0
1,086
2,967
7,500
0
L
2,467
1,233
369
1,087
3,581
768
0
1,355
2,226
0
10,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,524
Gold Earned
15,758
121
Minions Killed
88
0
Camps Cleared
0
504,416
Distance Traveled
402,246
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
2,731
546
11
2
0
39,285
1
W
Sol
4,545
909
36
7
0
99,644
0
L
Ares
2,870
574
4
1
0
90,980
0
W
Guan Yu
3,389
678
26
5
0
102,664
0
W
Tsukuyomi
3,529
706
24
5
0
118,080
0
L
Anubis
3,397
679
27
5
0
90,763
1
L
Cu Chulainn
3,795
759
30
6
0
92,140
0
W
Apollo
4,264
853
26
5
0
89,150
0
W
Bacchus
3,797
759
9
2
0
94,878
2
L
Chiron
2,965
593
16
3
0
89,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role