Player Matchup

Skadi
Skadi
ILUVGRU
Skadi
Level 82
God Stats
3W - 1L
1,488 SR
Queue Stats
134W - 170L
1,390 Elo+
Party 3
Baron Samedi
Baron Samedi
ItoKniht
Baron Samedi
Level 33
God Stats
1W - 3L
1,493 SR
Queue Stats
43W - 46L
1,416 Elo+
Solo
Aphrodite
Aphrodite
Kingstanni
Aphrodite
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 198L
1,347 Elo+
Party 1
Hun Batz
Hun Batz
Luco175
Hun Batz
Level 18
God Stats
2W - 2L
1,452 SR
Queue Stats
12W - 18L
1,411 Elo+
Party 1
Guan Yu
Guan Yu
Monkeybaby6969
Guan Yu
Level 13
God Stats
6W - 16L
1,275 SR
Queue Stats
55W - 89L
1,320 Elo+
Party 3
Team Averages
Level 43
1,441 SR
1,377 Elo+

VS

Team Averages
Level 43
1,397 SR
1,400 Elo+
Neith
Neith
HandyDragoon797
Neith
Level 25
God Stats
3W - 6L
1,221 SR
Queue Stats
370W - 465L
1,333 Elo+
Party 2
Ganesha
Ganesha
RelativeTrain49
Ganesha
Level 68
God Stats
3W - 4L
1,148 SR
Queue Stats
339W - 394L
1,415 Elo+
Party 2
Anubis
Anubis
ThaoNDVKT
Anubis
Level 65
God Stats
3W - 7L
1,544 SR
Queue Stats
137W - 163L
1,325 Elo+
Party 4
Mercury
Mercury
UncleLeslie
Mercury
Level 32
God Stats
0W - 3L
1,573 SR
Queue Stats
144W - 146L
1,441 Elo+
Solo
Olorun
Olorun
kojjmam
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,488 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ILUVGRU
Skadi
19
13 / 1 / 2
12,369
618
23,079
16,462
9,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ItoKniht
Baron Samedi
15
2 / 8 / 0
9,130
457
7,545
15,267
4,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Kingstanni
Aphrodite
15
1 / 0 / 12
10,399
520
5,748
12,979
9,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
Luco175
Hun Batz
17
1 / 5 / 2
10,478
524
5,379
18,685
7,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

19
9 / 2 / 0
11,772
589
13,276
12,370
11,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
8,519
426
6,131
13,082
4,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 7 / 2
7,610
381
11,172
17,242
7,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
ThaoNDVKT
Anubis
18
10 / 2 / 1
11,701
585
17,162
13,816
6,470
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
UncleLeslie
Mercury
13
3 / 5 / 1
8,876
444
5,187
14,759
4,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
kojjmam
Olorun
17
0 / 8 / 1
10,286
514
6,111
17,129
4,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
26
Kills
15
16
Deaths
26
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Skadi
ILUVGRU
Skadi
13
1
2
14
W
Baron Samedi
ItoKniht
Baron Samedi
2
8
0
0.25
W
Aphrodite
Kingstanni
Aphrodite
1
0
12
7
W
Hun Batz
Luco175
Hun Batz
1
5
2
0.4
W
9
2
0
4.5
L
0
7
2
0.14
L
Anubis
ThaoNDVKT
Anubis
10
2
1
5.25
L
Mercury
UncleLeslie
Mercury
3
5
1
0.7
L
Olorun
kojjmam
Olorun
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,027
Damage
45,763
75,763
Taken
76,028
41,683
Mitigated
27,991
30,867
Healing
26,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,131
2,112
0
4,755
13,082
4,680
0
1,265
11,817
0
45,117
W
Skadi
ILUVGRU
Skadi
23,079
13,070
0
4,700
16,462
9,439
2,990
5,208
10,771
0
90,355
W
Baron Samedi
ItoKniht
Baron Samedi
7,545
1,163
137
2,441
15,267
4,396
0
9,576
5,161
48,956
0
W
Aphrodite
Kingstanni
Aphrodite
5,748
1,573
6,977
8,212
12,979
9,502
347
5,921
6,497
40,428
0
W
Hun Batz
Luco175
Hun Batz
5,379
1,316
987
5,163
18,685
7,126
0
5,466
12,899
0
85,670
W
13,276
1,323
85
2,165
12,370
11,220
568
6,369
5,949
9,209
49,488
L
11,172
710
0
3,991
17,242
7,442
0
2,419
14,823
45,407
0
L
Anubis
ThaoNDVKT
Anubis
17,162
682
0
6,845
13,816
6,470
1,973
7,221
6,176
71,611
0
L
Mercury
UncleLeslie
Mercury
5,187
3,054
0
4,699
14,759
4,797
0
1,895
12,790
0
40,615
L
Olorun
kojjmam
Olorun
6,111
2,585
126
6,403
17,129
4,602
795
1,224
15,530
65,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,148
Gold Earned
46,992
535
Minions Killed
497
0
Camps Cleared
0
1,853,234
Distance Traveled
1,562,743
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,519
426
126
6
0
302,689
4
W
Skadi
12,369
618
141
7
0
361,578
0
W
Baron Samedi
9,130
457
80
4
0
346,710
3
W
Aphrodite
10,399
520
67
3
0
365,659
0
W
Hun Batz
10,478
524
134
7
0
337,757
3
W
Guan Yu
11,772
589
113
6
0
441,530
0
L
Ganesha
7,610
381
20
1
0
287,772
3
L
Anubis
11,701
585
142
7
0
318,774
2
L
Mercury
8,876
444
63
3
0
335,383
1
L
Olorun
10,286
514
146
7
0
318,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role