Player Matchup

Zeus
Zeus
D8BLITZKRIEG
Zeus
Level 26
God Stats
11W - 7L
1,791 SR
Queue Stats
275W - 185L
1,669 Elo+
Solo
Medusa
Medusa
Genuile
Medusa
Level 27
God Stats
15W - 20L
1,652 SR
Queue Stats
791W - 754L
1,564 Elo+
Party 1
Hel
Hel
Rejuvinating
Hel
Level 28
God Stats
12W - 10L
1,619 SR
Queue Stats
123W - 129L
1,537 Elo+
Solo
Bacchus
Bacchus
UlnIn
Bacchus
Level 29
God Stats
12W - 11L
1,701 SR
Queue Stats
917W - 928L
1,545 Elo+
Solo
Ganesha
Ganesha
YEEEEEEEEEET
Ganesha
Level 33
God Stats
32W - 26L
1,555 SR
Queue Stats
689W - 649L
1,566 Elo+
Party 1
Team Averages
Level 29
1,664 SR
1,576 Elo+

VS

Team Averages
Level 17
1,599 SR
1,634 Elo+
Artemis
Artemis
Elbano6
Artemis
Level 22
God Stats
1W - 3L
1,295 SR
Queue Stats
110W - 135L
1,494 Elo+
Solo
Janus
Janus
Mell0rine
Janus
Level 28
God Stats
2W - 3L
1,735 SR
Queue Stats
53W - 50L
1,577 Elo+
Solo
Poseidon
Poseidon
Woodzyy1
Poseidon
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 58L
1,667 Elo+
Solo
Odin
Odin
castawaywilson
Odin
Level 6
God Stats
1W - 1L
1,732 SR
Queue Stats
4W - 11L
1,739 Elo+
Solo
Neith
Neith
xDamii
Neith
Level 5
God Stats
1W - 2L
1,734 SR
Queue Stats
2W - 5L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 2 / 19
13,869
1,156
39,804
8,349
3,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
Genuile
Medusa
18
9 / 4 / 16
12,494
1,041
13,751
13,754
5,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 4 / 22
12,513
1,043
12,822
15,838
6,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
UlnIn
Bacchus
19
10 / 2 / 18
13,318
1,110
11,045
12,238
15,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
YEEEEEEEEEET
Ganesha
20
0 / 2 / 38
12,537
1,045
16,756
13,816
7,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

186

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Elbano6
Artemis
17
3 / 8 / 9
11,230
936
11,259
18,528
6,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
Mell0rine
Janus
17
4 / 2 / 7
12,302
1,025
12,658
8,279
2,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Woodzyy1
Poseidon
17
2 / 13 / 9
11,329
944
16,862
20,176
5,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 9 / 9
10,340
862
6,155
29,542
17,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
xDamii
Neith
17
5 / 9 / 7
12,327
1,027
12,294
20,998
6,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
55
41
Kills
14
14
Deaths
41
113
Assists
41
Player
Kills
Deaths
Assists
KDA
W
17
2
19
13.25
L
Artemis
Elbano6
Artemis
3
8
9
0.94
W
Medusa
Genuile
Medusa
9
4
16
4.25
L
Janus
Mell0rine
Janus
4
2
7
3.75
W
5
4
22
4
W
Bacchus
UlnIn
Bacchus
10
2
18
9.5
L
Poseidon
Woodzyy1
Poseidon
2
13
9
0.5
W
Ganesha
YEEEEEEEEEET
Ganesha
0
2
38
9.5
L
0
9
9
0.5
L
Neith
xDamii
Neith
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,178
Damage
59,228
63,995
Taken
97,523
38,937
Mitigated
39,409
22,848
Healing
5,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
39,804
1,292
0
0
8,349
3,470
0
4,465
3,804
70,061
0
L
Artemis
Elbano6
Artemis
11,259
2,821
1,032
1,067
18,528
6,890
0
15,536
2,891
0
24,582
W
Medusa
Genuile
Medusa
13,751
4,821
0
0
13,754
5,830
0
6,943
6,514
0
33,286
L
Janus
Mell0rine
Janus
12,658
441
0
0
8,279
2,365
0
4,978
3,293
48,307
0
W
12,822
394
12,643
9,041
15,838
6,452
0
7,934
7,646
36,428
0
W
Bacchus
UlnIn
Bacchus
11,045
1,006
268
896
12,238
15,586
0
4,258
7,875
23,573
0
L
Poseidon
Woodzyy1
Poseidon
16,862
1,373
0
671
20,176
5,773
0
18,695
1,369
52,904
0
W
Ganesha
YEEEEEEEEEET
Ganesha
16,756
667
0
0
13,816
7,599
0
4,888
8,636
49,107
0
L
6,155
2,426
0
0
29,542
17,809
0
21,919
7,417
0
11,579
L
Neith
xDamii
Neith
12,294
5,024
1,173
1,993
20,998
6,572
0
18,684
2,126
0
28,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,731
Gold Earned
57,528
267
Minions Killed
240
14
Camps Cleared
4
1,137,506
Distance Traveled
1,040,963
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,869
1,156
82
7
1
213,481
0
L
Artemis
11,230
936
28
2
0
215,413
1
W
Medusa
12,494
1,041
63
5
3
204,236
0
L
Janus
12,302
1,025
91
8
0
205,683
1
W
Hel
12,513
1,043
75
6
4
253,839
0
W
Bacchus
13,318
1,110
40
3
6
231,674
2
L
Poseidon
11,329
944
78
7
2
207,818
0
W
Ganesha
12,537
1,045
7
1
0
234,276
0
L
Odin
10,340
862
10
1
0
224,560
0
L
Neith
12,327
1,027
33
3
2
187,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role