Player Matchup

Cthulhu
Cthulhu
God Said Oh Yea
Cthulhu
Level 105
God Stats
3W - 4L
1,600 SR
Queue Stats
58W - 75L
1,500 Elo+
Solo
Set
Set
HeraldofSurtr
Set
Level 37
God Stats
31W - 38L
1,551 SR
Queue Stats
467W - 468L
1,442 Elo+
Solo
Merlin
Merlin
kingrican95
Merlin
Level 146
God Stats
3W - 4L
1,292 SR
Queue Stats
209W - 238L
1,559 Elo+
Solo
Team Averages
Level 96
1,481 SR
1,500 Elo+

VS

Team Averages
Level 85
1,615 SR
1,483 Elo+
Bastet
Bastet
Saga Kitty
Bastet
Level 65
God Stats
0W - 2L
1,439 SR
Queue Stats
72W - 105L
1,444 Elo+
Party 1
Hera
Hera
Wesman6628
Hera
Level 66
God Stats
1W - 1L
1,594 SR
Queue Stats
10W - 12L
1,406 Elo+
Solo
Nike
Nike
omniz58
Nike
Level 124
God Stats
0W - 1L
1,812 SR
Queue Stats
37W - 38L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 10
10,065
719
10,012
16,084
11,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
9 / 5 / 6
11,100
793
11,434
12,009
4,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
14
4 / 2 / 6
10,421
744
8,923
10,156
3,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Saga Kitty
Bastet
13
5 / 6 / 5
9,977
713
8,546
14,794
7,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
7 / 5 / 1
9,713
694
14,450
11,258
3,910
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
omniz58
Nike
12
0 / 4 / 9
9,404
672
6,749
12,934
11,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
15
Kills
12
12
Deaths
15
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
5
10
1.4
W
9
5
6
2.4
L
Bastet
Saga Kitty
Bastet
5
6
5
1.25
L
7
5
1
1.5
W
Merlin
4
2
6
3.5
L
Nike
omniz58
Nike
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,369
Damage
29,745
38,249
Taken
38,986
19,549
Mitigated
22,227
12,281
Healing
8,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,012
457
833
4,477
16,084
11,281
648
8,151
7,758
35,432
0
W
11,434
6,049
735
2,274
12,009
4,627
1,361
3,525
8,384
0
23,229
L
Bastet
Saga Kitty
Bastet
8,546
3,422
1,131
1,749
14,794
7,064
688
7,141
7,297
0
23,940
L
14,450
5,788
1,137
1,550
11,258
3,910
645
5,162
5,876
44,305
0
W
Merlin
8,923
589
0
3,962
10,156
3,641
136
2,858
7,148
57,020
0
L
Nike
omniz58
Nike
6,749
791
0
2,636
12,934
11,253
168
5,888
6,776
0
29,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,586
Gold Earned
29,094
175
Minions Killed
120
0
Camps Cleared
0
728,944
Distance Traveled
767,277
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,065
719
62
4
0
257,902
3
W
Set
11,100
793
20
1
0
239,480
0
L
Bastet
9,977
713
37
3
0
280,213
3
L
Hera
9,713
694
59
4
0
215,863
1
W
Merlin
10,421
744
93
7
0
231,562
0
L
Nike
9,404
672
24
2
0
271,201
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role