Player Matchup

Anhur
Anhur
ASR27
Anhur
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
106W - 103L
1,550 Elo+
Party 1
Sun Wukong
Sun Wukong
Foulus
Sun Wukong
Level 87
God Stats
3W - 1L
1,691 SR
Queue Stats
171W - 167L
1,511 Elo+
Party 1
Sobek
Sobek
Hitmanlegend
Sobek
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
LuBlue5
Skadi
Level 102
God Stats
9W - 6L
1,522 SR
Queue Stats
162W - 170L
1,510 Elo+
Party 1
Sol
Sol
TSg JO
Sol
Level 160
God Stats
5W - 5L
1,220 SR
Queue Stats
356W - 387L
1,438 Elo+
Party 3
Team Averages
Level 112
1,487 SR
1,502 Elo+

VS

Team Averages
Level 92
1,382 SR
1,462 Elo+
Hera
Hera
Alteruz
Hera
Level 46
God Stats
0W - 3L
1,241 SR
Queue Stats
96W - 99L
1,510 Elo+
Solo
He Bo
He Bo
Araelg
He Bo
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 52L
1,399 Elo+
Party 2
Odin
Odin
Darkplayerbest
Odin
Level 118
God Stats
2W - 7L
1,169 SR
Queue Stats
256W - 246L
1,489 Elo+
Solo
Set
Set
Stinglife
Set
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 53L
1,412 Elo+
Party 2
Pele
Pele
albondigilla
Pele
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ASR27
Anhur
16
6 / 2 / 18
9,622
875
9,079
10,585
4,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Foulus
Sun Wukong
17
10 / 2 / 18
10,304
937
12,669
11,382
8,746
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 3 / 19
8,552
777
3,404
12,630
13,512
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
LuBlue5
Skadi
17
9 / 3 / 18
10,735
976
11,793
12,031
5,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sol
TSg JO
Sol
18
7 / 1 / 16
10,743
977
14,540
11,059
4,504
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Alteruz
Hera
15
1 / 4 / 4
8,114
738
12,236
8,208
3,672
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

He Bo
Araelg
He Bo
13
2 / 8 / 7
8,074
734
8,535
9,348
2,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 7 / 4
9,988
908
9,398
13,647
10,319
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 8 / 5
7,718
702
6,504
13,025
4,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 6 / 6
8,840
804
10,495
11,011
3,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
37
33
Kills
11
11
Deaths
33
89
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anhur
ASR27
Anhur
6
2
18
7.5
L
Hera
Alteruz
Hera
1
4
4
0.75
L
He Bo
Araelg
He Bo
2
8
7
0.69
L
4
7
4
0.86
W
Sun Wukong
Foulus
Sun Wukong
10
2
18
9.5
W
1
3
19
3.5
W
Skadi
LuBlue5
Skadi
9
3
18
6
L
1
8
5
0.44
W
Sol
TSg JO
Sol
7
1
16
15
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,485
Damage
47,168
57,687
Taken
55,239
36,797
Mitigated
24,924
27,129
Healing
11,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
ASR27
Anhur
9,079
4,150
2,226
2,034
10,585
4,519
1,720
5,112
5,473
0
16,837
L
Hera
Alteruz
Hera
12,236
1,711
1,192
2,243
8,208
3,672
0
3,691
4,417
27,297
0
L
He Bo
Araelg
He Bo
8,535
390
1,416
398
9,348
2,567
0
2,990
6,233
13,325
0
L
9,398
560
1,171
684
13,647
10,319
0
3,235
10,212
0
18,064
W
Sun Wukong
Foulus
Sun Wukong
12,669
2,653
2,452
2,747
11,382
8,746
288
3,751
7,631
0
22,390
W
3,404
266
2,609
3,431
12,630
13,512
0
5,114
7,516
9,447
0
W
Skadi
LuBlue5
Skadi
11,793
7,365
2,014
1,973
12,031
5,516
1,720
3,844
8,187
0
27,138
L
6,504
2,624
270
1,534
13,025
4,633
0
3,525
9,350
0
18,502
W
Sol
TSg JO
Sol
14,540
1,880
2,442
5,201
11,059
4,504
1,519
2,950
8,109
37,373
0
L
10,495
1,204
881
1,360
11,011
3,733
0
4,503
6,483
0
18,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,956
Gold Earned
42,734
132
Minions Killed
101
0
Camps Cleared
0
979,007
Distance Traveled
876,123
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,622
875
15
1
0
187,235
1
L
Hera
8,114
738
30
3
0
193,748
3
L
He Bo
8,074
734
17
2
0
160,355
1
L
Odin
9,988
908
23
2
0
167,734
4
W
Sun Wukong
10,304
937
33
3
0
211,005
0
W
Sobek
8,552
777
5
0
0
178,678
3
W
Skadi
10,735
976
28
3
0
194,538
1
L
Set
7,718
702
18
2
0
157,915
4
W
Sol
10,743
977
51
5
0
207,551
0
L
Pele
8,840
804
13
1
0
196,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role