Player Matchup

Tiamat
Tiamat
GibiGa
Tiamat
Level 67
God Stats
23W - 28L
1,501 SR
Queue Stats
400W - 530L
1,358 Elo+
Party 1
Tyr
Tyr
biggybear13131
Tyr
Level 29
God Stats
1W - 4L
1,304 SR
Queue Stats
305W - 391L
1,432 Elo+
Party 1
Anhur
Anhur
huniverse
Anhur
Level 23
God Stats
0W - 9L
1,447 SR
Queue Stats
15W - 40L
1,211 Elo+
Solo
Team Averages
Level 40
1,417 SR
1,334 Elo+

VS

Team Averages
Level 32
1,450 SR
1,328 Elo+
Zeus
Zeus
NearCalamity
Zeus
Level 12
God Stats
8W - 10L
1,492 SR
Queue Stats
25W - 39L
1,422 Elo+
Party 2
Fenrir
Fenrir
NearDemonic
Fenrir
Level 63
God Stats
19W - 19L
1,359 SR
Queue Stats
193W - 258L
1,276 Elo+
Party 2
Nox
Nox
Windraco
Nox
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GibiGa
Tiamat
11
4 / 6 / 2
8,078
734
8,028
9,350
5,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
0 / 7 / 4
6,314
574
5,908
16,368
10,159
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
huniverse
Anhur
10
4 / 5 / 2
7,726
702
3,597
7,962
2,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 8
9,300
845
17,476
9,119
2,577
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
4 / 4 / 8
8,168
743
6,697
8,443
4,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
5 / 2 / 8
8,112
737
5,185
5,122
1,788
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
8
Kills
18
18
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tiamat
GibiGa
Tiamat
4
6
2
0.83
W
9
2
8
6.5
W
Fenrir
4
4
8
2
W
5
2
8
4.5
L
0
7
4
0.29
L
Anhur
huniverse
Anhur
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,533
Damage
29,358
33,680
Taken
22,684
18,747
Mitigated
8,650
3,195
Healing
7,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
GibiGa
Tiamat
8,028
1,588
0
870
9,350
5,844
126
5,569
3,781
28,017
0
W
17,476
6,629
304
4,705
9,119
2,577
0
1,281
7,838
38,967
0
W
Fenrir
6,697
1,623
897
1,363
8,443
4,285
0
4,509
3,934
0
15,425
W
5,185
649
0
570
5,122
1,788
0
2,292
2,830
13,456
0
L
5,908
2,438
818
1,351
16,368
10,159
0
11,087
5,281
0
11,384
L
Anhur
huniverse
Anhur
3,597
1,952
0
156
7,962
2,744
192
6,021
1,941
0
10,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,118
Gold Earned
25,580
67
Minions Killed
88
0
Camps Cleared
0
513,877
Distance Traveled
493,089
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,078
734
39
4
0
155,430
2
W
Zeus
9,300
845
47
4
0
173,440
0
W
Fenrir
8,168
743
18
2
0
180,060
0
W
Nox
8,112
737
23
2
0
139,589
0
L
Tyr
6,314
574
10
1
0
179,406
1
L
Anhur
7,726
702
18
2
0
179,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role