Player Matchup

Anhur
Anhur
BigDawgReamy
Anhur
Level 44
God Stats
10W - 3L
1,521 SR
Queue Stats
160W - 178L
1,471 Elo+
Party 1
Athena
Athena
Oakmont808
Athena
Level 23
God Stats
8W - 3L
1,896 SR
Queue Stats
200W - 182L
1,494 Elo+
Party 2
Discordia
Discordia
Redcambo720
Discordia
Level 27
God Stats
1W - 3L
1,212 SR
Queue Stats
37W - 41L
1,519 Elo+
Party 2
Aphrodite
Aphrodite
RtShadowsRip
Aphrodite
Level 75
God Stats
15W - 17L
1,433 SR
Queue Stats
578W - 561L
1,560 Elo+
Party 2
Arachne
Arachne
iPanyC
Arachne
Level 28
God Stats
42W - 41L
1,571 SR
Queue Stats
221W - 221L
1,523 Elo+
Party 1
Team Averages
Level 39
1,526 SR
1,513 Elo+

VS

Team Averages
Level 44
1,615 SR
1,481 Elo+
Janus
Janus
Dkhartsock
Janus
Level 47
God Stats
4W - 6L
1,472 SR
Queue Stats
80W - 95L
1,445 Elo+
Party 3
Cerberus
Cerberus
IDontN33dAName
Cerberus
Level 28
God Stats
1W - 2L
1,559 SR
Queue Stats
75W - 81L
1,476 Elo+
Party 4
Mulan
Mulan
TwoDie4No1
Mulan
Level 16
God Stats
3W - 1L
1,714 SR
Queue Stats
19W - 15L
1,537 Elo+
Party 3
Bakasura
Bakasura
ayepoetaytoe
Bakasura
Level 86
God Stats
3W - 3L
1,686 SR
Queue Stats
90W - 90L
1,432 Elo+
Party 4
Neith
Neith
nnamoh
Neith
Level 41
God Stats
3W - 3L
1,645 SR
Queue Stats
170W - 164L
1,516 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
5,797
580
3,748
5,780
1,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
Oakmont808
Athena
9
1 / 1 / 3
5,124
512
2,472
6,768
2,139
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Discordia
Redcambo720
Discordia
12
2 / 0 / 1
6,727
673
4,484
3,363
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
RtShadowsRip
Aphrodite
13
3 / 0 / 1
7,092
709
5,157
6,920
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
iPanyC
Arachne
9
4 / 0 / 1
5,823
582
3,497
4,600
1,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
8
0 / 4 / 0
4,908
491
2,218
5,292
1,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
8
1 / 3 / 3
5,236
524
2,239
5,615
1,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mulan
9
0 / 3 / 0
5,011
501
4,265
7,228
4,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
ayepoetaytoe
Bakasura
9
2 / 1 / 0
5,167
517
1,729
7,688
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
nnamoh
Neith
8
1 / 2 / 3
5,074
507
4,390
5,604
1,299
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
12
Kills
4
4
Deaths
13
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
L
Janus
0
4
0
0
L
Cerberus
1
3
3
0.83
W
Athena
Oakmont808
Athena
1
1
3
2.5
W
Discordia
Redcambo720
Discordia
2
0
1
2.5
W
Aphrodite
RtShadowsRip
Aphrodite
3
0
1
3.5
L
Mulan
0
3
0
0
L
Bakasura
ayepoetaytoe
Bakasura
2
1
0
2
W
Arachne
iPanyC
Arachne
4
0
1
4.5
L
Neith
nnamoh
Neith
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,358
Damage
14,841
27,431
Taken
31,427
8,320
Mitigated
11,107
11,467
Healing
11,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,748
1,892
0
1,565
5,780
1,551
129
836
4,858
0
27,627
L
Janus
2,218
148
0
908
5,292
1,524
0
3,016
1,857
21,713
0
L
Cerberus
2,239
251
0
1,586
5,615
1,714
182
1,105
4,510
14,057
0
W
Athena
Oakmont808
Athena
2,472
658
0
2,132
6,768
2,139
0
1,133
5,610
14,656
0
W
Discordia
Redcambo720
Discordia
4,484
451
0
642
3,363
993
486
1,178
2,027
43,382
0
W
Aphrodite
RtShadowsRip
Aphrodite
5,157
550
430
5,708
6,920
2,255
34
444
6,054
45,928
0
L
Mulan
4,265
629
0
1,784
7,228
4,269
0
3,612
3,616
0
26,588
L
Bakasura
ayepoetaytoe
Bakasura
1,729
1,364
111
4,639
7,688
2,301
0
2,584
5,042
0
13,589
W
Arachne
iPanyC
Arachne
3,497
2,896
0
990
4,600
1,382
0
644
3,889
0
20,595
L
Neith
nnamoh
Neith
4,390
2,586
0
2,464
5,604
1,299
0
1,297
4,289
0
21,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,563
Gold Earned
25,396
313
Minions Killed
226
0
Camps Cleared
0
1,008,523
Distance Traveled
996,563
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,797
580
49
5
0
173,119
3
L
Janus
4,908
491
51
5
0
178,655
2
L
Cerberus
5,236
524
23
2
0
197,688
1
W
Athena
5,124
512
28
3
0
236,835
4
W
Discordia
6,727
673
92
9
0
199,487
1
W
Aphrodite
7,092
709
96
10
0
186,110
1
L
Mulan
5,011
501
55
6
0
202,567
3
L
Bakasura
5,167
517
53
5
0
243,982
0
W
Arachne
5,823
582
48
5
0
212,972
0
L
Neith
5,074
507
44
4
0
173,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role