Player Matchup

Kali
Kali
H2D2_ToOn
Kali
Level 28
God Stats
14W - 24L
1,473 SR
Queue Stats
58W - 68L
1,420 Elo+
Solo
Hel
Hel
TatarskyAvokadik
Hel
Level 58
God Stats
9W - 4L
1,519 SR
Queue Stats
197W - 186L
1,383 Elo+
Party 1
Nemesis
Nemesis
almightysqueeze
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
bongocat_exe
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
nic_076
Kuzenbo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 101L
1,291 Elo+
Solo
Team Averages
Level 25
1,498 SR
1,419 Elo+

VS

Team Averages
Level 19
1,632 SR
1,461 Elo+
Danzaburou
Danzaburou
ArturNa259
Danzaburou
Level 24
God Stats
3W - 4L
1,595 SR
Queue Stats
8W - 7L
1,458 Elo+
Party 2
Ra
Ra
Boncukk
Ra
Level 13
God Stats
1W - 0L
1,669 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Vamana
Vamana
ShroomsterOg
Vamana
Level 28
God Stats
5W - 1L
1,732 SR
Queue Stats
165W - 227L
1,327 Elo+
Solo
Aphrodite
Aphrodite
WebsterAX
Aphrodite
Level 6
God Stats
2W - 1L
1,669 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
iPukas
Chaac
Level 22
God Stats
2W - 0L
1,495 SR
Queue Stats
8W - 4L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
19
9 / 10 / 7
13,953
481
23,897
32,823
16,738
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
9 / 9 / 6
14,653
505
30,199
28,291
14,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 18 / 1
8,490
293
2,910
21,872
7,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

18
4 / 6 / 7
12,186
420
14,570
17,300
7,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
nic_076
Kuzenbo
17
2 / 13 / 7
11,186
386
13,062
30,994
40,109
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArturNa259
Danzaburou
20
21 / 2 / 7
16,426
566
31,736
24,676
10,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
8 / 7 / 18
15,520
535
19,807
18,598
7,704
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
20
12 / 6 / 10
15,693
541
25,556
34,554
26,832
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Aphrodite
WebsterAX
Aphrodite
20
5 / 3 / 24
14,960
516
8,973
15,757
15,324
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
iPukas
Chaac
19
7 / 6 / 20
14,092
486
15,430
35,628
36,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
132
24
Kills
53
56
Deaths
24
28
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ArturNa259
Danzaburou
21
2
7
12.25
W
8
7
18
2.43
L
Kali
9
10
7
1.25
W
Vamana
12
6
10
2.83
L
9
9
6
1.33
W
Aphrodite
WebsterAX
Aphrodite
5
3
24
5.67
L
0
18
1
0.03
L
4
6
7
1.25
W
Chaac
iPukas
Chaac
7
6
20
2.83
L
Kuzenbo
nic_076
Kuzenbo
2
13
7
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,638
Damage
101,502
131,280
Taken
129,213
86,476
Mitigated
97,707
32,954
Healing
64,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ArturNa259
Danzaburou
31,736
20,596
1,980
8,639
24,676
10,911
5,359
6,016
18,482
0
144,621
W
19,807
2,472
5,117
4,666
18,598
7,704
772
6,873
11,363
85,624
0
L
Kali
23,897
17,289
0
9,335
32,823
16,738
0
4,460
27,589
0
96,697
W
Vamana
25,556
12,971
0
11,521
34,554
26,832
2,653
10,109
24,243
0
102,407
L
30,199
107
4,666
13,249
28,291
14,218
630
5,797
22,334
89,657
0
W
Aphrodite
WebsterAX
Aphrodite
8,973
2,170
9,416
7,026
15,757
15,324
1,033
5,775
9,822
36,855
0
L
2,910
704
0
1,500
21,872
7,508
39
4,614
17,138
409
22,256
L
14,570
7,379
0
3,487
17,300
7,903
48
4,226
12,914
0
63,537
W
Chaac
iPukas
Chaac
15,430
2,623
2,377
14,083
35,628
36,936
1,317
13,383
21,681
0
54,032
L
Kuzenbo
nic_076
Kuzenbo
13,062
4,735
0
717
30,994
40,109
34
8,743
21,775
41,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,468
Gold Earned
76,691
422
Minions Killed
534
0
Camps Cleared
0
2,456,767
Distance Traveled
2,662,098
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,426
566
144
5
0
557,433
0
W
Ra
15,520
535
137
5
0
538,403
1
L
Kali
13,953
481
118
4
0
528,566
0
W
Vamana
15,693
541
131
5
0
511,387
0
L
Hel
14,653
505
126
4
0
519,238
2
W
Aphrodite
14,960
516
62
2
0
548,018
0
L
Nemesis
8,490
293
29
1
0
393,501
5
L
Neith
12,186
420
111
4
0
507,237
3
W
Chaac
14,092
486
60
2
0
506,857
0
L
Kuzenbo
11,186
386
38
1
0
508,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role