Player Matchup

Ullr
Ullr
Silver II
Jjeckson
Ullr
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Silver V
LoadMyBong
Scylla
Silver V
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 96L
1,057 MMR
Solo
Loki
Loki
Silver II
SeferBabba
Loki
Silver II
Level 106
God Stats
55W - 70L
1,340 SR
Queue Stats
833W - 838L
992 MMR
Solo
Sol
Sol
Silver III
TommyHalffinger
Sol
Silver III
Level 160
God Stats
7W - 3L
1,717 SR
Queue Stats
167W - 191L
907 MMR
Party 1
Sobek
Sobek
Silver III
levelupluke
Sobek
Silver III
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,511 SR
1,191 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,565 SR
1,205 MMR
Kuzenbo
Kuzenbo
Silver III
Bosnerau
Kuzenbo
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver III
MegaWeed
Merlin
Silver III
Level 66
God Stats
8W - 6L
1,504 SR
Queue Stats
51W - 58L
956 MMR
Solo
Nemesis
Nemesis
Bronze IV
TakerGame
Nemesis
Bronze IV
Level 60
God Stats
2W - 2L
1,455 SR
Queue Stats
8W - 21L
1,020 MMR
Solo
Izanami
Izanami
Silver II
YellowChakrasDad
Izanami
Silver II
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver II
mariomodamio
Medusa
Silver II
Level 127
God Stats
5W - 1L
1,866 SR
Queue Stats
155W - 162L
1,049 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
0 / 6 / 0
6,364
455
2,952
11,588
3,248
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
LoadMyBong
Scylla
10
0 / 2 / 2
6,028
431
4,705
6,388
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
4 / 3 / 0
7,138
510
4,878
7,050
3,254
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 6 / 0
7,720
551
10,374
14,012
5,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 5 / 2
5,796
414
2,753
14,077
6,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
TiamatAthenaSetTsukuyomi

VS

Bans
ApolloDanzaburouPoseidonArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bosnerau
Kuzenbo
12
4 / 0 / 6
8,276
591
5,007
5,605
5,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
MegaWeed
Merlin
13
2 / 3 / 3
7,733
552
7,291
7,064
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
TakerGame
Nemesis
14
4 / 0 / 2
8,271
591
5,554
11,446
3,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
4 / 3 / 1
9,016
644
8,577
11,163
4,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
16
8 / 1 / 4
9,744
696
8,923
6,856
2,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
7
Kills
22
22
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Bosnerau
Kuzenbo
4
0
6
7
L
Ullr
0
6
0
0
L
Scylla
LoadMyBong
Scylla
0
2
2
0.5
W
Merlin
MegaWeed
Merlin
2
3
3
1.17
L
4
3
0
1.33
W
Nemesis
TakerGame
Nemesis
4
0
2
5
L
3
6
0
0.5
W
4
3
1
1.5
L
0
5
2
0.2
W
Medusa
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,662
Damage
35,352
53,115
Taken
42,134
20,352
Mitigated
17,941
18,175
Healing
14,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Bosnerau
Kuzenbo
5,007
2,049
0
1,999
5,605
5,519
110
1,939
3,618
17,068
0
L
Ullr
2,952
1,084
0
3,848
11,588
3,248
0
2,297
9,239
0
41,704
L
Scylla
LoadMyBong
Scylla
4,705
165
0
1,500
6,388
1,789
0
3,021
2,843
25,051
0
W
Merlin
MegaWeed
Merlin
7,291
470
0
1,618
7,064
2,058
422
3,635
3,089
40,048
0
L
4,878
1,003
0
1,058
7,050
3,254
0
1,056
5,876
0
30,634
W
Nemesis
TakerGame
Nemesis
5,554
2,174
0
5,433
11,446
3,702
0
2,116
9,246
0
42,038
L
10,374
3,104
0
6,795
14,012
5,120
1,172
990
13,022
43,259
3,625
W
8,577
6,771
0
3,216
11,163
4,324
692
7,850
3,313
0
62,303
L
2,753
226
0
4,974
14,077
6,941
0
4,102
9,837
19,332
0
W
Medusa
8,923
5,503
0
2,631
6,856
2,338
3,060
1,314
5,530
0
70,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,046
Gold Earned
43,040
283
Minions Killed
456
0
Camps Cleared
0
1,286,945
Distance Traveled
1,429,006
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,276
591
28
2
0
298,521
6
L
Ullr
6,364
455
74
5
0
223,110
5
L
Scylla
6,028
431
49
4
0
271,965
3
W
Merlin
7,733
552
80
6
0
252,804
4
L
Loki
7,138
510
53
4
0
276,044
3
W
Nemesis
8,271
591
78
6
0
330,494
6
L
Sol
7,720
551
81
6
0
218,040
4
W
Izanami
9,016
644
139
10
0
260,989
3
L
Sobek
5,796
414
26
2
0
297,786
5
W
Medusa
9,744
696
131
9
0
286,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role