Player Matchup

Artemis
Artemis
AbnerCap
Artemis
Level 65
God Stats
3W - 9L
1,593 SR
Queue Stats
121W - 105L
1,655 Elo+
Solo
Amaterasu
Amaterasu
ToxicKing1317
Amaterasu
Level 135
God Stats
1W - 2L
1,169 SR
Queue Stats
217W - 235L
1,458 Elo+
Solo
Tiamat
Tiamat
Undead Ronin589
Tiamat
Level 75
God Stats
0W - 2L
1,233 SR
Queue Stats
75W - 85L
1,424 Elo+
Solo
Cthulhu
Cthulhu
adonbr
Cthulhu
Level 64
God Stats
85W - 85L
1,561 SR
Queue Stats
111W - 124L
1,519 Elo+
Solo
Tsukuyomi
Tsukuyomi
zilucas2
Tsukuyomi
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 211L
1,427 Elo+
Solo
Team Averages
Level 79
1,411 SR
1,497 Elo+

VS

Team Averages
Level 103
1,497 SR
1,494 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
SUN_1KiNG
Tyr
Level 118
God Stats
3W - 3L
1,699 SR
Queue Stats
339W - 253L
1,510 Elo+
Party 1
Izanami
Izanami
genusdroyd
Izanami
Level 81
God Stats
134W - 99L
1,577 SR
Queue Stats
344W - 357L
1,490 Elo+
Solo
Discordia
Discordia
souIkaros
Discordia
Level 140
God Stats
4W - 4L
1,211 SR
Queue Stats
258W - 299L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AbnerCap
Artemis
11
0 / 2 / 1
6,348
423
2,688
6,758
2,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
ToxicKing1317
Amaterasu
12
1 / 9 / 2
7,068
471
9,061
14,976
9,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 4 / 1
7,210
481
4,661
10,585
5,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
adonbr
Cthulhu
11
2 / 4 / 3
6,852
457
7,266
11,741
6,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
zilucas2
Tsukuyomi
10
3 / 7 / 0
6,681
445
5,051
11,379
4,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
14
2 / 1 / 10
9,263
618
4,733
9,143
6,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
 
Hachiman
14
2 / 3 / 3
8,119
541
5,380
8,905
3,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
13 / 0 / 5
10,703
714
16,091
12,048
13,823
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
genusdroyd
Izanami
15
2 / 2 / 4
9,054
604
4,470
8,839
2,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
souIkaros
Discordia
16
7 / 0 / 2
9,878
659
10,081
6,764
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
6
Kills
26
26
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
1
10
7
W
Hachiman
 
Hachiman
2
3
3
1.17
L
Artemis
AbnerCap
Artemis
0
2
1
0.25
W
13
0
5
15.5
L
Amaterasu
ToxicKing1317
Amaterasu
1
9
2
0.22
L
0
4
1
0.13
L
Cthulhu
adonbr
Cthulhu
2
4
3
0.88
W
Izanami
genusdroyd
Izanami
2
2
4
2
W
Discordia
souIkaros
Discordia
7
0
2
8
L
Tsukuyomi
zilucas2
Tsukuyomi
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,727
Damage
40,755
55,439
Taken
45,699
28,148
Mitigated
29,830
11,009
Healing
13,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
4,733
341
0
1,621
9,143
6,748
521
1,598
7,545
28,241
0
W
Hachiman
 
Hachiman
5,380
2,912
0
1,408
8,905
3,574
1,907
1,963
6,942
0
40,885
L
Artemis
AbnerCap
Artemis
2,688
1,075
398
871
6,758
2,798
0
995
5,763
0
34,841
W
16,091
4,682
0
4,348
12,048
13,823
1,370
3,348
8,700
0
54,832
L
Amaterasu
ToxicKing1317
Amaterasu
9,061
4,029
0
2,778
14,976
9,956
0
2,490
12,486
0
36,833
L
4,661
736
0
3,665
10,585
5,083
228
6,736
3,849
47,790
0
L
Cthulhu
adonbr
Cthulhu
7,266
1,360
0
1,040
11,741
6,152
0
2,229
9,512
21,695
2,077
W
Izanami
genusdroyd
Izanami
4,470
2,660
0
4,045
8,839
2,937
2,823
2,477
6,362
0
56,483
W
Discordia
souIkaros
Discordia
10,081
669
0
2,562
6,764
2,748
495
2,283
4,481
61,321
0
L
Tsukuyomi
zilucas2
Tsukuyomi
5,051
1,828
0
2,257
11,379
4,159
0
2,364
9,015
0
29,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,159
Gold Earned
47,017
311
Minions Killed
437
0
Camps Cleared
0
1,295,809
Distance Traveled
1,411,063
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,263
618
42
3
0
267,532
3
W
Hachiman
8,119
541
65
4
0
276,364
4
L
Artemis
6,348
423
63
4
0
262,261
1
W
Tyr
10,703
714
86
6
0
303,048
4
L
Amaterasu
7,068
471
67
4
0
264,280
2
L
Tiamat
7,210
481
94
6
0
256,243
1
L
Cthulhu
6,852
457
25
2
0
271,758
4
W
Izanami
9,054
604
121
8
0
264,485
2
W
Discordia
9,878
659
123
8
0
299,634
4
L
Tsukuyomi
6,681
445
62
4
0
241,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role