Player Matchup

Bellona
Bellona
Hermut007
Bellona
Level 6
God Stats
4W - 9L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Guan Yu
Guan Yu
K1MiM4R0
Guan Yu
Level 3
God Stats
1W - 2L
1,523 SR
Queue Stats
15W - 18L
1,680 Elo+
Solo
Raijin
Raijin
Mercen00
Raijin
Level 26
God Stats
2W - 1L
1,765 SR
Queue Stats
84W - 87L
1,507 Elo+
Solo
Mercury
Mercury
jarfaiter19
Mercury
Level 26
God Stats
6W - 3L
1,652 SR
Queue Stats
17W - 16L
1,564 Elo+
Solo
Xbalanque
Xbalanque
КрабовыйБерет
Xbalanque
Level 15
God Stats
5W - 5L
1,680 SR
Queue Stats
7W - 7L
1,553 Elo+
Solo
Team Averages
Level 15
1,624 SR
1,561 Elo+

VS

Team Averages
Level 26
1,495 SR
1,427 Elo+
Danzaburou
Danzaburou
Danielza
Danzaburou
Level 36
God Stats
55W - 62L
1,428 SR
Queue Stats
151W - 195L
1,387 Elo+
Party 1
Camazotz
Camazotz
KaramazovBrother
Camazotz
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
PatataFilosofal
Cerberus
Level 21
God Stats
8W - 11L
1,467 SR
Queue Stats
24W - 43L
1,364 Elo+
Party 1
Discordia
Discordia
Zebulah
Discordia
Level 23
God Stats
9W - 8L
1,339 SR
Queue Stats
110W - 160L
1,353 Elo+
Party 1
Chaac
Chaac
isekream
Chaac
Level 25
God Stats
19W - 13L
1,741 SR
Queue Stats
143W - 142L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hermut007
Bellona
5
0 / 6 / 0
3,956
360
192
5,252
1,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
K1MiM4R0
Guan Yu
6
0 / 3 / 0
4,274
389
1,295
6,345
2,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
Mercen00
Raijin
9
1 / 3 / 0
5,407
492
2,900
5,310
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
jarfaiter19
Mercury
11
1 / 2 / 1
6,155
560
3,235
7,589
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 1 / 0
5,010
455
3,289
5,761
1,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Danielza
Danzaburou
10
5 / 0 / 4
6,686
608
6,060
3,291
1,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 0
6,884
626
3,885
7,243
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
10
2 / 0 / 3
6,205
564
536
5,229
2,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Zebulah
Discordia
11
0 / 1 / 3
6,229
566
3,600
4,877
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
isekream
Chaac
12
4 / 1 / 0
6,895
627
6,844
6,732
7,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
15
15
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Danielza
Danzaburou
5
0
4
7
L
Bellona
Hermut007
Bellona
0
6
0
0
L
Guan Yu
K1MiM4R0
Guan Yu
0
3
0
0
W
4
1
0
4
L
Raijin
Mercen00
Raijin
1
3
0
0.33
W
Cerberus
2
0
3
3.5
W
Discordia
Zebulah
Discordia
0
1
3
1.5
W
Chaac
isekream
Chaac
4
1
0
4
L
Mercury
jarfaiter19
Mercury
1
2
1
0.75
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,911
Damage
20,925
30,257
Taken
27,372
8,991
Mitigated
14,584
4,208
Healing
11,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Danielza
Danzaburou
6,060
2,602
0
1,287
3,291
1,059
1,769
166
3,025
0
32,435
L
Bellona
Hermut007
Bellona
192
165
0
0
5,252
1,781
0
683
4,565
0
3,593
L
Guan Yu
K1MiM4R0
Guan Yu
1,295
593
380
790
6,345
2,048
242
0
6,170
0
8,856
W
3,885
987
0
4,426
7,243
2,183
0
746
6,445
0
39,464
L
Raijin
Mercen00
Raijin
2,900
366
0
0
5,310
1,299
35
1,744
3,278
22,699
0
W
Cerberus
536
120
0
2,109
5,229
2,657
513
435
4,684
16,185
0
W
Discordia
Zebulah
Discordia
3,600
323
0
1,327
4,877
1,244
430
1,073
3,586
27,821
0
W
Chaac
isekream
Chaac
6,844
1,878
0
2,777
6,732
7,441
557
0
6,657
0
35,036
L
Mercury
jarfaiter19
Mercury
3,235
1,317
0
3,038
7,589
2,360
0
315
7,205
0
38,105
L
3,289
1,827
0
0
5,761
1,503
250
932
4,578
0
22,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,802
Gold Earned
32,899
200
Minions Killed
329
0
Camps Cleared
0
978,255
Distance Traveled
958,959
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,686
608
51
5
0
164,320
2
L
Bellona
3,956
360
11
1
0
93,150
3
L
Guan Yu
4,274
389
19
2
0
196,682
1
W
Camazotz
6,884
626
89
8
0
248,648
3
L
Raijin
5,407
492
47
4
0
213,083
3
W
Cerberus
6,205
564
38
3
0
170,198
0
W
Discordia
6,229
566
69
6
0
199,082
2
W
Chaac
6,895
627
82
7
0
176,711
0
L
Mercury
6,155
560
88
8
0
264,659
0
L
Xbalanque
5,010
455
35
3
0
210,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role