Player Matchup

Tiamat
Tiamat
BY_SHAPULINO
Tiamat
Level 105
God Stats
8W - 2L
1,711 SR
Queue Stats
45W - 37L
1,602 Elo+
Party 3
Cernunnos
Cernunnos
CarLost2312
Cernunnos
Level 148
God Stats
2W - 1L
1,761 SR
Queue Stats
270W - 206L
1,639 Elo+
Party 2
Mercury
Mercury
Nurshus
Mercury
Level 45
God Stats
2W - 1L
1,735 SR
Queue Stats
185W - 153L
1,577 Elo+
Party 2
Fafnir
Fafnir
TheMauroV17
Fafnir
Level 29
God Stats
5W - 6L
1,926 SR
Queue Stats
205W - 136L
1,652 Elo+
Party 3
Bakasura
Bakasura
gvecchietti
Bakasura
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,406 Elo+
Solo
Team Averages
Level 72
1,727 SR
1,575 Elo+

VS

Team Averages
Level 84
1,549 SR
1,423 Elo+
Cupid
Cupid
JogadorOnline
Cupid
Level 43
God Stats
3W - 4L
1,558 SR
Queue Stats
142W - 150L
1,458 Elo+
Solo
Vulcan
Vulcan
MrBlackPower
Vulcan
Level 108
God Stats
7W - 1L
1,535 SR
Queue Stats
36W - 34L
1,382 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MrManique
Cu Chulainn
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 29L
1,393 Elo+
Party 1
Pele
Pele
VincentFF
Pele
Level 104
God Stats
37W - 25L
1,486 SR
Queue Stats
43W - 30L
1,458 Elo+
Party 1
Athena
Athena
josenetto214
Athena
Level 61
God Stats
8W - 1L
1,667 SR
Queue Stats
32W - 25L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
0 / 8 / 5
9,990
476
6,332
12,838
8,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
CarLost2312
Cernunnos
16
5 / 5 / 1
10,065
479
17,383
15,687
5,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Nurshus
Mercury
14
3 / 11 / 2
9,198
438
8,702
18,675
6,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
13
1 / 2 / 5
9,005
429
5,705
13,625
16,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
gvecchietti
Bakasura
14
0 / 10 / 1
8,871
422
4,304
17,412
8,707
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 0 / 7
12,898
614
13,750
14,378
7,553
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
17
5 / 4 / 9
11,212
534
13,554
13,004
5,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
MrManique
Cu Chulainn
19
6 / 1 / 6
12,469
594
13,437
13,764
13,000
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pele
20
15 / 3 / 5
13,753
655
15,791
14,632
7,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
16
3 / 1 / 13
10,852
517
5,096
12,299
9,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
76
9
Kills
36
36
Deaths
9
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
8
5
0.31
L
Cernunnos
CarLost2312
Cernunnos
5
5
1
1.1
W
7
0
7
10.5
W
Vulcan
5
4
9
2.38
W
Cu Chulainn
MrManique
Cu Chulainn
6
1
6
9
L
Mercury
Nurshus
Mercury
3
11
2
0.36
L
Fafnir
1
2
5
1.75
W
Pele
15
3
5
5.83
L
Bakasura
gvecchietti
Bakasura
0
10
1
0.05
W
Athena
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,426
Damage
61,628
78,237
Taken
68,077
45,648
Mitigated
42,870
17,709
Healing
23,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
6,332
493
123
2,602
12,838
8,087
276
5,479
7,071
68,900
0
L
Cernunnos
CarLost2312
Cernunnos
17,383
9,339
0
4,783
15,687
5,900
0
3,113
12,305
0
72,528
W
13,750
10,636
0
9,421
14,378
7,553
4,118
930
13,442
0
111,785
W
Vulcan
13,554
4,544
0
2,704
13,004
5,633
452
5,063
7,665
71,394
0
W
Cu Chulainn
MrManique
Cu Chulainn
13,437
2,314
0
1,188
13,764
13,000
1,241
1,608
11,209
0
87,864
L
Mercury
Nurshus
Mercury
8,702
5,403
0
930
18,675
6,443
0
3,596
14,883
0
59,667
L
Fafnir
5,705
1,221
0
4,912
13,625
16,511
0
4,547
8,898
27,302
0
W
Pele
15,791
4,446
0
6,233
14,632
7,232
1,304
1,540
12,841
0
101,177
L
Bakasura
gvecchietti
Bakasura
4,304
3,267
0
4,359
17,412
8,707
480
1,175
16,179
0
35,299
W
Athena
5,096
1,206
1,576
1,983
12,299
9,452
447
2,256
9,929
23,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,129
Gold Earned
61,184
526
Minions Killed
663
0
Camps Cleared
0
1,892,678
Distance Traveled
2,248,965
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,990
476
151
7
0
359,718
3
L
Cernunnos
10,065
479
129
6
0
392,005
7
W
Cupid
12,898
614
170
8
0
408,418
3
W
Vulcan
11,212
534
148
7
0
407,044
1
W
Cu Chulainn
12,469
594
137
7
0
442,518
2
L
Mercury
9,198
438
107
5
0
400,741
4
L
Fafnir
9,005
429
28
1
0
387,170
3
W
Pele
13,753
655
161
8
0
492,379
4
L
Bakasura
8,871
422
111
5
0
353,044
1
W
Athena
10,852
517
47
2
0
498,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role