Player Matchup

Thor
Thor
Large Sike
Thor
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,525 Elo+
Party 2
Scylla
Scylla
Me Bungle
Scylla
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,573 Elo+
Party 2
Cthulhu
Cthulhu
ThatOrphanMateo
Cthulhu
Level 56
God Stats
20W - 22L
1,512 SR
Queue Stats
93W - 83L
1,584 Elo+
Party 2
Anhur
Anhur
ragingchaos242
Anhur
Level 24
God Stats
20W - 16L
1,612 SR
Queue Stats
88W - 79L
1,512 Elo+
Solo
Danzaburou
Danzaburou
wulfthing
Danzaburou
Level 29
God Stats
4W - 2L
1,715 SR
Queue Stats
107W - 96L
1,551 Elo+
Solo
Team Averages
Level 26
1,568 SR
1,549 Elo+

VS

Team Averages
Level 29
1,511 SR
1,525 Elo+
Discordia
Discordia
EmkaeLove
Discordia
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
GravitiesMadness
Odin
Level 14
God Stats
3W - 1L
1,762 SR
Queue Stats
33W - 33L
1,437 Elo+
Solo
Ne Zha
Ne Zha
KobiBeef__
Ne Zha
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 95L
1,524 Elo+
Party 1
Ymir
Ymir
PearBrew
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 48L
1,500 Elo+
Solo
Medusa
Medusa
SalazarManson
Medusa
Level 13
God Stats
0W - 2L
1,295 SR
Queue Stats
20W - 15L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 7
6,087
553
4,727
5,309
1,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
Me Bungle
Scylla
13
6 / 0 / 3
7,230
657
5,419
5,501
1,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 2 / 6
5,723
520
2,840
7,339
4,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 2 / 0
5,508
501
3,452
5,170
1,180
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
wulfthing
Danzaburou
11
3 / 0 / 1
6,588
599
3,879
5,848
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EmkaeLove
Discordia
9
1 / 4 / 0
5,414
492
4,317
6,020
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 2
4,616
420
3,259
6,920
5,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
KobiBeef__
Ne Zha
8
2 / 3 / 0
5,334
485
1,775
7,955
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
7
0 / 3 / 1
4,380
398
1,641
6,407
3,190
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 0 / 2
5,649
514
4,938
4,634
1,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
14
Kills
4
4
Deaths
14
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
EmkaeLove
Discordia
1
4
0
0.25
L
0
4
2
0.25
L
Ne Zha
KobiBeef__
Ne Zha
2
3
0
0.67
W
2
0
7
5.5
W
Scylla
Me Bungle
Scylla
6
0
3
7.5
L
Ymir
0
3
1
0.17
L
1
0
2
2
W
1
2
6
2
W
2
2
0
1
W
Danzaburou
wulfthing
Danzaburou
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,317
Damage
15,930
29,167
Taken
31,936
11,079
Mitigated
13,004
8,530
Healing
7,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
EmkaeLove
Discordia
4,317
115
0
1,517
6,020
1,589
0
2,385
3,635
24,096
0
L
3,259
806
0
316
6,920
5,087
181
1,557
5,363
0
14,662
L
Ne Zha
KobiBeef__
Ne Zha
1,775
530
0
3,051
7,955
2,088
0
1,008
6,947
0
23,510
W
4,727
591
0
250
5,309
1,571
70
2,008
2,900
0
25,380
W
Scylla
Me Bungle
Scylla
5,419
905
0
2,984
5,501
1,614
226
1,072
4,211
45,438
0
L
Ymir
1,641
156
0
1,138
6,407
3,190
270
2,622
3,785
9,972
0
L
4,938
2,349
0
1,262
4,634
1,050
716
687
3,947
0
31,598
W
2,840
205
0
804
7,339
4,967
0
1,633
5,589
12,262
0
W
3,452
1,190
0
1,626
5,170
1,180
546
212
4,883
0
29,497
W
Danzaburou
wulfthing
Danzaburou
3,879
1,470
0
2,866
5,848
1,747
456
382
5,276
0
35,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,136
Gold Earned
25,393
278
Minions Killed
204
0
Camps Cleared
0
1,028,498
Distance Traveled
950,124
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,414
492
56
5
0
188,200
0
L
Odin
4,616
420
18
2
0
187,271
1
L
Ne Zha
5,334
485
53
5
0
184,109
2
W
Thor
6,087
553
39
4
0
225,653
0
W
Scylla
7,230
657
92
8
0
213,868
2
L
Ymir
4,380
398
19
2
0
193,483
2
L
Medusa
5,649
514
58
5
0
197,061
3
W
Cthulhu
5,723
520
16
1
0
191,486
0
W
Anhur
5,508
501
57
5
0
199,003
2
W
Danzaburou
6,588
599
74
7
0
198,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role