Player Matchup

Heimdallr
Heimdallr
Chimbosmokes
Heimdallr
Level 147
God Stats
14W - 17L
1,479 SR
Queue Stats
385W - 377L
1,569 Elo+
Party 1
Zeus
Zeus
ImTheTactician
Zeus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 79L
1,500 Elo+
Party 3
Terra
Terra
IonFalls
Terra
Level 104
God Stats
5W - 12L
1,032 SR
Queue Stats
216W - 208L
1,380 Elo+
Party 3
Kali
Kali
MrAaron
Kali
Level 29
God Stats
43W - 24L
1,682 SR
Queue Stats
77W - 67L
1,531 Elo+
Party 1
Amaterasu
Amaterasu
Watamelon1100
Amaterasu
Level 65
God Stats
18W - 9L
1,646 SR
Queue Stats
381W - 370L
1,511 Elo+
Party 1
Team Averages
Level 74
1,468 SR
1,498 Elo+

VS

Team Averages
Level 61
1,584 SR
1,537 Elo+
Cu Chulainn
Cu Chulainn
ChickenZilla24
Cu Chulainn
Level 89
God Stats
2W - 2L
1,554 SR
Queue Stats
64W - 42L
1,595 Elo+
Party 2
Nemesis
Nemesis
RobotMars
Nemesis
Level 126
God Stats
5W - 3L
1,710 SR
Queue Stats
84W - 62L
1,634 Elo+
Party 2
Cerberus
Cerberus
Sexylegs04
Cerberus
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
260W - 254L
1,538 Elo+
Party 4
Anhur
Anhur
Yunda00
Anhur
Level 26
God Stats
6W - 5L
1,508 SR
Queue Stats
13W - 14L
1,441 Elo+
Party 2
Nu Wa
Nu Wa
not2goodatsmite
Nu Wa
Level 28
God Stats
108W - 74L
1,648 SR
Queue Stats
261W - 289L
1,477 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chimbosmokes
Heimdallr
14
2 / 3 / 7
8,577
505
6,669
13,958
4,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 2 / 0
9,629
566
7,108
10,232
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
IonFalls
Terra
11
1 / 6 / 4
6,872
404
5,817
14,276
4,481
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
MrAaron
Kali
14
6 / 4 / 0
9,365
551
6,000
11,994
5,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Watamelon1100
Amaterasu
14
0 / 4 / 2
7,800
459
978
12,686
6,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChickenZilla24
Cu Chulainn
18
5 / 0 / 2
10,474
616
9,479
9,555
8,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
RobotMars
Nemesis
16
5 / 2 / 6
9,666
569
9,715
13,185
5,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Sexylegs04
Cerberus
13
3 / 4 / 10
8,811
518
7,864
13,382
11,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
Yunda00
Anhur
14
2 / 3 / 8
8,493
500
6,374
8,143
2,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 4 / 3
8,839
520
10,492
8,026
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
48
12
Kills
19
19
Deaths
13
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ChickenZilla24
Cu Chulainn
5
0
2
6
L
Heimdallr
Chimbosmokes
Heimdallr
2
3
7
1.83
L
3
2
0
1.5
L
Terra
IonFalls
Terra
1
6
4
0.5
L
Kali
MrAaron
Kali
6
4
0
1.5
W
Nemesis
RobotMars
Nemesis
5
2
6
4
W
Cerberus
Sexylegs04
Cerberus
3
4
10
2
L
Amaterasu
Watamelon1100
Amaterasu
0
4
2
0.25
W
Anhur
Yunda00
Anhur
2
3
8
2
W
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,572
Damage
43,924
63,146
Taken
52,291
23,438
Mitigated
30,501
22,230
Healing
10,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ChickenZilla24
Cu Chulainn
9,479
1,192
0
2,494
9,555
8,574
592
1,521
7,986
8,801
66,382
L
Heimdallr
Chimbosmokes
Heimdallr
6,669
3,425
0
5,718
13,958
4,531
0
4,602
9,201
0
54,446
L
7,108
1,336
0
3,711
10,232
2,897
126
4,469
5,579
68,289
0
L
Terra
IonFalls
Terra
5,817
835
1,669
2,459
14,276
4,481
0
5,481
8,688
21,953
0
L
Kali
MrAaron
Kali
6,000
2,700
0
3,484
11,994
5,190
704
1,651
10,300
0
47,744
W
Nemesis
RobotMars
Nemesis
9,715
5,497
0
1,842
13,185
5,477
0
2,287
10,894
0
77,889
W
Cerberus
Sexylegs04
Cerberus
7,864
430
0
3,707
13,382
11,136
85
2,650
10,692
34,517
0
L
Amaterasu
Watamelon1100
Amaterasu
978
0
0
5,189
12,686
6,339
0
2,581
9,990
0
39,774
W
Anhur
Yunda00
Anhur
6,374
2,506
0
2,232
8,143
2,389
478
829
7,314
0
43,385
W
10,492
2,090
0
347
8,026
2,925
550
5,254
2,480
50,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,243
Gold Earned
46,283
438
Minions Killed
526
0
Camps Cleared
0
1,588,656
Distance Traveled
1,810,079
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,474
616
136
8
0
364,618
3
L
Heimdallr
8,577
505
93
5
0
301,026
2
L
Zeus
9,629
566
154
9
0
262,791
7
L
Terra
6,872
404
25
1
0
338,344
7
L
Kali
9,365
551
86
5
0
359,487
2
W
Nemesis
9,666
569
130
8
0
422,316
4
W
Cerberus
8,811
518
81
5
0
418,351
10
L
Amaterasu
7,800
459
80
5
0
327,008
1
W
Anhur
8,493
500
87
5
0
350,915
4
W
Nu Wa
8,839
520
92
5
0
253,879
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role