Player Matchup

Cthulhu
Cthulhu
EpIcSeRpEnT99
Cthulhu
Level 86
God Stats
1W - 1L
1,292 SR
Queue Stats
246W - 161L
1,590 Elo+
Party 1
Ymir
Ymir
Narc700
Ymir
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,629 Elo+
Party 1
Arachne
Arachne
TheSneakyNinjaX
Arachne
Level 90
God Stats
1W - 2L
1,035 SR
Queue Stats
101W - 88L
1,549 Elo+
Party 1
Team Averages
Level 75
1,276 SR
1,589 Elo+

VS

Team Averages
Level 70
1,494 SR
1,444 Elo+
Heimdallr
Heimdallr
El_Duckay
Heimdallr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,431 Elo+
Party 2
Chang'e
Chang'e
Ririii
Chang'e
Level 52
God Stats
10W - 16L
1,449 SR
Queue Stats
36W - 52L
1,389 Elo+
Party 2
Baron Samedi
Baron Samedi
ShortAndFluffy
Baron Samedi
Level 118
God Stats
4W - 2L
1,534 SR
Queue Stats
45W - 38L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
4 / 1 / 18
15,348
667
15,454
26,890
36,616
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ymir
Narc700
Ymir
17
5 / 4 / 11
14,893
648
17,884
21,297
10,112
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

19
13 / 4 / 5
16,899
735
18,246
21,020
10,851
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
El_Duckay
Heimdallr
16
1 / 9 / 5
13,058
568
10,944
18,480
6,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Ririii
Chang'e
19
6 / 7 / 2
15,248
663
14,226
18,934
7,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
ShortAndFluffy
Baron Samedi
18
2 / 6 / 5
14,200
617
17,953
21,888
15,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
22
Kills
9
9
Deaths
22
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
El_Duckay
Heimdallr
1
9
5
0.39
W
Cthulhu
4
1
18
13
W
Ymir
Narc700
Ymir
5
4
11
2.63
L
Chang'e
Ririii
Chang'e
6
7
2
1
L
Baron Samedi
ShortAndFluffy
Baron Samedi
2
6
5
0.75
W
13
4
5
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,584
Damage
43,123
69,207
Taken
59,302
57,579
Mitigated
29,424
17,549
Healing
18,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
El_Duckay
Heimdallr
10,944
4,578
0
1,522
18,480
6,373
0
9,637
8,843
0
60,746
W
Cthulhu
15,454
511
758
5,162
26,890
36,616
638
10,286
15,886
69,308
0
W
Ymir
Narc700
Ymir
17,884
1,616
0
4,113
21,297
10,112
474
10,757
10,331
82,258
0
L
Chang'e
Ririii
Chang'e
14,226
1,723
4,235
4,377
18,934
7,105
275
10,612
8,322
58,328
0
L
Baron Samedi
ShortAndFluffy
Baron Samedi
17,953
1,309
2,919
5,409
21,888
15,946
0
13,179
8,709
87,612
0
W
18,246
12,508
0
7,516
21,020
10,851
3,251
10,270
10,147
0
100,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,140
Gold Earned
42,506
265
Minions Killed
278
0
Camps Cleared
0
1,393,388
Distance Traveled
1,090,626
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,058
568
88
4
0
371,028
0
W
Cthulhu
15,348
667
83
4
0
496,789
1
W
Ymir
14,893
648
88
4
0
384,482
2
L
Chang'e
15,248
663
95
4
0
391,373
0
L
Baron Samedi
14,200
617
95
4
0
328,225
2
W
Arachne
16,899
735
94
4
0
512,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role