Player Matchup

Ao Kuang
Ao Kuang
ARSANCED
Ao Kuang
Level 28
God Stats
8W - 10L
1,187 SR
Queue Stats
325W - 353L
1,350 Elo+
Party 3
Athena
Athena
DT_WLRD1
Athena
Level 45
God Stats
22W - 27L
1,330 SR
Queue Stats
213W - 293L
1,324 Elo+
Solo
Artemis
Artemis
I DCXC I
Artemis
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
402W - 397L
1,515 Elo+
Party 2
Kumbhakarna
Kumbhakarna
rickpapa4978
Kumbhakarna
Level 73
God Stats
21W - 12L
1,426 SR
Queue Stats
349W - 349L
1,375 Elo+
Party 3
Baron Samedi
Baron Samedi
xTENSAZANG3TSUx
Baron Samedi
Level 77
God Stats
90W - 69L
1,584 SR
Queue Stats
605W - 592L
1,502 Elo+
Party 2
Team Averages
Level 50
1,405 SR
1,413 Elo+

VS

Team Averages
Level 43
1,344 SR
1,359 Elo+
Thor
Thor
BaNaNa cLipz xx
Thor
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,219 Elo+
Solo
Cupid
Cupid
CarsonAuburn230
Cupid
Level 42
God Stats
6W - 7L
1,500 SR
Queue Stats
185W - 247L
1,500 Elo+
Party 4
Vulcan
Vulcan
CruelEagle73222
Vulcan
Level 35
God Stats
20W - 30L
1,318 SR
Queue Stats
190W - 266L
1,309 Elo+
Party 4
Nox
Nox
XxMrShinyMewxX
Nox
Level 66
God Stats
0W - 4L
1,148 SR
Queue Stats
70W - 65L
1,418 Elo+
Party 1
Bakasura
Bakasura
skc924
Bakasura
Level 28
God Stats
1W - 6L
1,254 SR
Queue Stats
97W - 101L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ARSANCED
Ao Kuang
17
13 / 1 / 11
12,165
529
10,402
11,657
3,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Athena
DT_WLRD1
Athena
18
7 / 5 / 12
13,722
597
10,696
23,698
10,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
I DCXC I
Artemis
17
9 / 6 / 17
11,395
495
20,642
15,013
6,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
rickpapa4978
Kumbhakarna
17
7 / 3 / 31
12,220
531
15,808
40,289
36,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
xTENSAZANG3TSUx
Baron Samedi
19
16 / 3 / 13
12,936
562
17,188
15,726
8,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 11 / 7
8,454
368
4,876
18,095
8,635
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mace

Mace

+10
Physical Power

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 10 / 6
9,581
417
12,778
15,016
4,787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 11 / 9
10,753
468
17,457
14,432
4,983
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
9 / 11 / 7
12,269
533
27,372
19,804
7,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
skc924
Bakasura
15
3 / 9 / 4
10,226
445
8,706
22,982
8,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
51
52
Kills
18
18
Deaths
52
84
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ARSANCED
Ao Kuang
13
1
11
18.5
L
0
11
7
0.32
L
3
10
6
0.6
L
3
11
9
0.68
W
Athena
DT_WLRD1
Athena
7
5
12
2.6
W
Artemis
I DCXC I
Artemis
9
6
17
2.92
L
9
11
7
1.14
W
Kumbhakarna
rickpapa4978
Kumbhakarna
7
3
31
7.5
L
Bakasura
skc924
Bakasura
3
9
4
0.56
W
Baron Samedi
xTENSAZANG3TSUx
Baron Samedi
16
3
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,736
Damage
71,189
106,383
Taken
90,329
65,058
Mitigated
34,032
36,032
Healing
13,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ARSANCED
Ao Kuang
10,402
4,693
255
4,710
11,657
3,921
2,987
5,469
6,095
32,529
0
L
4,876
1,881
0
2,402
18,095
8,635
99
8,773
9,010
0
26,892
L
12,778
5,404
166
796
15,016
4,787
227
11,442
3,350
0
31,541
L
17,457
4,237
0
951
14,432
4,983
434
9,929
4,158
44,679
0
W
Athena
DT_WLRD1
Athena
10,696
2,929
860
5,117
23,698
10,172
897
11,378
12,295
70,349
0
W
Artemis
I DCXC I
Artemis
20,642
9,831
0
1,973
15,013
6,714
3,195
7,302
7,646
0
63,953
L
27,372
2,805
656
1,264
19,804
7,021
0
11,824
7,832
57,355
0
W
Kumbhakarna
rickpapa4978
Kumbhakarna
15,808
2,338
1,633
14,114
40,289
36,038
944
15,114
24,775
41,146
0
L
Bakasura
skc924
Bakasura
8,706
6,875
516
6,486
22,982
8,606
0
10,951
11,885
0
37,040
W
Baron Samedi
xTENSAZANG3TSUx
Baron Samedi
17,188
366
2,778
4,592
15,726
8,213
1,793
5,566
10,160
73,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,438
Gold Earned
51,283
395
Minions Killed
285
0
Camps Cleared
0
1,938,373
Distance Traveled
1,690,306
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,165
529
58
3
0
387,099
0
L
Thor
8,454
368
43
2
0
285,020
2
L
Cupid
9,581
417
38
2
0
317,068
0
L
Vulcan
10,753
468
55
2
0
353,210
4
W
Athena
13,722
597
109
5
0
424,863
0
W
Artemis
11,395
495
83
4
0
375,470
1
L
Nox
12,269
533
69
3
0
345,147
0
W
Kumbhakarna
12,220
531
38
2
0
397,948
0
L
Bakasura
10,226
445
80
3
0
389,861
1
W
Baron Samedi
12,936
562
107
5
0
352,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role