Player Matchup

Jormungandr
Jormungandr
BelongingBoseck
Jormungandr
Level 30
God Stats
24W - 13L
1,475 SR
Queue Stats
294W - 293L
1,396 Elo+
Solo
Danzaburou
Danzaburou
david898asid
Danzaburou
Level 14
God Stats
3W - 7L
1,242 SR
Queue Stats
20W - 31L
1,037 Elo+
Solo
Sol
Sol
gr3enw1lly
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
im_allwaypassive
Da Ji
Level 25
God Stats
4W - 6L
1,500 SR
Queue Stats
258W - 282L
1,320 Elo+
Solo
Ares
Ares
willy_baterola00
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Team Averages
Level 15
1,443 SR
1,351 Elo+

VS

Team Averages
Level 19
1,460 SR
1,184 Elo+
Kukulkan
Kukulkan
Leonard_wn
Kukulkan
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 145L
984 Elo+
Party 1
Ra
Ra
MATHI2819
Ra
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 15L
984 Elo+
Party 1
Ah Puch
Ah Puch
Revenant09
Ah Puch
Level 27
God Stats
2W - 1L
1,300 SR
Queue Stats
17W - 13L
1,429 Elo+
Solo
Set
Set
iKlouleeR
Set
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 152L
984 Elo+
Party 1
Erlang Shen
Erlang Shen
santanab206
Erlang Shen
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 105L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BelongingBoseck
Jormungandr
14
8 / 0 / 0
7,934
610
8,159
7,102
4,953
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
david898asid
Danzaburou
8
0 / 4 / 2
5,059
389
1,610
6,123
1,713
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

7
2 / 3 / 0
5,273
406
2,312
4,084
1,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 2 / 0
5,783
445
1,059
6,427
1,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
1 / 10 / 1
5,041
388
528
8,182
3,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Leonard_wn
Kukulkan
11
1 / 4 / 0
6,303
485
3,049
5,283
1,633
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
5 / 3 / 6
6,713
516
2,340
4,727
1,423
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ah Puch
Revenant09
Ah Puch
13
10 / 0 / 5
8,551
658
8,422
3,785
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 1
6,154
473
1,125
6,815
2,746
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Erlang Shen
santanab206
Erlang Shen
14
3 / 1 / 4
8,171
629
5,361
7,759
4,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
12
Kills
19
19
Deaths
12
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BelongingBoseck
Jormungandr
8
0
0
8
W
Kukulkan
Leonard_wn
Kukulkan
1
4
0
0.25
W
5
3
6
2.67
W
Ah Puch
Revenant09
Ah Puch
10
0
5
12.5
L
Danzaburou
david898asid
Danzaburou
0
4
2
0.25
L
2
3
0
0.67
W
0
4
1
0.13
L
1
2
0
0.5
W
Erlang Shen
santanab206
Erlang Shen
3
1
4
5
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,668
Damage
20,297
31,918
Taken
28,369
12,683
Mitigated
11,729
3,984
Healing
3,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BelongingBoseck
Jormungandr
8,159
3,241
0
496
7,102
4,953
356
3,217
3,849
45,832
0
W
Kukulkan
Leonard_wn
Kukulkan
3,049
836
0
308
5,283
1,633
532
4,031
1,252
24,877
0
W
2,340
652
0
0
4,727
1,423
936
2,009
2,718
11,831
0
W
Ah Puch
Revenant09
Ah Puch
8,422
1,309
0
716
3,785
1,162
1,389
1,187
2,598
38,838
0
L
Danzaburou
david898asid
Danzaburou
1,610
275
0
281
6,123
1,713
0
3,602
2,521
0
16,101
L
2,312
698
0
503
4,084
1,296
0
3,063
1,021
11,445
1,007
W
1,125
870
0
0
6,815
2,746
1,164
2,426
4,389
0
15,104
L
1,059
398
0
2,548
6,427
1,600
0
641
5,786
0
26,332
W
Erlang Shen
santanab206
Erlang Shen
5,361
3,122
0
2,190
7,759
4,765
1,215
1,244
6,515
0
53,738
L
528
391
0
156
8,182
3,121
0
3,252
4,930
3,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,090
Gold Earned
35,892
206
Minions Killed
291
0
Camps Cleared
0
933,929
Distance Traveled
1,129,582
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,934
610
77
6
0
247,447
0
W
Kukulkan
6,303
485
43
3
0
192,484
1
W
Ra
6,713
516
19
1
0
213,227
1
W
Ah Puch
8,551
658
82
6
0
214,569
0
L
Danzaburou
5,059
389
39
3
0
211,385
1
L
Sol
5,273
406
24
2
0
144,878
1
W
Set
6,154
473
41
3
0
231,845
0
L
Da Ji
5,783
445
56
4
0
162,501
0
W
Erlang Shen
8,171
629
106
8
0
277,457
0
L
Ares
5,041
388
10
1
0
167,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role